Player Matchup

Ymir
Ymir
MoldyBananas
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,116 Elo+
Party 1
Medusa
Medusa
Zadok666
Medusa
Level 67
God Stats
7W - 2L
1,681 SR
Queue Stats
118W - 158L
1,450 Elo+
Solo
Zeus
Zeus
spark1127
Zeus
Level 101
God Stats
25W - 23L
1,639 SR
Queue Stats
73W - 56L
1,597 Elo+
Party 1
Team Averages
Level 57
1,606 SR
1,388 Elo+

VS

Team Averages
Level 74
1,476 SR
1,294 Elo+
Ullr
Ullr
 
Ullr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Firehawk2000
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 2
Tiamat
Tiamat
LususNaturae1447
Tiamat
Level 60
God Stats
0W - 1L
1,428 SR
Queue Stats
114W - 208L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,263
726
1,761
6,299
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Zadok666
Medusa
13
4 / 1 / 2
7,641
764
9,220
5,825
1,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
11
3 / 1 / 3
7,275
728
11,804
5,947
1,706
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 0 / 0
6,966
697
4,783
8,108
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Firehawk2000
Bacchus
9
0 / 1 / 0
6,395
640
2,286
7,976
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 6 / 1
6,890
689
6,990
9,785
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
3
3
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
0
1
L
Bacchus
Firehawk2000
Bacchus
0
1
0
0
L
2
6
1
0.42
W
0
1
6
3
W
Medusa
Zadok666
Medusa
4
1
2
5
W
Zeus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,785
Damage
14,059
18,071
Taken
25,869
7,005
Mitigated
14,117
5,943
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,783
578
0
1,079
8,108
2,944
0
4,019
4,089
0
28,091
L
Bacchus
Firehawk2000
Bacchus
2,286
194
0
1,253
7,976
6,714
0
4,944
3,032
6,887
0
L
6,990
404
0
524
9,785
4,459
0
4,924
4,861
17,041
0
W
1,761
485
0
1,509
6,299
3,356
50
3,637
2,314
7,090
0
W
Medusa
Zadok666
Medusa
9,220
2,691
0
2,161
5,825
1,943
737
3,098
2,541
0
39,138
W
Zeus
11,804
1,231
99
2,174
5,947
1,706
0
2,366
3,393
26,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,179
Gold Earned
20,251
124
Minions Killed
92
8
Camps Cleared
1
547,075
Distance Traveled
564,661
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,966
697
64
6
1
209,566
3
L
Bacchus
6,395
640
7
1
0
191,826
0
L
Tiamat
6,890
689
21
2
0
163,269
4
W
Ymir
7,263
726
14
1
0
173,749
1
W
Medusa
7,641
764
77
8
5
193,152
0
W
Zeus
7,275
728
33
3
3
180,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role