Player Matchup

Hades
Hades
MonroyBandit
Hades
Level 128
God Stats
11W - 3L
1,564 SR
Queue Stats
117W - 99L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Owegno
Danzaburou
Level 83
God Stats
1W - 3L
1,615 SR
Queue Stats
10W - 16L
1,548 Elo+
Party 2
Thanatos
Thanatos
Sippiy
Thanatos
Level 124
God Stats
0W - 1L
1,981 SR
Queue Stats
21W - 26L
1,560 Elo+
Party 2
Geb
Geb
WolfForest
Geb
Level 121
God Stats
1W - 3L
1,533 SR
Queue Stats
14W - 19L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
sqootwoot
Ah Puch
Level 65
God Stats
0W - 1L
1,814 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 104
1,701 SR
1,535 Elo+

VS

Team Averages
Level 117
1,600 SR
1,541 Elo+
Sol
Sol
OhSangwoosBat
Sol
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
187W - 170L
1,554 Elo+
Party 1
Thanatos
Thanatos
XxTHA b4nKeRxX
Thanatos
Level 108
God Stats
3W - 3L
1,646 SR
Queue Stats
25W - 21L
1,557 Elo+
Party 3
Mulan
Mulan
XxTHA mAiLmAnxX
Mulan
Level 107
God Stats
1W - 0L
1,348 SR
Queue Stats
23W - 22L
1,544 Elo+
Party 3
Horus
Horus
iaintjoeyy
Horus
Level 128
God Stats
3W - 2L
1,825 SR
Queue Stats
193W - 171L
1,547 Elo+
Party 1
Medusa
Medusa
xACx WiiLsON36
Medusa
Level 113
God Stats
3W - 4L
1,681 SR
Queue Stats
41W - 41L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
10,527
501
12,508
18,503
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Owegno
Danzaburou
17
2 / 4 / 1
11,041
526
8,813
15,186
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Sippiy
Thanatos
15
5 / 7 / 1
9,940
473
9,172
17,616
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 2
8,860
422
7,164
16,168
12,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
sqootwoot
Ah Puch
13
0 / 4 / 5
8,569
408
11,116
8,384
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 4
12,254
584
7,789
9,808
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
10 / 3 / 6
12,782
609
13,397
18,084
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 2
11,727
558
10,931
18,716
13,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
16
0 / 0 / 10
10,425
496
7,297
14,103
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 3 / 3
13,113
624
15,705
14,720
5,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
21
21
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
1
1
4
3
L
Danzaburou
Owegno
Danzaburou
2
4
1
0.63
L
Thanatos
Sippiy
Thanatos
5
7
1
0.79
L
1
2
2
1
W
Thanatos
10
3
6
4.33
W
2
3
2
1
W
Horus
0
0
10
5
L
Ah Puch
sqootwoot
Ah Puch
0
4
5
0.63
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,773
Damage
55,119
75,857
Taken
75,431
36,895
Mitigated
43,182
28,214
Healing
35,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,508
876
232
8,476
18,503
10,951
0
151
18,352
67,250
0
W
7,789
3,045
0
5,443
9,808
2,958
6,440
2,872
6,936
102,520
0
L
Danzaburou
Owegno
Danzaburou
8,813
4,013
336
3,225
15,186
4,869
963
4,115
11,071
0
73,059
L
Thanatos
Sippiy
Thanatos
9,172
1,545
0
9,325
17,616
6,353
108
347
17,269
0
63,889
L
7,164
1,016
2,515
2,415
16,168
12,227
125
4,003
12,165
29,274
0
W
Thanatos
13,397
4,518
0
14,648
18,084
6,942
0
6,880
11,046
0
85,976
W
10,931
791
0
4,948
18,716
13,264
0
9,248
8,774
0
79,692
W
Horus
7,297
1,988
2,621
6,504
14,103
14,367
49
5,407
8,652
3,671
26,141
L
Ah Puch
sqootwoot
Ah Puch
11,116
0
0
1,690
8,384
2,495
0
0
8,384
39,902
0
W
15,705
4,864
0
1,271
14,720
5,651
610
5,715
9,005
0
112,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
60,301
496
Minions Killed
712
0
Camps Cleared
0
1,981,277
Distance Traveled
2,160,559
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,527
501
127
6
0
367,755
2
W
Sol
12,254
584
193
9
0
415,853
9
L
Danzaburou
11,041
526
162
8
0
403,040
0
L
Thanatos
9,940
473
92
4
0
411,358
10
L
Geb
8,860
422
31
1
0
419,033
1
W
Thanatos
12,782
609
117
6
0
477,802
3
W
Mulan
11,727
558
168
8
0
401,357
3
W
Horus
10,425
496
45
2
0
450,949
3
L
Ah Puch
8,569
408
84
4
0
380,091
6
W
Medusa
13,113
624
189
9
0
414,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role