Player Matchup

Danzaburou
Danzaburou
DC king 317
Danzaburou
Level 128
God Stats
27W - 16L
1,906 SR
Queue Stats
304W - 309L
1,495 Elo+
Party 2
Poseidon
Poseidon
MurC CT
Poseidon
Level 23
God Stats
5W - 9L
1,368 SR
Queue Stats
9W - 21L
1,342 Elo+
Party 2
Hercules
Hercules
truthnottold
Hercules
Level 52
God Stats
21W - 34L
1,544 SR
Queue Stats
597W - 644L
1,393 Elo+
Party 2
Team Averages
Level 68
1,606 SR
1,410 Elo+

VS

Team Averages
Level 78
1,504 SR
1,364 Elo+
He Bo
He Bo
FoxxyKunai
He Bo
Level 157
God Stats
2W - 6L
1,500 SR
Queue Stats
539W - 492L
1,501 Elo+
Solo
Sol
Sol
ManuelCrack8979
Sol
Level 47
God Stats
7W - 4L
1,504 SR
Queue Stats
28W - 44L
1,268 Elo+
Party 1
Xbalanque
Xbalanque
Twitch-TaylSDark
Xbalanque
Level 29
God Stats
15W - 10L
1,509 SR
Queue Stats
23W - 26L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DC king 317
Danzaburou
14
4 / 5 / 6
10,345
690
10,839
15,362
5,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MurC CT
Poseidon
14
5 / 7 / 4
10,200
680
9,193
13,817
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
truthnottold
Hercules
13
2 / 6 / 6
10,244
683
6,796
27,309
24,483
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
6 / 4 / 7
10,818
721
15,606
7,868
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
12 / 2 / 2
12,643
843
24,436
14,582
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
14
0 / 6 / 9
10,368
691
11,889
14,728
5,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
18
18
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DC king 317
Danzaburou
4
5
6
1.4
W
He Bo
6
4
7
2.38
W
12
2
2
6.5
L
Poseidon
MurC CT
Poseidon
5
7
4
1
W
Xbalanque
0
6
9
0.75
L
Hercules
truthnottold
Hercules
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,828
Damage
51,931
56,488
Taken
37,178
35,047
Mitigated
13,761
13,956
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DC king 317
Danzaburou
10,839
3,753
238
2,479
15,362
5,784
0
11,038
4,136
0
40,372
W
He Bo
15,606
114
0
447
7,868
2,850
220
1,787
6,081
33,957
0
W
24,436
10,713
94
9,519
14,582
5,336
690
3,978
10,604
54,763
0
L
Poseidon
MurC CT
Poseidon
9,193
1,943
0
1,772
13,817
4,780
0
10,405
3,186
27,814
0
W
Xbalanque
11,889
7,021
0
4,634
14,728
5,575
1,470
4,625
10,103
0
48,373
L
Hercules
truthnottold
Hercules
6,796
1,562
109
9,358
27,309
24,483
0
18,407
8,560
1,009
12,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,789
Gold Earned
33,829
115
Minions Killed
158
2
Camps Cleared
11
748,201
Distance Traveled
745,620
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,345
690
67
4
1
248,446
3
W
He Bo
10,818
721
33
2
2
243,873
2
W
Sol
12,643
843
66
4
3
259,564
2
L
Poseidon
10,200
680
37
2
0
242,393
0
W
Xbalanque
10,368
691
59
4
6
242,183
0
L
Hercules
10,244
683
11
1
1
257,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role