Player Matchup

Osiris
Osiris
Op EluSioN
Osiris
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,713 Elo+
Party 3
Izanami
Izanami
PupinTheTurd420
Izanami
Level 82
God Stats
11W - 16L
1,395 SR
Queue Stats
51W - 69L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
Spudkatt
Nu Wa
Level 45
God Stats
35W - 27L
1,630 SR
Queue Stats
35W - 32L
1,535 Elo+
Party 2
Fenrir
Fenrir
Swerfy
Fenrir
Level 109
God Stats
0W - 2L
1,938 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
VamosIndeed
Kukulkan
Level 89
God Stats
46W - 61L
1,464 SR
Queue Stats
75W - 99L
1,392 Elo+
Party 2
Team Averages
Level 89
1,586 SR
1,501 Elo+

VS

Team Averages
Level 127
1,623 SR
1,744 Elo+
Hou Yi
Hou Yi
KURDISH J3W
Hou Yi
Level 147
God Stats
8W - 1L
1,434 SR
Queue Stats
391W - 265L
1,733 Elo+
Party 1
Nemesis
Nemesis
KURDISH PHEN0M
Nemesis
Level 160
God Stats
18W - 11L
1,599 SR
Queue Stats
510W - 350L
1,709 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KURDISH RAMPAG3
Tsukuyomi
Level 156
God Stats
7W - 2L
1,738 SR
Queue Stats
225W - 130L
1,704 Elo+
Party 1
Zeus
Zeus
KURDISH W1CKED
Zeus
Level 146
God Stats
14W - 7L
1,500 SR
Queue Stats
324W - 235L
1,770 Elo+
Party 1
Ra
Ra
MooShooPooPooWu
Ra
Level 26
God Stats
6W - 3L
1,846 SR
Queue Stats
6W - 3L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Op EluSioN
Osiris
13
1 / 6 / 2
7,715
701
6,332
12,164
11,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 6 / 1
7,720
702
1,970
10,517
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Spudkatt
Nu Wa
15
2 / 6 / 1
8,153
741
6,158
9,522
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Swerfy
Fenrir
14
0 / 6 / 5
7,521
684
5,174
12,474
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
VamosIndeed
Kukulkan
15
3 / 6 / 1
8,528
775
4,695
9,658
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 2 / 14
9,596
872
8,486
8,370
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 3 / 9
8,589
781
12,651
12,633
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
KURDISH RAMPAG3
Tsukuyomi
18
11 / 0 / 6
9,972
907
11,631
6,924
4,496
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 1 / 7
9,886
899
14,209
4,551
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 3
7,983
726
1,402
3,282
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
6
Kills
30
30
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
2
14
6.5
W
5
3
9
3.17
W
Tsukuyomi
KURDISH RAMPAG3
Tsukuyomi
11
0
6
14
W
6
1
7
9.5
W
2
0
3
3.5
L
Osiris
Op EluSioN
Osiris
1
6
2
0.33
L
0
6
1
0.08
L
Nu Wa
Spudkatt
Nu Wa
2
6
1
0.42
L
Fenrir
Swerfy
Fenrir
0
6
5
0.42
L
Kukulkan
VamosIndeed
Kukulkan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
48,379
54,335
Taken
35,760
27,592
Mitigated
18,638
5,320
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,486
3,414
0
2,139
8,370
3,054
1,701
1,893
6,205
0
34,957
W
12,651
4,759
0
4,626
12,633
8,493
0
2,611
9,512
0
30,865
W
Tsukuyomi
KURDISH RAMPAG3
Tsukuyomi
11,631
3,616
0
690
6,924
4,496
196
1,395
5,206
0
40,065
W
14,209
983
0
1,406
4,551
1,490
2,179
2,533
1,828
57,404
0
W
1,402
700
1,396
546
3,282
1,105
427
1,870
1,255
14,822
0
L
Osiris
Op EluSioN
Osiris
6,332
1,214
0
1,277
12,164
11,550
0
2,183
9,981
0
16,111
L
1,970
1,197
0
347
10,517
3,445
1,948
4,886
5,631
0
24,016
L
Nu Wa
Spudkatt
Nu Wa
6,158
2,251
0
1,171
9,522
3,241
0
3,974
5,548
20,773
0
L
Fenrir
Swerfy
Fenrir
5,174
1,197
0
2,525
12,474
5,691
0
3,276
9,198
0
16,334
L
Kukulkan
VamosIndeed
Kukulkan
4,695
347
0
0
9,658
3,665
414
1,292
8,366
28,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
46,026
193
Minions Killed
273
0
Camps Cleared
0
1,012,688
Distance Traveled
1,201,739
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,596
872
62
6
0
225,888
1
W
Nemesis
8,589
781
22
2
0
249,819
1
W
Tsukuyomi
9,972
907
60
5
0
256,138
0
W
Zeus
9,886
899
93
8
0
215,395
2
W
Ra
7,983
726
36
3
0
254,499
3
L
Osiris
7,715
701
32
3
0
216,912
1
L
Izanami
7,720
702
52
5
0
189,052
0
L
Nu Wa
8,153
741
42
4
0
195,217
0
L
Fenrir
7,521
684
23
2
0
214,169
2
L
Kukulkan
8,528
775
44
4
0
197,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role