Player Matchup

Ymir
Ymir
BigCBardock
Ymir
Level 25
God Stats
163W - 268L
1,320 SR
Queue Stats
196W - 357L
1,303 Elo+
Party 1
Achilles
Achilles
Wilsun25
Achilles
Level 69
God Stats
2W - 3L
1,187 SR
Queue Stats
129W - 285L
1,295 Elo+
Party 1
Vulcan
Vulcan
josedavid375
Vulcan
Level 89
God Stats
0W - 2L
1,303 SR
Queue Stats
89W - 213L
1,363 Elo+
Party 1
Team Averages
Level 61
1,270 SR
1,320 Elo+

VS

Team Averages
Level 78
1,550 SR
1,553 Elo+
Thanatos
Thanatos
Admiral8Toes
Thanatos
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 2
Shiva
Shiva
Soccerbros9761
Shiva
Level 91
God Stats
24W - 18L
1,744 SR
Queue Stats
111W - 104L
1,762 Elo+
Solo
Agni
Agni
oJadeDragon
Agni
Level 127
God Stats
4W - 4L
1,405 SR
Queue Stats
31W - 31L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,901
564
3,742
15,198
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Wilsun25
Achilles
11
3 / 7 / 0
8,415
601
9,465
18,511
12,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
14
2 / 6 / 3
9,446
675
10,474
12,686
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Admiral8Toes
Thanatos
11
1 / 3 / 5
8,627
616
2,733
6,701
1,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 1 / 13
10,558
754
11,488
14,689
10,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
15 / 2 / 4
11,684
835
24,839
11,989
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
19
19
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Admiral8Toes
Thanatos
1
3
5
1.17
L
1
6
3
0.42
W
3
1
13
9.5
L
Achilles
Wilsun25
Achilles
3
7
0
0.43
L
Vulcan
2
6
3
0.58
W
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
39,060
46,395
Taken
33,379
22,377
Mitigated
16,206
2,533
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Admiral8Toes
Thanatos
2,733
173
0
1,452
6,701
1,846
0
3,145
2,897
0
11,421
L
3,742
357
0
103
15,198
5,597
0
7,894
6,921
12,023
0
W
11,488
2,654
359
3,733
14,689
10,325
677
5,515
8,823
0
37,539
L
Achilles
Wilsun25
Achilles
9,465
1,768
0
1,548
18,511
12,836
0
9,315
8,777
0
22,715
L
Vulcan
10,474
1,273
0
882
12,686
3,944
0
7,026
5,341
37,970
0
W
24,839
2,299
737
3,728
11,989
4,035
1,278
5,079
6,667
62,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
30,869
117
Minions Killed
154
5
Camps Cleared
6
706,474
Distance Traveled
773,014
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,627
616
16
1
1
251,097
0
L
Ymir
7,901
564
17
1
3
220,887
3
W
Shiva
10,558
754
46
3
1
280,470
1
L
Achilles
8,415
601
28
2
1
250,658
3
L
Vulcan
9,446
675
72
5
1
234,929
0
W
Agni
11,684
835
92
7
4
241,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role