Player Matchup

Olorun
Olorun
 
Olorun
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
D4rkS1ders847
Khepri
Level 135
God Stats
35W - 36L
1,681 SR
Queue Stats
259W - 271L
1,575 Elo+
Solo
Neith
Neith
Rageblind
Neith
Level 63
God Stats
3W - 9L
1,364 SR
Queue Stats
33W - 60L
1,272 Elo+
Party 1
Team Averages
Level 88
1,515 SR
1,449 Elo+

VS

Team Averages
Level 62
1,512 SR
1,339 Elo+
Hera
Hera
TNTkill17
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 34L
1,081 Elo+
Party 2
Neith
Neith
TNTlover17
Neith
Level 66
God Stats
8W - 21L
1,190 SR
Queue Stats
18W - 44L
1,241 Elo+
Party 2
Guan Yu
Guan Yu
TTMMWW
Guan Yu
Level 52
God Stats
3W - 1L
1,845 SR
Queue Stats
61W - 46L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 9 / 1
7,832
653
7,069
12,934
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 4
7,496
625
5,946
13,240
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Rageblind
Neith
13
2 / 4 / 1
8,468
706
7,947
7,558
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 2 / 11
8,950
746
6,648
4,788
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
14
2 / 1 / 14
9,395
783
6,734
7,967
2,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
TTMMWW
Guan Yu
15
14 / 2 / 5
11,073
923
15,777
14,895
9,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
19
19
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
9
1
0.39
L
0
6
4
0.33
L
Neith
Rageblind
Neith
2
4
1
0.63
W
Hera
3
2
11
4.25
W
Neith
2
1
14
9
W
Guan Yu
TTMMWW
Guan Yu
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,962
Damage
29,159
33,732
Taken
27,650
11,996
Mitigated
14,094
4,874
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,069
3,374
430
1,708
12,934
3,108
0
2,352
10,462
17,572
2,960
L
5,946
398
0
2,026
13,240
7,134
0
2,706
10,332
17,668
0
L
Neith
Rageblind
Neith
7,947
1,789
0
710
7,558
1,754
0
1,449
5,867
0
30,024
W
Hera
6,648
1,829
384
561
4,788
1,500
796
2,819
1,790
19,097
0
W
Neith
6,734
1,794
0
2,413
7,967
2,888
1,657
3,258
4,545
0
33,181
W
Guan Yu
TTMMWW
Guan Yu
15,777
3,025
1,908
5,231
14,895
9,706
473
5,551
8,845
0
47,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,796
Gold Earned
29,418
96
Minions Killed
132
3
Camps Cleared
7
588,132
Distance Traveled
684,077
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,832
653
33
3
3
174,376
3
L
Khepri
7,496
625
17
1
0
211,950
4
L
Neith
8,468
706
46
4
0
201,806
5
W
Hera
8,950
746
30
3
1
225,372
1
W
Neith
9,395
783
55
5
1
208,064
3
W
Guan Yu
11,073
923
47
4
5
250,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role