Player Matchup

Ullr
Ullr
ChartreuseKite
Ullr
Level 23
God Stats
2W - 0L
1,874 SR
Queue Stats
10W - 0L
2,029 Elo+
Party 2
Chernobog
Chernobog
DázzleNovak
Chernobog
Level 148
God Stats
2W - 1L
1,708 SR
Queue Stats
155W - 90L
1,782 Elo+
Party 2
Ra
Ra
GloryOfMuffins
Ra
Level 144
God Stats
1W - 1L
1,859 SR
Queue Stats
102W - 55L
1,827 Elo+
Party 2
Fenrir
Fenrir
Korvisio
Fenrir
Level 152
God Stats
2W - 0L
1,830 SR
Queue Stats
62W - 42L
1,872 Elo+
Party 2
Ares
Ares
LatinTechno
Ares
Level 160
God Stats
8W - 5L
1,640 SR
Queue Stats
286W - 181L
1,709 Elo+
Party 2
Team Averages
Level 125
1,782 SR
1,844 Elo+

VS

Team Averages
Level 76
1,422 SR
1,611 Elo+
Sobek
Sobek
HazardOOF
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,682 Elo+
Party 1
Bellona
Bellona
JoeDartOTFB
Bellona
Level 45
God Stats
8W - 2L
1,712 SR
Queue Stats
121W - 98L
1,653 Elo+
Solo
Poseidon
Poseidon
MNRokkr
Poseidon
Level 89
God Stats
0W - 2L
1,359 SR
Queue Stats
57W - 51L
1,568 Elo+
Party 3
Charybdis
Charybdis
PinkSkechers
Charybdis
Level 94
God Stats
1W - 4L
1,350 SR
Queue Stats
18W - 19L
1,505 Elo+
Party 3
Tiamat
Tiamat
Ventí
Tiamat
Level 144
God Stats
1W - 5L
1,190 SR
Queue Stats
517W - 450L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
7,609
692
5,904
5,076
1,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
DázzleNovak
Chernobog
13
4 / 0 / 7
7,014
638
5,116
8,463
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 2 / 4
6,812
619
5,189
6,563
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Korvisio
Fenrir
10
6 / 2 / 8
6,943
631
7,251
8,470
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 2 / 3
7,057
642
8,227
8,999
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HazardOOF
Sobek
6
0 / 5 / 2
4,613
419
1,933
9,710
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
JoeDartOTFB
Bellona
9
2 / 4 / 0
5,961
542
7,409
8,955
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
MNRokkr
Poseidon
9
2 / 7 / 1
5,453
496
3,900
8,169
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PinkSkechers
Charybdis
8
0 / 7 / 0
5,093
463
2,843
8,112
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Ventí
Tiamat
10
2 / 3 / 2
6,030
548
6,826
6,102
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
26
Kills
6
6
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Chernobog
DázzleNovak
Chernobog
4
0
7
7.5
W
3
2
4
2.5
L
Sobek
HazardOOF
Sobek
0
5
2
0.2
L
Bellona
JoeDartOTFB
Bellona
2
4
0
0.5
W
Fenrir
Korvisio
Fenrir
6
2
8
5
W
6
2
3
3.75
L
Poseidon
MNRokkr
Poseidon
2
7
1
0.36
L
Charybdis
PinkSkechers
Charybdis
0
7
0
0
L
Tiamat
Ventí
Tiamat
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,687
Damage
22,911
37,571
Taken
41,048
18,637
Mitigated
18,529
14,210
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,904
1,108
0
1,050
5,076
1,630
0
649
4,427
0
48,006
W
Chernobog
DázzleNovak
Chernobog
5,116
3,174
0
3,652
8,463
3,207
0
1,538
6,863
0
41,757
W
5,189
772
905
2,976
6,563
2,254
0
4,465
1,828
39,881
0
L
Sobek
HazardOOF
Sobek
1,933
349
0
2,023
9,710
4,608
0
2,318
6,990
9,024
0
L
Bellona
JoeDartOTFB
Bellona
7,409
3,082
0
1,964
8,955
5,953
0
6,129
2,826
0
25,861
W
Fenrir
Korvisio
Fenrir
7,251
1,929
294
2,023
8,470
5,161
0
3,711
4,213
0
22,996
W
8,227
1,053
0
3,310
8,999
6,385
0
1,778
7,183
32,143
0
L
Poseidon
MNRokkr
Poseidon
3,900
783
0
604
8,169
2,144
0
2,653
5,516
24,761
0
L
Charybdis
PinkSkechers
Charybdis
2,843
1,858
0
1,668
8,112
1,429
0
0
8,112
0
23,123
L
Tiamat
Ventí
Tiamat
6,826
1,102
0
1,387
6,102
4,395
105
2,316
3,786
31,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
27,150
366
Minions Killed
209
0
Camps Cleared
0
1,095,007
Distance Traveled
998,508
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,609
692
90
8
0
203,803
1
W
Chernobog
7,014
638
91
8
0
233,830
2
W
Ra
6,812
619
85
8
0
218,703
4
L
Sobek
4,613
419
13
1
0
178,258
1
L
Bellona
5,961
542
46
4
0
220,860
3
W
Fenrir
6,943
631
33
3
0
231,890
5
W
Ares
7,057
642
67
6
0
206,781
1
L
Poseidon
5,453
496
48
4
0
197,934
1
L
Charybdis
5,093
463
44
4
0
193,723
0
L
Tiamat
6,030
548
58
5
0
207,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role