Player Matchup

Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
S0UL0fNIGHTMARE
Mulan
Level 126
God Stats
20W - 10L
1,885 SR
Queue Stats
238W - 166L
1,629 Elo+
Party 2
Apollo
Apollo
SynysterDestiny
Apollo
Level 138
God Stats
1W - 1L
1,285 SR
Queue Stats
73W - 38L
1,767 Elo+
Party 2
Team Averages
Level 118
1,557 SR
1,632 Elo+

VS

Team Averages
Level 108
1,656 SR
1,445 Elo+
Ullr
Ullr
DixiDeVita
Ullr
Level 142
God Stats
4W - 2L
1,646 SR
Queue Stats
72W - 78L
1,509 Elo+
Party 1
Nox
Nox
RaeVaz
Nox
Level 109
God Stats
13W - 10L
1,449 SR
Queue Stats
67W - 82L
1,424 Elo+
Party 1
Ymir
Ymir
luchador g
Ymir
Level 74
God Stats
3W - 0L
1,872 SR
Queue Stats
21W - 32L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 4 / 6
7,582
689
4,949
6,418
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 6
7,421
675
4,453
9,888
8,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 3 / 2
8,158
742
7,069
8,655
3,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,411
856
10,698
6,778
2,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
RaeVaz
Nox
13
3 / 4 / 6
8,465
770
5,267
5,820
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 7
8,640
785
1,773
7,677
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
7
Kills
10
10
Deaths
7
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
6
1
W
6
0
3
7.5
W
Nox
RaeVaz
Nox
3
4
6
1.5
L
1
3
6
1.33
L
5
3
2
2
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,471
Damage
17,738
24,961
Taken
20,275
13,637
Mitigated
12,746
3,206
Healing
2,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,949
385
0
500
6,418
1,690
0
717
5,701
22,548
0
W
10,698
2,772
0
666
6,778
2,430
1,219
1,577
4,965
0
43,927
W
Nox
RaeVaz
Nox
5,267
470
0
397
5,820
2,268
0
1,417
4,223
21,681
0
L
4,453
578
30
900
9,888
8,872
0
3,561
6,327
0
13,030
L
7,069
4,583
0
1,776
8,655
3,075
0
3,355
5,300
0
30,553
W
1,773
94
0
1,116
7,677
8,048
0
1,678
5,831
7,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
26,516
121
Minions Killed
134
4
Camps Cleared
6
617,029
Distance Traveled
642,388
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,582
689
40
4
1
199,051
5
W
Ullr
9,411
856
85
8
4
229,018
1
W
Nox
8,465
770
43
4
2
212,997
4
L
Mulan
7,421
675
15
1
1
206,308
4
L
Apollo
8,158
742
66
6
2
211,670
2
W
Ymir
8,640
785
6
1
0
200,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role