Player Matchup

Chang'e
Chang'e
TheSummoner520
Chang'e
Level 92
God Stats
11W - 10L
1,915 SR
Queue Stats
64W - 83L
1,686 Elo+
Party 1
Fenrir
Fenrir
Xx_marticod3_Xx
Fenrir
Level 49
God Stats
6W - 6L
1,442 SR
Queue Stats
46W - 75L
1,353 Elo+
Party 1
King Arthur
King Arthur
ojthegoatman
King Arthur
Level 86
God Stats
2W - 0L
1,729 SR
Queue Stats
45W - 64L
1,468 Elo+
Party 1
Team Averages
Level 76
1,695 SR
1,502 Elo+

VS

Team Averages
Level 73
1,405 SR
1,504 Elo+
Bellona
Bellona
TTVNBAJaiden
Bellona
Level 117
God Stats
1W - 5L
1,408 SR
Queue Stats
112W - 80L
1,588 Elo+
Party 2
Olorun
Olorun
Techmo_agonysama
Olorun
Level 64
God Stats
3W - 2L
1,408 SR
Queue Stats
4W - 7L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
WrittenBySachi
Tsukuyomi
Level 38
God Stats
2W - 5L
1,398 SR
Queue Stats
52W - 36L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 15
13,369
786
17,362
14,460
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 6 / 7
13,662
804
17,310
18,760
7,373
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ojthegoatman
King Arthur
15
4 / 4 / 11
12,068
710
11,121
19,335
13,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TTVNBAJaiden
Bellona
16
6 / 7 / 2
12,549
738
13,950
23,117
21,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 2
10,020
589
4,639
8,526
5,759
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
WrittenBySachi
Tsukuyomi
16
4 / 10 / 5
11,746
691
15,806
23,437
13,189
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
21
Kills
12
12
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
TTVNBAJaiden
Bellona
6
7
2
1
L
2
4
2
0.75
W
6
2
15
6.75
L
Tsukuyomi
WrittenBySachi
Tsukuyomi
4
10
5
0.65
W
11
6
7
2.42
W
King Arthur
ojthegoatman
King Arthur
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
34,395
52,555
Taken
55,080
26,021
Mitigated
40,219
16,929
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
TTVNBAJaiden
Bellona
13,950
3,003
531
2,351
23,117
21,271
0
7,313
15,462
0
40,978
L
4,639
1,659
616
1,532
8,526
5,759
120
4,013
4,351
17,128
0
W
17,362
511
5,749
7,164
14,460
4,942
1,007
1,208
13,252
56,084
0
L
Tsukuyomi
WrittenBySachi
Tsukuyomi
15,806
2,691
203
1,023
23,437
13,189
0
6,813
16,294
0
35,392
W
17,310
2,888
365
2,543
18,760
7,373
147
1,914
16,846
0
39,271
W
King Arthur
ojthegoatman
King Arthur
11,121
2,117
0
1,108
19,335
13,706
448
2,417
16,918
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
34,315
152
Minions Killed
108
10
Camps Cleared
4
906,734
Distance Traveled
678,588
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,549
738
42
2
1
246,623
3
L
Olorun
10,020
589
29
2
3
170,101
0
W
Chang'e
13,369
786
66
4
5
356,597
6
L
Tsukuyomi
11,746
691
37
2
0
261,864
1
W
Fenrir
13,662
804
49
3
4
282,550
0
W
King Arthur
12,068
710
37
2
1
267,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role