Player Matchup

Neith
Neith
Jake_eldemoledor
Neith
Level 100
God Stats
57W - 64L
1,563 SR
Queue Stats
235W - 255L
1,427 Elo+
Solo
Chaac
Chaac
Owegno
Chaac
Level 83
God Stats
0W - 2L
1,293 SR
Queue Stats
10W - 16L
1,609 Elo+
Party 2
He Bo
He Bo
Sippiy
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
WolfForest
Kukulkan
Level 121
God Stats
1W - 5L
1,542 SR
Queue Stats
14W - 19L
1,501 Elo+
Party 2
Sobek
Sobek
sqootwoot
Sobek
Level 64
God Stats
0W - 3L
1,761 SR
Queue Stats
3W - 5L
1,583 Elo+
Party 2
Team Averages
Level 98
1,532 SR
1,546 Elo+

VS

Team Averages
Level 91
1,596 SR
1,569 Elo+
Cu Chulainn
Cu Chulainn
BaronBlackk
Cu Chulainn
Level 97
God Stats
5W - 5L
1,259 SR
Queue Stats
45W - 62L
1,370 Elo+
Solo
Hou Yi
Hou Yi
MojitoFTW
Hou Yi
Level 29
God Stats
10W - 6L
1,617 SR
Queue Stats
239W - 215L
1,661 Elo+
Party 1
Awilix
Awilix
Moonlîght
Awilix
Level 155
God Stats
102W - 50L
1,809 SR
Queue Stats
366W - 301L
1,630 Elo+
Party 1
The Morrigan
The Morrigan
Valyouuu
The Morrigan
Level 100
God Stats
1W - 0L
1,607 SR
Queue Stats
67W - 48L
1,688 Elo+
Party 1
Ares
Ares
ZHoliday
Ares
Level 76
God Stats
6W - 4L
1,687 SR
Queue Stats
56W - 45L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,670
426
8,030
12,833
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Owegno
Chaac
14
2 / 3 / 1
8,299
461
5,947
15,171
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
Sippiy
He Bo
14
3 / 7 / 4
8,773
487
6,189
11,071
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
WolfForest
Kukulkan
15
2 / 4 / 1
9,146
508
4,573
7,610
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
sqootwoot
Sobek
11
0 / 1 / 1
6,996
389
4,707
11,672
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BaronBlackk
Cu Chulainn
15
0 / 2 / 5
9,436
524
6,454
12,801
11,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
MojitoFTW
Hou Yi
15
5 / 3 / 6
9,600
533
10,634
13,024
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Moonlîght
Awilix
17
10 / 2 / 6
10,918
607
9,770
12,432
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Valyouuu
The Morrigan
20
8 / 1 / 4
12,504
695
13,334
8,342
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
15
1 / 0 / 9
9,301
517
4,191
10,389
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
24
24
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BaronBlackk
Cu Chulainn
0
2
5
1.25
L
1
9
1
0.17
W
Hou Yi
MojitoFTW
Hou Yi
5
3
6
2.67
W
Awilix
Moonlîght
Awilix
10
2
6
6.5
L
Chaac
Owegno
Chaac
2
3
1
0.83
L
He Bo
Sippiy
He Bo
3
7
4
0.71
W
The Morrigan
Valyouuu
The Morrigan
8
1
4
10
L
Kukulkan
WolfForest
Kukulkan
2
4
1
0.63
W
Ares
1
0
9
5.5
L
Sobek
sqootwoot
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,446
Damage
44,383
58,357
Taken
56,988
34,086
Mitigated
35,609
13,424
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BaronBlackk
Cu Chulainn
6,454
1,123
0
4,449
12,801
11,070
540
2,419
9,938
193
49,841
L
8,030
2,989
0
1,787
12,833
3,229
826
1,819
11,014
0
42,552
W
Hou Yi
MojitoFTW
Hou Yi
10,634
5,259
101
3,748
13,024
5,551
1,484
3,704
9,320
0
59,347
W
Awilix
Moonlîght
Awilix
9,770
3,317
0
1,393
12,432
4,997
85
3,478
8,875
0
73,079
L
Chaac
Owegno
Chaac
5,947
1,308
0
5,566
15,171
13,218
114
3,125
12,046
0
43,681
L
He Bo
Sippiy
He Bo
6,189
230
0
2,197
11,071
3,551
0
3,896
7,175
48,195
0
W
The Morrigan
Valyouuu
The Morrigan
13,334
2,620
0
1,860
8,342
3,968
1,376
4,450
3,814
92,387
10,360
L
Kukulkan
WolfForest
Kukulkan
4,573
622
0
0
7,610
2,615
649
1,870
5,740
67,766
0
W
Ares
4,191
138
0
1,929
10,389
10,023
11
1,418
8,971
37,217
9,045
L
Sobek
sqootwoot
Sobek
4,707
253
408
3,466
11,672
11,473
140
4,245
7,427
19,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
51,759
385
Minions Killed
567
0
Camps Cleared
0
1,696,487
Distance Traveled
1,800,055
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,436
524
108
6
0
353,804
0
L
Neith
7,670
426
82
5
0
283,772
5
W
Hou Yi
9,600
533
89
5
0
309,105
5
W
Awilix
10,918
607
108
6
0
435,850
2
L
Chaac
8,299
461
79
4
0
388,735
1
L
He Bo
8,773
487
73
4
0
319,055
12
W
The Morrigan
12,504
695
190
11
0
371,873
2
L
Kukulkan
9,146
508
129
7
0
322,216
4
W
Ares
9,301
517
72
4
0
329,423
14
L
Sobek
6,996
389
22
1
0
382,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role