Player Matchup

Hercules
Hercules
Gold V
DecayinDragon
Hercules
Gold V
Level 127
God Stats
6W - 8L
1,104 SR
Queue Stats
52W - 44L
1,372 MMR
Party 2
Ra
Ra
Silver I
IceIsTrying
Ra
Silver I
Level 105
God Stats
2W - 6L
1,465 SR
Queue Stats
89W - 75L
1,225 MMR
Party 2
Sylvanus
Sylvanus
Silver I
xCoffeeEMPORORx
Sylvanus
Silver I
Level 123
God Stats
1W - 2L
1,495 SR
Queue Stats
9W - 10L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,355 SR
1,366 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 144
1,566 SR
1,500 MMR
He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze V
Beauu 1
Susano
Bronze V
Level 157
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze V
LLine up
Ah Muzen Cab
Bronze V
Level 157
God Stats
0W - 1L
1,613 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DecayinDragon
Hercules
20
12 / 3 / 6
15,320
766
14,453
22,166
22,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 1 / 12
15,779
789
27,320
21,060
11,569
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
1 / 7 / 19
13,327
666
11,367
21,396
28,654
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
NoxMorgan Le FayCerberusSolChaac

VS

Bans
AtlasChang'eOdinHadesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 8 / 1
10,606
530
3,922
11,873
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
Beauu 1
Susano
17
7 / 6 / 4
13,660
683
28,284
29,819
25,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
LLine up
Ah Muzen Cab
17
3 / 11 / 8
13,485
674
17,996
20,512
7,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
25
Kills
11
11
Deaths
25
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
8
1
0.19
L
Susano
Beauu 1
Susano
7
6
4
1.5
W
Hercules
DecayinDragon
Hercules
12
3
6
5
W
12
1
12
18
L
Ah Muzen Cab
LLine up
Ah Muzen Cab
3
11
8
0.64
W
Sylvanus
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,140
Damage
50,202
64,622
Taken
62,204
62,584
Mitigated
36,998
33,753
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,922
0
0
0
11,873
4,242
0
8,089
3,686
11,361
0
L
Susano
Beauu 1
Susano
28,284
8,233
0
3,030
29,819
25,176
0
19,104
10,353
0
61,433
W
Hercules
DecayinDragon
Hercules
14,453
6,272
326
7,339
22,166
22,361
1,781
2,081
20,085
0
54,626
W
27,320
1,103
4,955
9,633
21,060
11,569
795
1,304
19,756
110,564
0
L
Ah Muzen Cab
LLine up
Ah Muzen Cab
17,996
5,493
0
2,182
20,512
7,580
0
11,884
8,249
0
71,381
W
Sylvanus
11,367
515
4,826
6,674
21,396
28,654
364
1,156
20,240
22,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
37,751
303
Minions Killed
173
14
Camps Cleared
4
1,125,312
Distance Traveled
814,194
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,606
530
13
1
0
160,604
1
L
Susano
13,660
683
55
3
3
367,935
3
W
Hercules
15,320
766
86
4
4
409,783
1
W
Ra
15,779
789
180
9
10
375,420
2
L
Ah Muzen Cab
13,485
674
105
5
1
285,655
0
W
Sylvanus
13,327
666
37
2
0
340,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role