Player Matchup

Cthulhu
Cthulhu
Harvester666
Cthulhu
Level 40
God Stats
6W - 4L
1,523 SR
Queue Stats
31W - 56L
1,333 Elo+
Party 2
Chiron
Chiron
IIIkiper999
Chiron
Level 46
God Stats
10W - 11L
1,534 SR
Queue Stats
59W - 65L
1,508 Elo+
Solo
Zeus
Zeus
RemRding
Zeus
Level 29
God Stats
1W - 2L
1,416 SR
Queue Stats
14W - 34L
1,305 Elo+
Party 2
Chaac
Chaac
Rottenhamster
Chaac
Level 49
God Stats
16W - 16L
1,429 SR
Queue Stats
355W - 374L
1,473 Elo+
Solo
Bastet
Bastet
SehZuTyp
Bastet
Level 48
God Stats
3W - 6L
1,618 SR
Queue Stats
264W - 264L
1,479 Elo+
Solo
Team Averages
Level 42
1,504 SR
1,420 Elo+

VS

Team Averages
Level 108
1,411 SR
1,486 Elo+
Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Apache375
Poseidon
Level 79
God Stats
2W - 2L
1,140 SR
Queue Stats
201W - 210L
1,412 Elo+
Solo
Geb
Geb
KuroCrack
Geb
Level 149
God Stats
2W - 9L
1,222 SR
Queue Stats
240W - 254L
1,540 Elo+
Solo
Ares
Ares
YoKaDaMa
Ares
Level 104
God Stats
5W - 5L
1,432 SR
Queue Stats
59W - 61L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
capv1996
Cabrakan
Level 89
God Stats
6W - 3L
1,760 SR
Queue Stats
26W - 14L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Harvester666
Cthulhu
12
0 / 7 / 2
7,779
389
6,418
17,874
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
15
1 / 5 / 2
9,582
479
6,516
14,402
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
13
4 / 9 / 3
8,809
440
8,875
16,904
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 2
10,231
512
12,397
20,354
12,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
SehZuTyp
Bastet
15
3 / 5 / 4
9,534
477
9,763
15,335
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
18 / 1 / 5
13,740
687
26,132
14,889
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Apache375
Poseidon
14
0 / 7 / 8
8,862
443
5,457
9,920
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 2 / 11
11,619
581
15,631
18,063
9,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
16
2 / 1 / 21
11,380
569
9,695
17,327
21,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
capv1996
Cabrakan
16
6 / 4 / 9
11,007
550
9,522
14,553
13,028
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
14
Kills
32
32
Deaths
15
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
18
1
5
20.5
W
Poseidon
Apache375
Poseidon
0
7
8
0.57
L
Cthulhu
Harvester666
Cthulhu
0
7
2
0.14
L
Chiron
1
5
2
0.4
W
6
2
11
5.75
L
Zeus
4
9
3
0.61
L
6
6
2
1.17
L
Bastet
SehZuTyp
Bastet
3
5
4
1
W
Ares
2
1
21
12.5
W
Cabrakan
capv1996
Cabrakan
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,969
Damage
66,437
84,869
Taken
74,752
43,333
Mitigated
53,664
16,111
Healing
17,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
26,132
12,239
0
4,042
14,889
6,598
4,421
1,993
12,863
0
126,049
W
Poseidon
Apache375
Poseidon
5,457
137
270
1,584
9,920
3,414
1,119
2,154
7,588
41,216
0
L
Cthulhu
Harvester666
Cthulhu
6,418
666
276
488
17,874
14,816
0
5,661
11,353
27,740
1,325
L
Chiron
6,516
1,642
620
3,414
14,402
4,575
0
5,765
8,637
0
60,966
W
15,631
2,587
0
5,680
18,063
9,117
899
4,417
13,420
84,117
0
L
Zeus
8,875
2,675
0
2,596
16,904
6,014
489
12,964
3,940
41,084
0
L
12,397
2,266
245
3,603
20,354
12,939
538
10,893
9,461
119
61,171
L
Bastet
SehZuTyp
Bastet
9,763
2,310
0
4,869
15,335
4,989
0
5,022
10,313
0
58,696
W
Ares
9,695
970
0
2,460
17,327
21,507
321
4,062
13,073
40,859
0
W
Cabrakan
capv1996
Cabrakan
9,522
1,119
0
3,211
14,553
13,028
689
1,776
12,760
54,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
56,608
443
Minions Killed
503
0
Camps Cleared
0
1,843,153
Distance Traveled
1,965,955
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,740
687
178
9
0
402,786
1
W
Poseidon
8,862
443
53
3
0
389,383
1
L
Cthulhu
7,779
389
44
2
0
378,618
3
L
Chiron
9,582
479
104
5
0
383,531
3
W
Geb
11,619
581
122
6
0
464,189
2
L
Zeus
8,809
440
79
4
0
320,725
3
L
Chaac
10,231
512
126
6
0
371,758
6
L
Bastet
9,534
477
90
5
0
388,521
2
W
Ares
11,380
569
47
2
0
383,746
5
W
Cabrakan
11,007
550
103
5
0
325,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role