Player Matchup

Neith
Neith
B0SSchibbz
Neith
Level 108
God Stats
9W - 4L
1,697 SR
Queue Stats
135W - 99L
1,608 Elo+
Party 2
Zeus
Zeus
GhOstman239838
Zeus
Level 61
God Stats
8W - 24L
1,321 SR
Queue Stats
93W - 179L
1,239 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tuggyboat
Kumbhakarna
Level 9
God Stats
7W - 7L
1,544 SR
Queue Stats
39W - 29L
1,531 Elo+
Party 2
Team Averages
Level 59
1,521 SR
1,459 Elo+

VS

Team Averages
Level 67
1,443 SR
1,489 Elo+
Zeus
Zeus
Babymasher126
Zeus
Level 107
God Stats
11W - 15L
1,148 SR
Queue Stats
232W - 254L
1,459 Elo+
Solo
Charybdis
Charybdis
BloodyAngel9161
Charybdis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Shattered_LoyalT
Cabrakan
Level 67
God Stats
4W - 1L
1,682 SR
Queue Stats
10W - 11L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 3 / 3
9,683
646
12,277
11,690
4,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 10 / 1
8,438
563
7,607
12,264
3,992
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Tuggyboat
Kumbhakarna
15
4 / 2 / 2
10,778
719
5,445
15,824
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
10,765
718
18,494
10,635
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
BloodyAngel9161
Charybdis
15
4 / 3 / 5
10,653
710
6,764
11,912
4,952
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 0 / 7
12,007
800
9,134
12,774
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
15
15
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
3
0.83
W
5
3
7
2.83
W
Charybdis
BloodyAngel9161
Charybdis
4
3
5
2.17
L
1
10
1
0.15
W
6
0
7
9.5
L
Kumbhakarna
Tuggyboat
Kumbhakarna
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,329
Damage
34,392
39,778
Taken
35,321
25,772
Mitigated
26,103
8,300
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,277
3,025
456
3,097
11,690
4,120
946
8,583
2,814
0
50,708
W
18,494
2,137
403
1,251
10,635
4,011
0
4,857
5,778
50,425
0
W
Charybdis
BloodyAngel9161
Charybdis
6,764
4,379
0
636
11,912
4,952
2,849
4,401
7,511
0
41,553
L
7,607
186
0
1,308
12,264
3,992
0
9,723
2,129
18,227
0
W
9,134
1,976
636
3,584
12,774
17,140
62
4,399
8,375
21,334
0
L
Kumbhakarna
Tuggyboat
Kumbhakarna
5,445
487
0
3,439
15,824
17,660
453
8,595
6,797
17,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
33,425
146
Minions Killed
171
6
Camps Cleared
8
644,956
Distance Traveled
753,968
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,683
646
102
7
5
217,726
1
W
Zeus
10,765
718
80
5
7
244,064
3
W
Charybdis
10,653
710
70
5
0
240,275
2
L
Zeus
8,438
563
25
2
1
187,231
1
W
Cabrakan
12,007
800
21
1
1
269,629
5
L
Kumbhakarna
10,778
719
19
1
0
239,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role