Player Matchup

Gilgamesh
Gilgamesh
Gold I
Augest
Gilgamesh
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,807 MMR
Party 1
Izanami
Izanami
Gold III
Chibo
Izanami
Gold III
Level 152
God Stats
0W - 1L
1,308 SR
Queue Stats
15W - 6L
1,673 MMR
Party 1
Atlas
Atlas
Gold IV
namuhbus
Atlas
Gold IV
Level 62
God Stats
2W - 2L
1,711 SR
Queue Stats
16W - 9L
1,693 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,507 SR
1,725 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,630 SR
1,700 MMR
Sol
Sol
Gold I
Quavo
Sol
Gold I
Level 160
God Stats
6W - 1L
1,891 SR
Queue Stats
87W - 6L
1,901 MMR
Party 2
Hou Yi
Hou Yi
Gold V
QuavosPet
Hou Yi
Gold V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,633 MMR
Party 2
Ganesha
Ganesha
Silver I
WeeabooSeaboo
Ganesha
Silver I
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 0L
1,565 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Augest
Gilgamesh
10
1 / 3 / 1
5,993
666
5,323
9,727
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Chibo
Izanami
9
1 / 3 / 0
6,066
674
7,838
6,417
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
namuhbus
Atlas
10
0 / 3 / 2
6,381
709
6,256
10,884
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThothFenrirPersephoneCabrakanAchilles

VS

Bans
Ah Muzen CabAresAgniKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Quavo
Sol
12
3 / 1 / 6
7,398
822
10,631
7,892
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
QuavosPet
Hou Yi
12
6 / 0 / 3
7,587
843
9,319
6,484
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
11
0 / 1 / 9
7,440
827
3,952
12,022
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
9
9
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Augest
Gilgamesh
1
3
1
0.5
L
Izanami
Chibo
Izanami
1
3
0
0.33
W
Sol
Quavo
Sol
3
1
6
6
W
Hou Yi
QuavosPet
Hou Yi
6
0
3
7.5
W
Ganesha
0
1
9
4.5
L
Atlas
namuhbus
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,417
Damage
23,902
27,028
Taken
26,398
16,128
Mitigated
17,066
5,016
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Augest
Gilgamesh
5,323
1,405
0
1,014
9,727
4,717
0
5,343
4,384
0
12,708
L
Izanami
Chibo
Izanami
7,838
4,846
0
599
6,417
2,339
0
3,074
3,343
0
22,856
W
Sol
Quavo
Sol
10,631
4,675
0
4,510
7,892
3,409
2,089
2,104
5,675
40,023
3,391
W
Hou Yi
QuavosPet
Hou Yi
9,319
4,117
0
3,492
6,484
3,113
589
2,504
3,887
0
24,910
W
Ganesha
3,952
557
304
5,698
12,022
10,544
163
2,244
9,568
11,948
0
L
Atlas
namuhbus
Atlas
6,256
1,830
278
3,125
10,884
9,072
0
5,087
5,797
15,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,440
Gold Earned
22,425
80
Minions Killed
116
3
Camps Cleared
5
496,217
Distance Traveled
523,169
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,993
666
18
2
2
166,236
1
L
Izanami
6,066
674
50
6
1
156,728
3
W
Sol
7,398
822
83
9
3
169,561
3
W
Hou Yi
7,587
843
33
4
2
177,907
3
W
Ganesha
7,440
827
0
0
0
175,701
3
L
Atlas
6,381
709
12
1
0
173,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role