Player Matchup

Sol
Sol
Gold I
Quavo
Sol
Gold I
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
87W - 6L
1,878 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
QuavosPet
Ah Muzen Cab
Silver I
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,500 MMR
Party 2
Fafnir
Fafnir
Silver II
WeeabooSeaboo
Fafnir
Silver II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
1,542 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,500 SR
1,640 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,755 SR
1,506 MMR
Baron Samedi
Baron Samedi
Gold V
Charly6777
Baron Samedi
Gold V
Level 63
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 20L
1,469 MMR
Party 1
Mulan
Mulan
Gold IV
DyldoW
Mulan
Gold IV
Level 126
God Stats
13W - 12L
1,723 SR
Queue Stats
29W - 27L
1,524 MMR
Party 1
Chiron
Chiron
Gold IV
IWillReport
Chiron
Gold IV
Level 127
God Stats
1W - 1L
1,826 SR
Queue Stats
29W - 27L
1,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Quavo
Sol
14
5 / 0 / 9
8,530
853
17,039
9,007
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
QuavosPet
Ah Muzen Cab
13
8 / 1 / 5
8,767
877
11,093
6,433
2,731
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 2 / 10
8,773
877
4,787
11,894
11,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AresGilgameshFenrirBastetCabrakan

VS

Bans
ThothScyllaBacchusAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Charly6777
Baron Samedi
11
1 / 4 / 2
6,820
682
4,581
9,525
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
DyldoW
Mulan
10
1 / 5 / 1
6,880
688
6,123
14,263
11,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
10
1 / 6 / 1
7,069
707
6,614
12,773
3,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Charly6777
Baron Samedi
1
4
2
0.5
L
Mulan
DyldoW
Mulan
1
5
1
0.3
L
Chiron
1
6
1
0.25
W
Sol
Quavo
Sol
5
0
9
9.5
W
Ah Muzen Cab
QuavosPet
Ah Muzen Cab
8
1
5
10.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
17,318
27,334
Taken
36,561
18,568
Mitigated
18,159
11,309
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Charly6777
Baron Samedi
4,581
445
465
1,581
9,525
3,343
0
4,630
4,895
17,865
0
L
Mulan
DyldoW
Mulan
6,123
1,164
249
1,914
14,263
11,146
0
8,135
6,128
0
12,811
L
Chiron
6,614
3,221
374
2,470
12,773
3,670
0
7,074
5,699
0
23,460
W
Sol
Quavo
Sol
17,039
8,359
0
5,264
9,007
3,943
1,797
1,742
7,265
40,672
5,180
W
Ah Muzen Cab
QuavosPet
Ah Muzen Cab
11,093
3,198
0
2,315
6,433
2,731
554
610
5,823
0
38,570
W
4,787
1,323
762
2,968
11,894
11,894
362
2,741
8,401
10,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
20,769
137
Minions Killed
100
9
Camps Cleared
1
621,043
Distance Traveled
528,563
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,820
682
33
3
0
168,115
0
L
Mulan
6,880
688
13
1
1
185,687
1
L
Chiron
7,069
707
54
5
0
174,761
1
W
Sol
8,530
853
71
7
4
199,800
3
W
Ah Muzen Cab
8,767
877
62
6
5
216,745
3
W
Fafnir
8,773
877
4
0
0
204,498
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role