Player Matchup

Ganesha
Ganesha
ImEntru
Ganesha
Level 103
God Stats
1W - 0L
1,348 SR
Queue Stats
89W - 72L
1,611 Elo+
Party 1
Raijin
Raijin
Immnoob
Raijin
Level 121
God Stats
1W - 1L
1,272 SR
Queue Stats
6W - 2L
1,616 Elo+
Solo
Artemis
Artemis
KillKittySenpai
Artemis
Level 56
God Stats
21W - 10L
1,639 SR
Queue Stats
30W - 29L
1,443 Elo+
Solo
Ne Zha
Ne Zha
Ozzay
Ne Zha
Level 160
God Stats
5W - 1L
1,923 SR
Queue Stats
98W - 75L
1,611 Elo+
Party 1
The Morrigan
The Morrigan
noxseer
The Morrigan
Level 124
God Stats
1W - 1L
1,259 SR
Queue Stats
38W - 27L
1,513 Elo+
Solo
Team Averages
Level 113
1,488 SR
1,559 Elo+

VS

Team Averages
Level 82
1,471 SR
1,467 Elo+
Artemis
Artemis
 
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Browski7022
Pele
Level 103
God Stats
6W - 6L
1,497 SR
Queue Stats
367W - 416L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Gare_bot
Kukulkan
Level 50
God Stats
8W - 15L
1,256 SR
Queue Stats
196W - 227L
1,407 Elo+
Solo
Atlas
Atlas
blarpbarp
Atlas
Level 71
God Stats
0W - 2L
1,600 SR
Queue Stats
88W - 94L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ImEntru
Ganesha
19
0 / 2 / 26
12,937
1,294
11,897
17,067
20,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Immnoob
Raijin
17
5 / 3 / 13
12,015
1,202
14,358
10,107
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 2 / 18
10,941
1,094
10,650
8,385
3,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Ozzay
Ne Zha
19
24 / 2 / 3
16,160
1,616
38,571
13,408
5,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
noxseer
The Morrigan
13
0 / 0 / 0
7,212
721
0
0
0
Team 1 Tickets

239

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 6 / 5
10,292
1,029
11,762
12,169
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
16
0 / 4 / 3
9,751
975
2,664
14,055
9,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 9 / 2
11,865
1,187
13,124
18,487
9,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Gare_bot
Kukulkan
16
0 / 5 / 4
10,427
1,043
8,632
13,342
5,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
blarpbarp
Atlas
16
1 / 5 / 4
10,638
1,064
7,818
20,620
20,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
29
Kills
9
9
Deaths
29
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
5
0.58
L
Chang'e
 
Chang'e
0
4
3
0.38
L
7
9
2
0.89
L
Kukulkan
Gare_bot
Kukulkan
0
5
4
0.4
W
Ganesha
ImEntru
Ganesha
0
2
26
6.5
W
Raijin
Immnoob
Raijin
5
3
13
3.83
W
0
2
18
4.5
W
Ne Zha
Ozzay
Ne Zha
24
2
3
12.75
L
Atlas
blarpbarp
Atlas
1
5
4
0.6
W
The Morrigan
noxseer
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,476
Damage
44,000
48,967
Taken
78,673
32,883
Mitigated
49,703
7,609
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,762
3,001
0
16
12,169
5,046
0
3,709
8,378
0
26,260
L
Chang'e
 
Chang'e
2,664
730
4,166
2,570
14,055
9,035
0
3,911
9,973
12,516
0
L
13,124
3,494
0
480
18,487
9,732
0
7,657
10,554
0
28,059
L
Kukulkan
Gare_bot
Kukulkan
8,632
499
0
250
13,342
5,577
0
3,389
9,836
43,684
0
W
Ganesha
ImEntru
Ganesha
11,897
1,412
0
2,021
17,067
20,035
0
7,888
8,972
29,777
0
W
Raijin
Immnoob
Raijin
14,358
910
231
417
10,107
3,831
0
4,832
5,115
29,223
0
W
10,650
4,276
0
1,041
8,385
3,377
0
2,177
6,154
0
24,100
W
Ne Zha
Ozzay
Ne Zha
38,571
14,682
0
3,899
13,408
5,640
0
3,705
9,612
0
69,286
L
Atlas
blarpbarp
Atlas
7,818
3,041
1,719
1,703
20,620
20,313
0
6,712
13,677
18,778
0
W
The Morrigan
noxseer
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,265
Gold Earned
52,973
186
Minions Killed
199
7
Camps Cleared
6
730,567
Distance Traveled
865,722
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,292
1,029
41
4
0
145,320
1
L
Chang'e
9,751
975
10
1
0
162,527
0
L
Pele
11,865
1,187
28
3
3
196,682
1
L
Kukulkan
10,427
1,043
106
11
2
180,393
1
W
Ganesha
12,937
1,294
3
0
0
185,652
0
W
Raijin
12,015
1,202
59
6
1
165,923
0
W
Artemis
10,941
1,094
52
5
1
162,414
0
W
Ne Zha
16,160
1,616
72
7
5
216,578
1
L
Atlas
10,638
1,064
14
1
1
180,800
0
W
The Morrigan
7,212
721
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role