Player Matchup

Cerberus
Cerberus
AlissaCupcake
Cerberus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Hel
Hel
RexzTroop
Hel
Level 160
God Stats
1W - 1L
1,642 SR
Queue Stats
18W - 7L
1,904 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
funk1024
Ah Muzen Cab
Level 154
God Stats
13W - 2L
2,075 SR
Queue Stats
441W - 192L
1,824 Elo+
Party 1
Team Averages
Level 113
1,739 SR
1,743 Elo+

VS

Team Averages
Level 89
1,554 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
buckshot7708
Loki
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 138L
1,500 Elo+
Party 2
Ymir
Ymir
prod JaXS
Ymir
Level 10
God Stats
1W - 4L
1,662 SR
Queue Stats
97W - 117L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlissaCupcake
Cerberus
9
0 / 1 / 9
6,814
757
2,609
9,469
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 10
7,875
875
11,460
7,608
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
funk1024
Ah Muzen Cab
13
11 / 1 / 1
8,972
997
12,248
10,841
3,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 3 / 2
6,908
768
6,106
8,333
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 2
6,344
705
3,355
7,349
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
0 / 7 / 3
6,061
673
2,666
14,206
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
2
1
W
Cerberus
AlissaCupcake
Cerberus
0
1
9
4.5
W
3
2
10
4
L
2
4
2
0.75
W
Ah Muzen Cab
funk1024
Ah Muzen Cab
11
1
1
11.5
L
Ymir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
12,127
27,918
Taken
29,888
11,487
Mitigated
16,098
14,135
Healing
1,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,106
1,943
0
878
8,333
3,116
0
4,162
4,171
14,832
1,692
W
Cerberus
AlissaCupcake
Cerberus
2,609
260
0
2,224
9,469
4,836
86
2,977
5,580
7,066
0
W
11,460
820
2,278
4,152
7,608
2,831
258
2,369
5,239
27,378
0
L
3,355
405
0
0
7,349
2,730
0
2,293
5,056
0
13,582
W
Ah Muzen Cab
funk1024
Ah Muzen Cab
12,248
5,889
0
5,481
10,841
3,820
1,568
3,723
7,118
0
43,084
L
Ymir
2,666
454
0
518
14,206
10,252
0
7,614
6,592
5,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,661
Gold Earned
19,313
108
Minions Killed
54
6
Camps Cleared
0
523,769
Distance Traveled
392,759
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,908
768
30
3
0
132,344
1
W
Cerberus
6,814
757
13
1
2
166,100
4
W
Hel
7,875
875
38
4
2
174,974
0
L
Loki
6,344
705
20
2
0
138,240
0
W
Ah Muzen Cab
8,972
997
57
6
2
182,695
1
L
Ymir
6,061
673
4
0
0
122,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role