Player Matchup

Ullr
Ullr
Gold II
Generaltellya
Ullr
Gold II
Level 96
God Stats
32W - 20L
1,734 SR
Queue Stats
191W - 189L
1,586 MMR
Party 2
Poseidon
Poseidon
Diamond V
McJoshyJoshJosh
Poseidon
Diamond V
Level 104
God Stats
60W - 47L
1,616 SR
Queue Stats
461W - 447L
1,910 MMR
Solo
Serqet
Serqet
Platinum V
iJaimes
Serqet
Platinum V
Level 101
God Stats
6W - 0L
1,909 SR
Queue Stats
58W - 35L
1,995 MMR
Party 1
Sobek
Sobek
Gold II
lilbean0
Sobek
Gold II
Level 124
God Stats
1W - 1L
1,328 SR
Queue Stats
180W - 176L
1,600 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
oLycan
Gilgamesh
Diamond V
Level 159
God Stats
3W - 3L
1,583 SR
Queue Stats
258W - 248L
2,074 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,634 SR
1,833 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,647 SR
1,816 MMR
Cabrakan
Cabrakan
Platinum I
JunglePhobic
Cabrakan
Platinum I
Level 153
God Stats
3W - 2L
1,619 SR
Queue Stats
197W - 198L
1,929 MMR
Solo
Kali
Kali
Platinum I
MohnJilton
Kali
Platinum I
Level 158
God Stats
15W - 12L
1,579 SR
Queue Stats
386W - 372L
1,960 MMR
Solo
Cernunnos
Cernunnos
Platinum I
camlo
Cernunnos
Platinum I
Level 159
God Stats
24W - 15L
1,694 SR
Queue Stats
381W - 363L
1,993 MMR
Solo
Atlas
Atlas
Gold III
ilovebulwark
Atlas
Gold III
Level 128
God Stats
5W - 6L
1,778 SR
Queue Stats
78W - 67L
1,582 MMR
Solo
Scylla
Scylla
Gold III
squidosen
Scylla
Gold III
Level 87
God Stats
87W - 79L
1,566 SR
Queue Stats
533W - 537L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 5
14,730
640
8,320
8,503
3,173
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
20
5 / 3 / 3
14,642
637
13,211
11,573
3,110
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
iJaimes
Serqet
20
10 / 2 / 8
15,148
659
16,629
17,980
9,848
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
lilbean0
Sobek
18
2 / 2 / 7
12,288
534
4,637
19,723
26,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
oLycan
Gilgamesh
20
6 / 2 / 10
14,444
628
15,991
23,167
21,165
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AmaterasuCamazotzOsiris

VS

Bans
FenrirBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JunglePhobic
Cabrakan
16
2 / 10 / 1
10,596
461
6,154
19,412
25,093
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 4 / 3
11,045
480
10,031
18,367
9,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
camlo
Cernunnos
20
1 / 2 / 0
11,725
510
9,450
17,105
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 3 / 5
9,352
407
6,350
14,432
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
squidosen
Scylla
18
5 / 5 / 1
11,431
497
10,942
10,486
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
24
Kills
10
10
Deaths
24
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Cabrakan
JunglePhobic
Cabrakan
2
10
1
0.25
W
Poseidon
5
3
3
2.17
L
2
4
3
0.88
L
Cernunnos
camlo
Cernunnos
1
2
0
0.5
W
Serqet
iJaimes
Serqet
10
2
8
7
L
0
3
5
0.83
W
Sobek
lilbean0
Sobek
2
2
7
2.75
W
Gilgamesh
oLycan
Gilgamesh
6
2
10
5.5
L
Scylla
squidosen
Scylla
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,788
Damage
42,927
80,946
Taken
79,802
63,351
Mitigated
58,833
24,821
Healing
16,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,320
2,844
0
3,798
8,503
3,173
6,514
2,145
6,316
0
131,107
L
Cabrakan
JunglePhobic
Cabrakan
6,154
1,040
0
1,964
19,412
25,093
0
1,073
16,846
56,057
0
W
Poseidon
13,211
2,196
0
4,237
11,573
3,110
4,123
2,434
9,083
120,115
0
L
10,031
3,077
0
4,840
18,367
9,404
0
5,305
13,062
0
95,678
L
Cernunnos
camlo
Cernunnos
9,450
4,046
0
5,603
17,105
6,756
872
3,903
13,202
0
114,663
W
Serqet
iJaimes
Serqet
16,629
4,171
0
2,817
17,980
9,848
712
7,391
9,782
0
126,547
L
6,350
1,629
0
2,344
14,432
14,336
0
3,682
10,636
26,735
0
W
Sobek
lilbean0
Sobek
4,637
466
510
7,666
19,723
26,055
979
3,678
15,901
19,508
9,371
W
Gilgamesh
oLycan
Gilgamesh
15,991
4,557
0
5,793
23,167
21,165
1,402
7,837
15,212
0
96,552
L
Scylla
squidosen
Scylla
10,942
1,344
0
1,476
10,486
3,244
0
3,318
6,873
70,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,252
Gold Earned
54,149
752
Minions Killed
668
0
Camps Cleared
0
2,450,242
Distance Traveled
2,203,520
33
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,730
640
221
10
0
442,619
7
L
Cabrakan
10,596
461
129
6
0
362,955
4
W
Poseidon
14,642
637
200
9
0
501,786
6
L
Kali
11,045
480
154
7
0
505,781
3
L
Cernunnos
11,725
510
208
9
0
427,380
5
W
Serqet
15,148
659
157
7
0
528,868
9
L
Atlas
9,352
407
26
1
0
468,116
16
W
Sobek
12,288
534
35
2
0
487,500
5
W
Gilgamesh
14,444
628
139
6
0
489,469
6
L
Scylla
11,431
497
151
7
0
439,288
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role