Player Matchup

Chronos
Chronos
Ksiss
Chronos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,478 Elo+
Solo
Artio
Artio
LastDayMan
Artio
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
165W - 159L
1,396 Elo+
Solo
Neith
Neith
Mapcaida
Neith
Level 151
God Stats
9W - 19L
989 SR
Queue Stats
51W - 69L
1,419 Elo+
Solo
Team Averages
Level 115
1,330 SR
1,431 Elo+

VS

Team Averages
Level 145
1,350 SR
1,489 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Yulari
Bacchus
Level 155
God Stats
1W - 4L
1,156 SR
Queue Stats
77W - 91L
1,370 Elo+
Solo
Ra
Ra
叫我逗妇乳
Ra
Level 155
God Stats
5W - 2L
1,394 SR
Queue Stats
70W - 56L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ksiss
Chronos
12
3 / 4 / 4
7,525
753
7,531
8,151
2,976
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
11
1 / 1 / 5
6,762
676
6,641
10,130
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Mapcaida
Neith
12
5 / 4 / 3
8,267
827
5,476
8,145
3,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
5 / 2 / 3
7,992
799
9,755
8,702
3,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Yulari
Bacchus
8
0 / 6 / 5
6,230
623
3,611
8,345
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 1 / 5
8,235
824
7,773
6,041
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
9
9
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
5
2
3
3.25
W
Chronos
Ksiss
Chronos
3
4
4
1.25
W
Artio
1
1
5
3.5
W
Neith
Mapcaida
Neith
5
4
3
1.63
L
Bacchus
Yulari
Bacchus
0
6
5
0.42
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,648
Damage
21,139
26,426
Taken
23,088
14,152
Mitigated
10,608
5,366
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,755
5,640
0
2,034
8,702
3,254
1,126
5,880
2,534
0
25,203
W
Chronos
Ksiss
Chronos
7,531
3,438
0
905
8,151
2,976
0
3,765
4,216
25,466
0
W
Artio
6,641
363
793
2,958
10,130
8,170
0
4,073
5,891
13,882
0
W
Neith
Mapcaida
Neith
5,476
1,435
0
710
8,145
3,006
352
3,385
4,628
0
23,214
L
Bacchus
Yulari
Bacchus
3,611
804
0
0
8,345
5,043
33
4,523
3,615
5,662
0
L
7,773
746
1,395
2,885
6,041
2,311
180
3,373
2,509
34,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,554
Gold Earned
22,457
98
Minions Killed
111
4
Camps Cleared
5
530,161
Distance Traveled
491,706
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,992
799
40
4
2
178,750
4
W
Chronos
7,525
753
50
5
1
179,729
3
W
Artio
6,762
676
10
1
0
187,711
4
W
Neith
8,267
827
38
4
3
162,721
3
L
Bacchus
6,230
623
6
1
0
130,913
3
L
Ra
8,235
824
65
7
3
182,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role