Player Matchup

Eset
Eset
 
Eset
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
RealMour
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,638 Elo+
Party 1
Da Ji
Da Ji
Tigersoul16
Da Ji
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 245L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
UEG Hypnos
Sylvanus
Level 158
God Stats
7W - 6L
1,393 SR
Queue Stats
245W - 279L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WitheredREAPER
Ah Muzen Cab
Level 88
God Stats
7W - 5L
1,885 SR
Queue Stats
182W - 209L
1,489 Elo+
Party 1
Team Averages
Level 117
1,556 SR
1,543 Elo+

VS

Team Averages
Level 24
1,500 SR
1,459 Elo+
Achilles
Achilles
Cybernetic_Rift
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,500 Elo+
Solo
Merlin
Merlin
Nullkost
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
Paradoxical_Ant
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 219L
1,481 Elo+
Solo
Zeus
Zeus
Pepenador99
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,465 Elo+
Solo
Hera
Hera
duke_lazzer
Hera
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 180L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
4 / 3 / 15
8,545
855
6,376
7,444
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
17
9 / 2 / 18
9,688
969
12,314
17,061
15,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 5 / 12
9,345
935
11,363
10,552
6,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
UEG Hypnos
Sylvanus
15
5 / 4 / 18
9,097
910
13,887
14,120
9,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
WitheredREAPER
Ah Muzen Cab
17
7 / 2 / 20
10,027
1,003
17,272
9,444
4,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 8 / 8
6,671
667
3,465
18,534
15,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Nullkost
Merlin
15
5 / 5 / 7
8,708
871
12,666
10,383
4,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 7
7,915
792
5,997
16,074
14,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 7 / 7
8,304
830
13,527
11,499
4,592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 8 / 4
7,640
764
7,503
9,324
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
47
32
Kills
14
16
Deaths
32
83
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
3
15
3.83
L
Achilles
0
8
8
0.5
L
Merlin
Nullkost
Merlin
5
5
7
1.7
L
3
4
7
1.63
L
4
7
7
1.07
W
Ares
9
2
18
9
W
7
5
12
2.6
W
Sylvanus
UEG Hypnos
Sylvanus
5
4
18
3.5
W
Ah Muzen Cab
WitheredREAPER
Ah Muzen Cab
7
2
20
8.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,212
Damage
43,158
58,621
Taken
65,814
38,795
Mitigated
42,201
25,133
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,376
514
3,512
803
7,444
3,297
1,627
4,831
2,501
17,433
0
L
Achilles
3,465
552
830
2,435
18,534
15,874
0
6,236
12,298
0
6,729
L
Merlin
Nullkost
Merlin
12,666
1,282
492
1,583
10,383
4,059
147
5,961
4,422
30,081
0
L
5,997
2,919
4,545
6,977
16,074
14,584
0
8,121
7,953
0
10,888
L
13,527
3,450
803
748
11,499
4,592
0
8,068
3,431
27,148
0
W
Ares
12,314
596
0
3,540
17,061
15,261
830
8,729
7,859
18,776
0
W
11,363
1,698
899
2,098
10,552
6,927
52
5,849
4,644
0
16,792
W
Sylvanus
UEG Hypnos
Sylvanus
13,887
2,768
4,881
5,472
14,120
9,121
682
8,221
5,830
16,823
887
W
Ah Muzen Cab
WitheredREAPER
Ah Muzen Cab
17,272
6,545
1,351
2,577
9,444
4,189
2,362
5,560
3,684
0
39,099
L
7,503
1,944
397
284
9,324
3,092
0
3,632
5,692
11,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,702
Gold Earned
39,238
101
Minions Killed
119
0
Camps Cleared
0
893,302
Distance Traveled
815,220
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,545
855
37
4
0
163,848
0
L
Achilles
6,671
667
10
1
0
176,993
0
L
Merlin
8,708
871
43
4
0
159,572
2
L
Horus
7,915
792
11
1
0
170,508
0
L
Zeus
8,304
830
31
3
0
154,507
0
W
Ares
9,688
969
11
1
0
206,111
0
W
Da Ji
9,345
935
9
1
0
178,179
0
W
Sylvanus
9,097
910
7
1
0
157,177
0
W
Ah Muzen Cab
10,027
1,003
37
4
0
187,987
0
L
Hera
7,640
764
24
2
0
153,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role