Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
Avensz
Tsukuyomi
Platinum III
Level 160
God Stats
7W - 10L
1,500 SR
Queue Stats
256W - 239L
1,868 MMR
Solo
Izanami
Izanami
Platinum IV
BLiND2FEAR
Izanami
Platinum IV
Level 160
God Stats
17W - 6L
1,750 SR
Queue Stats
61W - 47L
2,006 MMR
Party 2
Susano
Susano
Diamond V
Beauu 1
Susano
Diamond V
Level 157
God Stats
12W - 15L
1,553 SR
Queue Stats
187W - 184L
1,920 MMR
Solo
Khepri
Khepri
Gold II
Hallow Bot
Khepri
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 59L
1,723 MMR
Party 2
Merlin
Merlin
Platinum II
TheRealAvatar1
Merlin
Platinum II
Level 153
God Stats
16W - 24L
1,496 SR
Queue Stats
525W - 532L
1,895 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,560 SR
1,882 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,708 SR
1,882 MMR
Mercury
Mercury
Platinum I
CloutCryZ
Mercury
Platinum I
Level 122
God Stats
11W - 16L
1,542 SR
Queue Stats
340W - 330L
1,955 MMR
Solo
Sol
Sol
Gold II
Reventt19
Sol
Gold II
Level 159
God Stats
3W - 5L
1,840 SR
Queue Stats
27W - 28L
1,817 MMR
Solo
Ares
Ares
Platinum I
SoonKinetic
Ares
Platinum I
Level 149
God Stats
17W - 8L
1,690 SR
Queue Stats
67W - 57L
1,891 MMR
Solo
Achilles
Achilles
Platinum I
SuSSless
Achilles
Platinum I
Level 147
God Stats
11W - 5L
1,771 SR
Queue Stats
347W - 340L
1,841 MMR
Party 1
Ra
Ra
Platinum II
WhySoSerious
Ra
Platinum II
Level 158
God Stats
6W - 3L
1,695 SR
Queue Stats
341W - 333L
1,904 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avensz
Tsukuyomi
9
2 / 0 / 1
5,283
755
3,091
3,022
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
BLiND2FEAR
Izanami
8
1 / 0 / 1
4,545
649
3,106
3,562
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
Beauu 1
Susano
10
6 / 1 / 0
5,668
810
4,719
4,713
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Hallow Bot
Khepri
7
0 / 1 / 4
4,441
634
1,269
4,186
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 2
4,757
680
1,519
1,501
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetArachnePersephone

VS

Bans
LokiAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CloutCryZ
Mercury
8
0 / 1 / 1
4,462
637
1,481
4,125
1,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 1 / 0
4,219
603
3,478
3,491
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 2 / 1
4,207
601
3,135
6,982
3,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
SuSSless
Achilles
4
0 / 2 / 0
3,462
495
1,208
3,540
1,442
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 1
4,442
635
1,136
3,520
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Avensz
Tsukuyomi
2
0
1
2.5
W
Izanami
BLiND2FEAR
Izanami
1
0
1
1.5
W
Susano
Beauu 1
Susano
6
1
0
6
L
Mercury
CloutCryZ
Mercury
0
1
1
0.5
W
Khepri
Hallow Bot
Khepri
0
1
4
2
L
1
1
0
1
L
1
2
1
0.75
L
Achilles
SuSSless
Achilles
0
2
0
0
W
0
1
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,704
Damage
10,438
16,984
Taken
21,658
5,477
Mitigated
7,185
5,423
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Avensz
Tsukuyomi
3,091
1,381
0
1,935
3,022
740
0
0
3,022
0
26,995
W
Izanami
BLiND2FEAR
Izanami
3,106
1,958
0
1,633
3,562
958
0
2,645
917
0
29,668
W
Susano
Beauu 1
Susano
4,719
1,593
0
190
4,713
1,515
0
1,390
3,323
0
26,321
L
Mercury
CloutCryZ
Mercury
1,481
457
0
470
4,125
1,090
0
254
3,829
0
24,150
W
Khepri
Hallow Bot
Khepri
1,269
137
193
1,392
4,186
1,735
0
2,532
1,654
7,513
0
L
3,478
1,401
0
1,076
3,491
800
0
368
3,123
20,308
4,431
L
3,135
59
425
2,098
6,982
3,029
0
1,433
5,529
11,705
0
L
Achilles
SuSSless
Achilles
1,208
442
0
810
3,540
1,442
0
0
3,540
0
8,000
W
1,519
56
0
80
1,501
529
0
663
838
23,085
0
L
1,136
42
70
209
3,520
824
0
653
2,849
23,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,694
Gold Earned
20,792
244
Minions Killed
191
0
Camps Cleared
0
780,443
Distance Traveled
669,569
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,283
755
59
8
0
161,117
2
W
Izanami
4,545
649
65
9
0
157,700
2
W
Susano
5,668
810
53
8
0
171,270
1
L
Mercury
4,462
637
69
10
0
188,182
0
W
Khepri
4,441
634
13
2
0
168,027
2
L
Sol
4,219
603
51
7
0
135,988
2
L
Ares
4,207
601
14
2
0
156,483
5
L
Achilles
3,462
495
17
2
0
56,801
1
W
Merlin
4,757
680
54
8
0
122,329
4
L
Ra
4,442
635
40
6
0
132,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role