Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
ChumSoup
Hercules
Silver III
Level 88
God Stats
31W - 43L
1,322 SR
Queue Stats
117W - 126L
894 MMR
Solo
Kali
Kali
Gold III
CracklerJackson
Kali
Gold III
Level 152
God Stats
3W - 1L
1,738 SR
Queue Stats
136W - 130L
1,458 MMR
Solo
Hou Yi
Hou Yi
Silver III
SunshineBr93
Hou Yi
Silver III
Level 160
God Stats
9W - 10L
1,415 SR
Queue Stats
277W - 302L
846 MMR
Solo
Bacchus
Bacchus
Silver I
juanzuchoo
Bacchus
Silver I
Level 138
God Stats
3W - 1L
1,724 SR
Queue Stats
25W - 22L
1,514 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,540 SR
1,242 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,526 SR
1,294 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum V
DontCare8616
Zeus
Platinum V
Level 146
God Stats
4W - 8L
1,457 SR
Queue Stats
90W - 93L
1,431 MMR
Solo
Charybdis
Charybdis
Bronze I
Sly Leak
Charybdis
Bronze I
Level 125
God Stats
3W - 4L
1,555 SR
Queue Stats
25W - 44L
663 MMR
Solo
Vamana
Vamana
Gold II
Zam Goes Ham
Vamana
Gold II
Level 137
God Stats
27W - 21L
1,409 SR
Queue Stats
491W - 491L
1,523 MMR
Party 1
Da Ji
Da Ji
Gold IV
willdaemon
Da Ji
Gold IV
Level 94
God Stats
1W - 3L
1,707 SR
Queue Stats
343W - 346L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
12 / 0 / 4
12,536
597
11,381
11,529
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
ChumSoup
Hercules
16
2 / 2 / 3
10,592
504
7,713
20,599
18,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 1 / 10
11,618
553
7,940
18,341
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
17
4 / 0 / 2
11,609
553
2,470
11,448
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
juanzuchoo
Bacchus
16
1 / 0 / 11
10,575
504
5,626
13,997
20,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneBastetMercuryLoki

VS

Bans
CliodhnaMulanIzanamiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 0
9,735
464
11,242
4,928
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 8 / 0
9,246
440
10,683
10,961
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Sly Leak
Charybdis
9
1 / 6 / 0
7,444
354
915
6,861
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
15
1 / 1 / 1
9,768
465
10,003
12,725
11,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
12
0 / 7 / 1
8,018
382
4,899
14,491
4,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
23
Kills
3
3
Deaths
23
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
0
4
14
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Hercules
ChumSoup
Hercules
2
2
3
1.75
W
4
1
10
9
L
1
8
0
0.13
L
Charybdis
Sly Leak
Charybdis
1
6
0
0.17
W
Hou Yi
4
0
2
5
L
Vamana
1
1
1
1.5
W
Bacchus
juanzuchoo
Bacchus
1
0
11
6.5
L
Da Ji
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,130
Damage
37,742
75,914
Taken
49,966
56,516
Mitigated
21,340
26,398
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,381
723
993
6,512
11,529
5,154
2,554
4,632
6,897
82,914
0
L
Nu Wa
 
Nu Wa
11,242
1,588
0
1,218
4,928
1,226
15
1,537
3,391
66,018
0
W
Hercules
ChumSoup
Hercules
7,713
3,749
99
7,293
20,599
18,691
877
3,505
17,094
0
54,980
W
7,940
3,253
0
4,712
18,341
7,305
739
5,279
13,062
0
101,123
L
10,683
596
0
500
10,961
2,913
0
5,512
5,208
72,822
0
L
Charybdis
Sly Leak
Charybdis
915
242
0
344
6,861
1,341
0
2,705
4,086
0
13,062
W
Hou Yi
2,470
689
0
4,184
11,448
4,462
1,277
5,078
6,370
0
93,182
L
Vamana
10,003
6,116
0
4,204
12,725
11,791
1,020
2,741
9,913
0
68,538
W
Bacchus
juanzuchoo
Bacchus
5,626
530
0
2,605
13,997
20,904
435
5,595
8,402
28,271
0
L
Da Ji
4,899
1,125
0
3,955
14,491
4,069
0
3,927
10,361
0
43,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,930
Gold Earned
44,211
571
Minions Killed
473
0
Camps Cleared
0
2,104,228
Distance Traveled
1,547,413
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,536
597
158
8
0
436,163
6
L
Nu Wa
9,735
464
133
6
0
332,776
9
W
Hercules
10,592
504
98
5
0
425,040
4
W
Kali
11,618
553
145
7
0
444,041
3
L
Zeus
9,246
440
129
6
0
268,666
2
L
Charybdis
7,444
354
29
1
0
181,200
0
W
Hou Yi
11,609
553
143
7
0
350,705
6
L
Vamana
9,768
465
116
6
0
443,708
1
W
Bacchus
10,575
504
27
1
0
448,279
10
L
Da Ji
8,018
382
66
3
0
321,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role