Player Matchup

Zeus
Zeus
KILLYAxKHAN
Zeus
Level 25
God Stats
1W - 2L
1,807 SR
Queue Stats
26W - 47L
1,236 Elo+
Party 1
Tyr
Tyr
ZombieKing419
Tyr
Level 26
God Stats
4W - 7L
1,194 SR
Queue Stats
20W - 54L
1,088 Elo+
Party 1
Xbalanque
Xbalanque
x Priid3
Xbalanque
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 176L
1,294 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,206 Elo+

VS

Team Averages
Level 42
1,252 SR
1,430 Elo+
Neith
Neith
ALONDRAXT
Neith
Level 63
God Stats
0W - 1L
1,167 SR
Queue Stats
3W - 4L
1,560 Elo+
Party 2
Ares
Ares
Eternalcard
Ares
Level 3
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
GhOstman239838
Zeus
Level 61
God Stats
8W - 24L
1,338 SR
Queue Stats
93W - 179L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
9,315
847
11,326
5,377
1,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 10
9,145
831
7,760
15,854
12,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
x Priid3
Xbalanque
13
5 / 1 / 7
8,808
801
9,028
7,381
2,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALONDRAXT
Neith
10
0 / 5 / 1
6,712
610
7,828
10,255
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 1
7,111
646
2,931
14,348
12,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 1
6,657
605
5,615
9,655
3,519
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
0
1
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
ALONDRAXT
Neith
0
5
1
0.1
L
0
6
1
0.08
L
0
6
1
0.08
W
8
0
6
11
W
4
0
10
9
W
Xbalanque
x Priid3
Xbalanque
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,114
Damage
16,374
28,612
Taken
34,258
16,182
Mitigated
20,777
13,327
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ALONDRAXT
Neith
7,828
2,481
508
1,857
10,255
4,362
0
4,978
5,277
0
27,821
L
2,931
413
0
1,267
14,348
12,896
98
4,854
9,494
7,070
0
L
5,615
395
0
727
9,655
3,519
0
1,907
7,748
17,041
0
W
11,326
2,000
0
1,659
5,377
1,781
605
2,665
2,712
32,082
0
W
7,760
1,710
385
8,268
15,854
12,047
182
4,530
11,324
0
21,615
W
Xbalanque
x Priid3
Xbalanque
9,028
4,356
0
3,015
7,381
2,354
1,758
1,542
5,839
0
45,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,268
Gold Earned
20,480
140
Minions Killed
69
6
Camps Cleared
2
667,803
Distance Traveled
483,027
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,712
610
35
3
1
141,838
1
L
Ares
7,111
646
3
0
0
177,083
2
L
Zeus
6,657
605
31
3
1
164,106
2
W
Zeus
9,315
847
48
4
2
224,115
0
W
Tyr
9,145
831
27
2
2
245,181
1
W
Xbalanque
8,808
801
65
6
2
198,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role