Player Matchup

Scylla
Scylla
BxRichBx
Scylla
Level 129
God Stats
3W - 9L
1,331 SR
Queue Stats
114W - 118L
1,462 Elo+
Solo
Artemis
Artemis
DUKExOFxBLADES
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,715 Elo+
Party 1
Atlas
Atlas
DeadHiv3Mind
Atlas
Level 87
God Stats
11W - 12L
1,456 SR
Queue Stats
325W - 381L
1,496 Elo+
Party 1
Nike
Nike
TTV-Foxy_Aliex
Nike
Level 17
God Stats
1W - 5L
1,403 SR
Queue Stats
42W - 75L
1,518 Elo+
Party 1
Merlin
Merlin
nataliebb
Merlin
Level 104
God Stats
1W - 4L
1,362 SR
Queue Stats
36W - 56L
1,337 Elo+
Party 1
Team Averages
Level 68
1,410 SR
1,506 Elo+

VS

Team Averages
Level 80
1,558 SR
1,475 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DirgeSteele
Sylvanus
Level 142
God Stats
4W - 1L
1,592 SR
Queue Stats
69W - 70L
1,494 Elo+
Party 2
Shiva
Shiva
MtnDewALoli
Shiva
Level 143
God Stats
3W - 2L
1,788 SR
Queue Stats
70W - 71L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NubLord4884
Ah Muzen Cab
Level 20
God Stats
9W - 27L
1,410 SR
Queue Stats
14W - 29L
1,338 Elo+
Party 2
Thor
Thor
slayken
Thor
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BxRichBx
Scylla
14
2 / 5 / 0
7,736
774
8,475
9,008
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 8 / 1
6,428
643
5,023
8,719
2,163
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 2
7,585
759
7,399
12,990
7,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 3
6,677
668
3,887
11,209
6,311
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
nataliebb
Merlin
12
0 / 4 / 3
6,662
666
8,031
7,172
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 0 / 10
8,399
840
7,331
8,228
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
DirgeSteele
Sylvanus
16
7 / 0 / 13
9,466
947
10,584
12,361
14,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 1 / 9
8,540
854
14,208
12,427
8,726
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
NubLord4884
Ah Muzen Cab
15
4 / 0 / 7
8,529
853
6,992
7,975
3,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
slayken
Thor
15
4 / 2 / 9
8,335
834
5,610
6,883
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
3
Kills
23
23
Deaths
3
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
10
7
L
Scylla
BxRichBx
Scylla
2
5
0
0.4
L
0
8
1
0.06
L
1
2
2
1
W
Sylvanus
DirgeSteele
Sylvanus
7
0
13
13.5
W
6
1
9
10.5
W
Ah Muzen Cab
NubLord4884
Ah Muzen Cab
4
0
7
7.5
L
0
4
3
0.38
L
Merlin
nataliebb
Merlin
0
4
3
0.38
W
Thor
slayken
Thor
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,815
Damage
44,725
49,098
Taken
47,874
19,963
Mitigated
36,542
3,753
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,331
2,266
208
4,375
8,228
7,475
1,022
3,044
5,184
31,694
4,394
L
Scylla
BxRichBx
Scylla
8,475
846
0
510
9,008
2,245
0
3,728
5,280
27,522
0
L
5,023
2,861
0
528
8,719
2,163
0
4,605
4,114
0
9,802
L
7,399
2,683
1,409
1,306
12,990
7,740
0
3,315
9,675
13,529
0
W
Sylvanus
DirgeSteele
Sylvanus
10,584
2,868
3,792
5,177
12,361
14,522
374
7,008
5,353
21,076
0
W
14,208
2,380
615
1,110
12,427
8,726
675
5,293
7,134
0
32,134
W
Ah Muzen Cab
NubLord4884
Ah Muzen Cab
6,992
662
0
3,578
7,975
3,132
1,988
4,931
3,044
0
23,963
L
3,887
1,142
0
0
11,209
6,311
0
3,594
7,615
0
8,827
L
Merlin
nataliebb
Merlin
8,031
984
0
0
7,172
1,504
0
2,234
4,938
15,864
0
W
Thor
slayken
Thor
5,610
1,004
0
335
6,883
2,687
0
3,629
3,254
0
23,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
43,269
113
Minions Killed
208
0
Camps Cleared
0
947,020
Distance Traveled
1,101,674
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,399
840
63
6
0
242,493
3
L
Scylla
7,736
774
48
5
0
195,757
2
L
Artemis
6,428
643
18
2
0
179,146
0
L
Atlas
7,585
759
18
2
0
205,250
1
W
Sylvanus
9,466
947
37
4
0
190,221
3
W
Shiva
8,540
854
38
4
0
235,492
0
W
Ah Muzen Cab
8,529
853
33
3
0
217,297
0
L
Nike
6,677
668
11
1
0
170,618
0
L
Merlin
6,662
666
18
2
0
196,249
0
W
Thor
8,335
834
37
4
0
216,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role