Player Matchup

Raijin
Raijin
Bunny030321
Raijin
Level 149
God Stats
3W - 2L
1,783 SR
Queue Stats
252W - 171L
1,655 Elo+
Party 1
Bellona
Bellona
RichieLast
Bellona
Level 158
God Stats
4W - 1L
1,812 SR
Queue Stats
501W - 325L
1,589 Elo+
Party 1
Nike
Nike
Sawltii
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,610 Elo+
Party 1
Khepri
Khepri
Soft Beasty
Khepri
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 181L
1,624 Elo+
Party 1
Ares
Ares
TheDaedricMan
Ares
Level 148
God Stats
4W - 1L
1,766 SR
Queue Stats
434W - 279L
1,607 Elo+
Party 1
Team Averages
Level 134
1,672 SR
1,617 Elo+

VS

Team Averages
Level 136
1,564 SR
1,553 Elo+
Ullr
Ullr
Cherrypiexx12
Ullr
Level 112
God Stats
1W - 5L
1,500 SR
Queue Stats
614W - 631L
1,441 Elo+
Solo
Awilix
Awilix
Defiac
Awilix
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
428W - 433L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
Manahandler
Amaterasu
Level 104
God Stats
4W - 3L
1,596 SR
Queue Stats
191W - 143L
1,650 Elo+
Solo
Agni
Agni
MerkinScrubs
Agni
Level 158
God Stats
1W - 6L
1,500 SR
Queue Stats
398W - 412L
1,557 Elo+
Party 2
Chernobog
Chernobog
jackowats
Chernobog
Level 146
God Stats
1W - 1L
1,725 SR
Queue Stats
19W - 22L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 2 / 9
9,548
955
10,417
11,368
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
RichieLast
Bellona
15
4 / 2 / 7
9,577
958
10,198
16,594
14,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Sawltii
Nike
14
3 / 4 / 8
9,121
912
10,125
15,763
15,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
13
2 / 1 / 9
8,553
855
3,819
13,934
20,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 1 / 12
9,275
928
7,100
14,877
20,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,200
720
8,156
7,837
3,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Defiac
Awilix
15
3 / 2 / 2
8,332
833
6,948
13,629
7,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Manahandler
Amaterasu
13
0 / 5 / 9
7,978
798
8,120
12,897
10,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 4 / 5
7,941
794
13,142
6,248
2,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
jackowats
Chernobog
14
5 / 2 / 4
8,174
817
16,429
8,107
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
17
Kills
10
10
Deaths
17
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
2
9
4.75
L
0
4
5
0.63
L
Awilix
Defiac
Awilix
3
2
2
2
L
Amaterasu
Manahandler
Amaterasu
0
5
9
0.9
L
2
4
5
1.13
W
Bellona
RichieLast
Bellona
4
2
7
3.75
W
Nike
Sawltii
Nike
3
4
8
1.75
W
Khepri
2
1
9
6.5
W
3
1
12
9
L
Chernobog
jackowats
Chernobog
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,659
Damage
52,795
72,536
Taken
48,718
78,233
Mitigated
26,411
22,843
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,417
1,091
687
2,023
11,368
7,141
1,072
1,368
10,000
20,479
0
L
8,156
3,547
0
34
7,837
3,003
720
4,163
3,674
0
16,871
L
Awilix
Defiac
Awilix
6,948
2,388
848
5,201
13,629
7,612
274
5,899
7,730
0
11,998
L
Amaterasu
Manahandler
Amaterasu
8,120
2,297
1,912
1,990
12,897
10,145
288
5,061
7,836
0
10,374
L
13,142
850
784
386
6,248
2,068
421
2,614
3,634
25,141
0
W
Bellona
RichieLast
Bellona
10,198
1,837
2,370
1,884
16,594
14,817
1,227
3,507
13,087
0
26,692
W
Nike
Sawltii
Nike
10,125
1,735
2,632
2,462
15,763
15,166
188
1,427
14,336
0
22,831
W
Khepri
3,819
264
3,207
3,391
13,934
20,130
564
3,143
10,791
7,181
0
W
7,100
483
1,032
3,155
14,877
20,979
924
3,697
11,180
12,190
0
L
Chernobog
jackowats
Chernobog
16,429
7,528
1,386
2,100
8,107
3,583
987
3,599
4,508
0
23,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
39,625
90
Minions Killed
80
0
Camps Cleared
0
906,052
Distance Traveled
865,202
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,548
955
14
1
0
171,081
1
L
Ullr
7,200
720
18
2
0
147,949
0
L
Awilix
8,332
833
12
1
0
199,501
1
L
Amaterasu
7,978
798
4
0
0
175,287
0
L
Agni
7,941
794
29
3
0
157,532
0
W
Bellona
9,577
958
42
4
0
191,895
0
W
Nike
9,121
912
20
2
0
189,792
0
W
Khepri
8,553
855
7
1
0
163,607
3
W
Ares
9,275
928
7
1
0
189,677
0
L
Chernobog
8,174
817
17
2
0
184,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role