Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
D_Shadow_Realm
Hera
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 215L
1,486 Elo+
Party 3
Izanami
Izanami
Damagely
Izanami
Level 107
God Stats
17W - 15L
1,621 SR
Queue Stats
296W - 284L
1,485 Elo+
Party 3
Bellona
Bellona
KotoTheory
Bellona
Level 16
God Stats
3W - 2L
1,381 SR
Queue Stats
9W - 12L
1,438 Elo+
Party 2
Atlas
Atlas
Krypsix
Atlas
Level 98
God Stats
2W - 10L
1,235 SR
Queue Stats
74W - 82L
1,399 Elo+
Party 2
Team Averages
Level 71
1,447 SR
1,462 Elo+

VS

Team Averages
Level 116
1,644 SR
1,456 Elo+
Odin
Odin
BundySZN
Odin
Level 88
God Stats
5W - 7L
2,018 SR
Queue Stats
338W - 324L
1,438 Elo+
Solo
Ullr
Ullr
DamnItGumby
Ullr
Level 143
God Stats
4W - 7L
1,612 SR
Queue Stats
204W - 196L
1,496 Elo+
Party 1
The Morrigan
The Morrigan
TJtrick2
The Morrigan
Level 87
God Stats
3W - 3L
1,873 SR
Queue Stats
119W - 146L
1,394 Elo+
Solo
Ares
Ares
naborhoodwatch
Ares
Level 156
God Stats
0W - 2L
1,571 SR
Queue Stats
45W - 51L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
shadowproud
Hun Batz
Level 104
God Stats
0W - 3L
1,148 SR
Queue Stats
249W - 270L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
11 / 5 / 8
12,592
572
12,410
13,720
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 1 / 13
14,280
649
19,314
16,100
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Damagely
Izanami
20
7 / 5 / 15
13,892
631
19,050
14,976
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
KotoTheory
Bellona
18
10 / 3 / 12
12,991
591
17,016
20,615
19,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Krypsix
Atlas
19
6 / 2 / 25
13,452
611
16,396
21,689
27,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 13 / 7
8,946
407
6,535
31,724
22,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 5 / 1
11,655
530
12,686
19,185
6,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
TJtrick2
The Morrigan
15
2 / 11 / 1
9,805
446
6,987
17,365
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 7 / 6
10,645
484
12,209
26,178
31,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
shadowproud
Hun Batz
17
3 / 8 / 2
10,833
492
7,437
17,843
6,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
32
44
Kills
15
16
Deaths
44
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
5
8
3
L
Odin
0
13
7
0.27
W
10
1
13
16.5
W
Izanami
Damagely
Izanami
7
5
15
2.9
L
6
5
1
1.3
W
Bellona
KotoTheory
Bellona
10
3
12
5.33
W
Atlas
Krypsix
Atlas
6
2
25
9.25
L
The Morrigan
TJtrick2
The Morrigan
2
11
1
0.23
L
4
7
6
1
L
Hun Batz
shadowproud
Hun Batz
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,186
Damage
45,854
87,100
Taken
112,295
65,501
Mitigated
73,988
27,069
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,410
1,281
0
871
13,720
5,357
961
3,288
10,432
59,070
0
L
Odin
6,535
932
82
2,542
31,724
22,393
180
12,064
19,464
820
30,714
W
19,314
7,192
0
5,039
16,100
6,554
2,404
5,487
10,613
144,132
0
W
Izanami
Damagely
Izanami
19,050
11,100
0
5,502
14,976
6,323
7,212
2,112
12,864
0
125,257
L
12,686
3,987
0
3,557
19,185
6,615
0
5,763
13,396
0
90,483
W
Bellona
KotoTheory
Bellona
17,016
9,517
0
6,937
20,615
19,663
5,298
3,050
17,565
0
79,369
W
Atlas
Krypsix
Atlas
16,396
7,429
971
7,749
21,689
27,604
340
7,727
13,962
46,711
0
L
The Morrigan
TJtrick2
The Morrigan
6,987
995
0
62
17,365
6,080
364
9,837
7,264
60,297
827
L
12,209
516
0
2,903
26,178
31,970
0
11,004
15,024
32,544
0
L
Hun Batz
shadowproud
Hun Batz
7,437
1,203
0
250
17,843
6,930
792
8,771
8,952
0
70,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,207
Gold Earned
51,884
661
Minions Killed
425
0
Camps Cleared
0
2,055,752
Distance Traveled
1,843,460
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,592
572
103
5
0
378,848
2
L
Odin
8,946
407
45
2
0
343,315
1
W
Hera
14,280
649
196
9
0
427,560
3
W
Izanami
13,892
631
184
8
0
406,426
3
L
Ullr
11,655
530
129
6
0
382,456
1
W
Bellona
12,991
591
133
6
0
390,716
4
W
Atlas
13,452
611
45
2
0
452,202
2
L
The Morrigan
9,805
446
100
5
0
319,834
1
L
Ares
10,645
484
28
1
0
378,593
2
L
Hun Batz
10,833
492
123
6
0
419,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role