Player Matchup

Freya
Freya
Discomonky
Freya
Level 128
God Stats
6W - 9L
1,605 SR
Queue Stats
162W - 153L
1,630 Elo+
Party 1
Shiva
Shiva
FancyFishSwitch
Shiva
Level 160
God Stats
8W - 8L
1,546 SR
Queue Stats
566W - 568L
1,678 Elo+
Solo
Chaac
Chaac
ImTheShadowWolf
Chaac
Level 128
God Stats
0W - 2L
1,352 SR
Queue Stats
161W - 153L
1,630 Elo+
Party 1
Xbalanque
Xbalanque
iTunesThief
Xbalanque
Level 144
God Stats
1W - 4L
1,378 SR
Queue Stats
161W - 153L
1,629 Elo+
Party 1
Ganesha
Ganesha
o Ch4v3z o
Ganesha
Level 128
God Stats
19W - 16L
1,601 SR
Queue Stats
162W - 153L
1,630 Elo+
Party 1
Team Averages
Level 138
1,496 SR
1,640 Elo+

VS

Team Averages
Level 136
1,554 SR
1,588 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ColorYellow1
Ymir
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 136L
1,597 Elo+
Solo
Achilles
Achilles
Dashiwae
Achilles
Level 117
God Stats
9W - 12L
1,550 SR
Queue Stats
184W - 164L
1,642 Elo+
Solo
Kali
Kali
Wallabe Darned
Kali
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 211L
1,619 Elo+
Solo
Scylla
Scylla
pøulpe
Scylla
Level 129
God Stats
4W - 1L
1,722 SR
Queue Stats
51W - 44L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
2 / 4 / 0
5,735
574
4,519
7,939
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 0
6,143
614
7,186
12,012
6,033
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,186
519
3,385
8,038
3,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
iTunesThief
Xbalanque
9
0 / 2 / 0
4,987
499
2,303
5,282
889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
o Ch4v3z o
Ganesha
8
0 / 3 / 2
4,894
489
1,034
7,207
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 1
6,413
641
6,660
5,111
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 6
6,183
618
4,486
4,389
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Dashiwae
Achilles
11
1 / 2 / 8
6,226
623
6,001
9,178
6,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
7 / 0 / 4
7,277
728
5,475
6,870
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
pøulpe
Scylla
11
4 / 2 / 5
6,498
650
5,006
4,432
1,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
18
18
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
1
3.5
W
3
0
6
6
W
Achilles
Dashiwae
Achilles
1
2
8
2.5
L
Freya
2
4
0
0.5
L
2
4
0
0.5
L
0
5
1
0.1
W
7
0
4
9
L
Xbalanque
iTunesThief
Xbalanque
0
2
0
0
L
Ganesha
o Ch4v3z o
Ganesha
0
3
2
0.33
W
Scylla
pøulpe
Scylla
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,427
Damage
27,628
40,478
Taken
29,980
16,737
Mitigated
15,821
9,776
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,660
3,476
0
2,322
5,111
1,450
1,034
148
4,963
0
41,464
W
4,486
944
452
1,743
4,389
3,212
0
1,212
3,177
17,267
1,306
W
Achilles
Dashiwae
Achilles
6,001
1,422
155
3,815
9,178
6,993
0
814
8,364
0
28,926
L
Freya
4,519
1,568
0
2,244
7,939
2,641
0
1,553
6,386
27,191
0
L
7,186
1,984
0
3,042
12,012
6,033
0
1,153
10,859
0
32,462
L
3,385
294
0
1,573
8,038
3,724
0
4,107
3,931
0
28,106
W
5,475
2,607
0
2,635
6,870
2,818
0
1,404
5,466
0
35,859
L
Xbalanque
iTunesThief
Xbalanque
2,303
734
0
1,696
5,282
889
0
0
5,282
0
25,302
L
Ganesha
o Ch4v3z o
Ganesha
1,034
136
0
1,221
7,207
3,450
0
1,740
5,467
9,863
0
W
Scylla
pøulpe
Scylla
5,006
916
0
375
4,432
1,348
0
1,975
2,457
36,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
32,597
253
Minions Killed
324
0
Camps Cleared
0
1,004,487
Distance Traveled
1,080,309
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,413
641
78
8
0
195,801
1
W
Ymir
6,183
618
28
3
0
209,294
1
W
Achilles
6,226
623
67
7
0
230,622
2
L
Freya
5,735
574
56
6
0
200,792
3
L
Shiva
6,143
614
68
7
0
193,372
3
L
Chaac
5,186
519
62
6
0
222,038
4
W
Kali
7,277
728
74
7
0
242,067
3
L
Xbalanque
4,987
499
66
7
0
179,922
1
L
Ganesha
4,894
489
1
0
0
208,363
2
W
Scylla
6,498
650
77
8
0
202,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role