Player Matchup

Thor
Thor
DJEbreezy
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,323 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HONDAHERETIC
Ah Muzen Cab
Level 23
God Stats
2W - 4L
1,201 SR
Queue Stats
135W - 151L
1,484 Elo+
Party 2
Hera
Hera
Marty_Mar_1
Hera
Level 125
God Stats
1W - 2L
1,281 SR
Queue Stats
115W - 112L
1,525 Elo+
Party 2
Shiva
Shiva
TikiBrownBottum
Shiva
Level 135
God Stats
12W - 8L
1,583 SR
Queue Stats
24W - 20L
1,530 Elo+
Solo
Ares
Ares
Untamed_Rhyno
Ares
Level 64
God Stats
4W - 11L
1,262 SR
Queue Stats
233W - 242L
1,525 Elo+
Party 2
Team Averages
Level 79
1,365 SR
1,477 Elo+

VS

Team Averages
Level 56
1,401 SR
1,390 Elo+
Loki
Loki
GermfreeMaple3
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,351 Elo+
Party 1
Kuzenbo
Kuzenbo
HephaistosX2440
Kuzenbo
Level 27
God Stats
2W - 1L
1,273 SR
Queue Stats
8W - 11L
1,324 Elo+
Party 1
He Bo
He Bo
Masticate_Me
He Bo
Level 17
God Stats
2W - 4L
1,230 SR
Queue Stats
20W - 21L
1,473 Elo+
Party 3
Mulan
Mulan
OwU recluse
Mulan
Level 120
God Stats
8W - 1L
1,500 SR
Queue Stats
46W - 25L
1,340 Elo+
Party 1
Discordia
Discordia
murstheword
Discordia
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
1 / 8 / 2
12,237
941
4,120
17,506
7,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
HONDAHERETIC
Ah Muzen Cab
18
3 / 9 / 3
13,643
1,049
15,573
23,625
8,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 8 / 3
13,252
1,019
20,228
17,623
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 5
13,253
1,019
10,562
19,452
26,546
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 7 / 7
14,885
1,145
16,517
28,556
40,389
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

58

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 16
14,681
1,129
12,865
13,476
5,044
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
1 / 2 / 16
12,904
993
9,564
15,774
20,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 3 / 10
15,086
1,160
22,451
12,899
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 2 / 17
16,099
1,238
32,215
22,096
18,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
murstheword
Discordia
20
5 / 1 / 17
13,826
1,064
22,134
7,351
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
9
Kills
36
36
Deaths
9
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Thor
1
8
2
0.25
W
6
1
16
14
L
Ah Muzen Cab
HONDAHERETIC
Ah Muzen Cab
3
9
3
0.5
W
1
2
16
4.5
L
1
8
3
0.31
W
12
3
10
5.67
W
12
2
17
10.25
L
2
4
5
1.13
L
2
7
7
0.79
W
Discordia
murstheword
Discordia
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,000
Damage
99,229
106,762
Taken
71,596
90,067
Mitigated
51,001
6,390
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,120
1,993
0
0
17,506
7,855
0
9,529
7,977
0
13,658
W
12,865
6,369
0
0
13,476
5,044
0
5,941
7,535
0
27,438
L
Ah Muzen Cab
HONDAHERETIC
Ah Muzen Cab
15,573
3,267
0
2,308
23,625
8,602
0
11,102
12,523
0
46,536
W
9,564
2,805
160
308
15,774
20,328
0
8,665
7,109
18,568
0
L
20,228
5,925
0
634
17,623
6,675
0
7,086
10,537
48,410
0
W
22,451
406
0
0
12,899
4,424
0
6,970
5,929
32,247
0
W
32,215
4,467
0
8,233
22,096
18,977
0
12,080
10,016
3,763
64,185
L
10,562
1,699
1,064
1,544
19,452
26,546
0
11,668
7,784
0
24,302
L
16,517
673
0
840
28,556
40,389
0
15,818
12,738
26,797
0
W
Discordia
murstheword
Discordia
22,134
692
0
0
7,351
2,228
0
3,089
4,262
39,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,270
Gold Earned
72,596
188
Minions Killed
223
5
Camps Cleared
7
1,068,126
Distance Traveled
1,172,604
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,237
941
19
1
2
181,317
1
W
Loki
14,681
1,129
47
4
4
281,027
0
L
Ah Muzen Cab
13,643
1,049
51
4
1
233,920
0
W
Kuzenbo
12,904
993
28
2
1
213,259
0
L
Hera
13,252
1,019
69
5
1
225,136
1
W
He Bo
15,086
1,160
24
2
0
208,162
0
W
Mulan
16,099
1,238
89
7
1
231,871
1
L
Shiva
13,253
1,019
37
3
0
198,607
0
L
Ares
14,885
1,145
12
1
1
229,146
0
W
Discordia
13,826
1,064
35
3
1
238,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role