Player Matchup

Thoth
Thoth
ButLumps
Thoth
Level 122
God Stats
15W - 8L
1,655 SR
Queue Stats
465W - 352L
1,712 Elo+
Party 2
Loki
Loki
CrimsonNightWIng
Loki
Level 126
God Stats
17W - 13L
1,658 SR
Queue Stats
185W - 176L
1,576 Elo+
Solo
Hachiman
Hachiman
GUSTHEG209
Hachiman
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
455W - 338L
1,698 Elo+
Party 2
Horus
Horus
ImToooCute1012
Horus
Level 103
God Stats
35W - 16L
1,705 SR
Queue Stats
342W - 227L
1,691 Elo+
Party 2
Aphrodite
Aphrodite
Soomachi
Aphrodite
Level 28
God Stats
4W - 3L
1,330 SR
Queue Stats
249W - 117L
1,729 Elo+
Party 2
Team Averages
Level 92
1,570 SR
1,681 Elo+

VS

Team Averages
Level 73
1,571 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
D1ss3d3n7
Cliodhna
Level 87
God Stats
12W - 9L
1,577 SR
Queue Stats
58W - 67L
1,504 Elo+
Party 1
Neith
Neith
iEatUrAzra
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 21L
1,373 Elo+
Party 1
Cerberus
Cerberus
justfly24
Cerberus
Level 12
God Stats
8W - 2L
1,780 SR
Queue Stats
45W - 41L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ButLumps
Thoth
11
4 / 2 / 1
6,756
563
7,583
5,082
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 3 / 3
6,438
537
6,626
7,663
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
GUSTHEG209
Hachiman
9
0 / 5 / 3
5,348
446
4,341
7,617
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 3
5,883
490
4,073
9,222
7,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Soomachi
Aphrodite
8
0 / 3 / 3
5,626
469
2,093
8,281
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 3 / 1
8,295
691
5,297
7,438
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
14
4 / 1 / 2
8,144
679
4,570
7,054
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
D1ss3d3n7
Cliodhna
11
3 / 3 / 6
7,238
603
6,004
8,725
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Neith
12
3 / 2 / 3
7,070
589
7,232
8,069
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
justfly24
Cerberus
12
4 / 0 / 4
7,280
607
5,305
8,159
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
16
16
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
3
1
0.83
W
Scylla
 
Scylla
4
1
2
5
L
Thoth
ButLumps
Thoth
4
2
1
2.25
L
2
3
3
1.17
W
Cliodhna
D1ss3d3n7
Cliodhna
3
3
6
2
L
Hachiman
GUSTHEG209
Hachiman
0
5
3
0.3
L
2
3
3
1.17
L
Aphrodite
Soomachi
Aphrodite
0
3
3
0.5
W
Neith
3
2
3
2.25
W
Cerberus
justfly24
Cerberus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
28,408
37,865
Taken
39,445
17,034
Mitigated
13,960
11,562
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,297
2,833
0
3,741
7,438
2,041
3,016
0
7,438
0
53,406
W
Scylla
 
Scylla
4,570
675
0
2,266
7,054
1,692
0
3,682
3,372
53,205
0
L
Thoth
ButLumps
Thoth
7,583
420
0
738
5,082
1,212
0
2,991
2,049
39,938
0
L
6,626
1,716
0
2,129
7,663
2,007
0
1,202
6,341
0
31,391
W
Cliodhna
D1ss3d3n7
Cliodhna
6,004
1,400
0
4,539
8,725
2,686
0
1,208
7,517
0
29,127
L
Hachiman
GUSTHEG209
Hachiman
4,341
3,126
0
684
7,617
1,240
0
2,241
5,364
0
22,066
L
4,073
1,762
336
3,553
9,222
7,154
0
865
8,341
0
22,603
L
Aphrodite
Soomachi
Aphrodite
2,093
1,113
1,539
2,583
8,281
5,421
0
2,346
5,895
13,498
0
W
Neith
7,232
2,219
0
3,809
8,069
2,441
478
1,796
6,273
0
52,165
W
Cerberus
justfly24
Cerberus
5,305
307
0
3,211
8,159
5,100
0
2,990
5,169
15,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
38,027
244
Minions Killed
387
0
Camps Cleared
0
1,183,593
Distance Traveled
1,238,351
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,295
691
107
9
0
252,993
2
W
Scylla
8,144
679
103
9
0
256,036
5
L
Thoth
6,756
563
72
6
0
253,017
5
L
Loki
6,438
537
51
4
0
270,698
4
W
Cliodhna
7,238
603
58
5
0
259,870
2
L
Hachiman
5,348
446
48
4
0
206,910
1
L
Horus
5,883
490
46
4
0
233,279
2
L
Aphrodite
5,626
469
27
2
0
219,689
4
W
Neith
7,070
589
92
8
0
218,609
3
W
Cerberus
7,280
607
27
2
0
250,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role