Player Matchup

Persephone
Persephone
 
Persephone
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Arrogant傲娇
Shiva
Level 64
God Stats
7W - 3L
1,652 SR
Queue Stats
409W - 384L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
Fidkat
Ne Zha
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 121L
1,515 Elo+
Solo
Sol
Sol
天菜小坑
Sol
Level 127
God Stats
2W - 0L
1,774 SR
Queue Stats
338W - 302L
1,559 Elo+
Party 1
Team Averages
Level 88
1,585 SR
1,532 Elo+

VS

Team Averages
Level 97
1,505 SR
1,548 Elo+
Jormungandr
Jormungandr
Kuindai
Jormungandr
Level 99
God Stats
13W - 18L
1,503 SR
Queue Stats
427W - 431L
1,524 Elo+
Solo
Hel
Hel
PROcop42RUS
Hel
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,669 Elo+
Solo
Izanami
Izanami
Sonnety
Izanami
Level 110
God Stats
6W - 4L
1,641 SR
Queue Stats
253W - 283L
1,518 Elo+
Solo
Merlin
Merlin
a13709679810b
Merlin
Level 89
God Stats
293W - 322L
1,372 SR
Queue Stats
1,050W - 1,093L
1,483 Elo+
Solo
Thanatos
Thanatos
waffle1212
Thanatos
Level 102
God Stats
2W - 2L
1,509 SR
Queue Stats
88W - 77L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
2 / 0 / 7
12,320
1,120
10,038
10,626
2,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
 
Anubis
18
3 / 1 / 8
11,896
1,081
10,403
6,614
2,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 1 / 7
12,172
1,107
15,355
15,701
12,595
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Fidkat
Ne Zha
17
5 / 2 / 3
11,704
1,064
12,107
10,756
3,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 2 / 7
11,399
1,036
6,929
12,543
3,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

231

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kuindai
Jormungandr
17
1 / 2 / 3
10,769
979
15,583
12,863
14,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 6 / 1
11,191
1,017
8,130
12,998
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Sonnety
Izanami
17
0 / 4 / 5
11,242
1,022
9,132
12,617
4,937
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 1
11,343
1,031
10,492
9,150
3,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
waffle1212
Thanatos
17
2 / 5 / 3
11,492
1,045
9,980
11,911
4,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
17
Kills
6
6
Deaths
17
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
7
5.5
W
Anubis
 
Anubis
3
1
8
7
W
5
1
7
8.5
W
Ne Zha
Fidkat
Ne Zha
5
2
3
3.25
L
Jormungandr
Kuindai
Jormungandr
1
2
3
1.25
L
2
6
1
0.42
L
Izanami
Sonnety
Izanami
0
4
5
0.63
L
1
0
1
1.5
L
Thanatos
waffle1212
Thanatos
2
5
3
0.7
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,832
Damage
53,317
56,240
Taken
59,539
25,816
Mitigated
32,181
9,986
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,038
320
0
2,306
10,626
2,905
0
6,602
4,024
47,430
0
W
Anubis
 
Anubis
10,403
338
0
747
6,614
2,682
0
3,747
2,867
21,857
0
W
15,355
3,223
702
2,097
15,701
12,595
0
8,573
7,128
795
22,151
W
Ne Zha
Fidkat
Ne Zha
12,107
1,725
0
1,327
10,756
3,816
0
6,754
4,002
0
25,053
L
Jormungandr
Kuindai
Jormungandr
15,583
1,542
0
0
12,863
14,406
0
7,092
5,771
23,462
0
L
8,130
127
3,333
3,968
12,998
4,912
0
7,246
5,752
18,472
0
L
Izanami
Sonnety
Izanami
9,132
6,350
0
224
12,617
4,937
0
5,311
7,306
0
31,623
L
10,492
333
63
1,380
9,150
3,069
0
4,123
5,027
50,669
0
L
Thanatos
waffle1212
Thanatos
9,980
1,532
0
5,129
11,911
4,857
0
4,103
7,808
0
28,883
W
6,929
1,409
0
2,807
12,543
3,818
0
8,529
4,014
31,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,491
Gold Earned
56,037
226
Minions Killed
230
9
Camps Cleared
9
1,148,982
Distance Traveled
1,092,225
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,320
1,120
105
10
3
227,859
3
W
Anubis
11,896
1,081
19
2
1
227,738
0
W
Shiva
12,172
1,107
17
2
0
239,559
2
W
Ne Zha
11,704
1,064
18
2
3
242,073
0
L
Jormungandr
10,769
979
9
1
2
229,734
0
L
Hel
11,191
1,017
29
3
0
208,961
0
L
Izanami
11,242
1,022
63
6
3
198,508
0
L
Merlin
11,343
1,031
92
8
2
216,684
1
L
Thanatos
11,492
1,045
37
3
2
238,338
2
W
Sol
11,399
1,036
67
6
2
211,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role