Player Matchup

Kumbhakarna
Kumbhakarna
CBJORDAHL12
Kumbhakarna
Level 136
God Stats
1W - 2L
1,651 SR
Queue Stats
182W - 140L
1,317 Elo+
Solo
Camazotz
Camazotz
Chi3ken
Camazotz
Level 125
God Stats
1W - 2L
1,614 SR
Queue Stats
232W - 252L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
StragMike
Baron Samedi
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 109L
1,557 Elo+
Party 1
Geb
Geb
oZtxy
Geb
Level 81
God Stats
0W - 2L
1,258 SR
Queue Stats
49W - 57L
1,488 Elo+
Solo
Apollo
Apollo
taegets_fried
Apollo
Level 67
God Stats
8W - 10L
1,488 SR
Queue Stats
262W - 269L
1,509 Elo+
Party 1
Team Averages
Level 104
1,502 SR
1,475 Elo+

VS

Team Averages
Level 99
1,624 SR
1,559 Elo+
Eset
Eset
Disc_onect
Eset
Level 120
God Stats
6W - 5L
1,731 SR
Queue Stats
363W - 343L
1,435 Elo+
Solo
Hachiman
Hachiman
Kriipitonix
Hachiman
Level 93
God Stats
8W - 5L
1,568 SR
Queue Stats
32W - 30L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
Lifetker
Sylvanus
Level 122
God Stats
4W - 3L
1,624 SR
Queue Stats
75W - 55L
1,631 Elo+
Party 2
Loki
Loki
MSTR CHIEF DC
Loki
Level 128
God Stats
15W - 7L
1,643 SR
Queue Stats
225W - 212L
1,576 Elo+
Party 3
Achilles
Achilles
SmurfingInSmite
Achilles
Level 34
God Stats
3W - 1L
1,557 SR
Queue Stats
145W - 112L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CBJORDAHL12
Kumbhakarna
19
3 / 3 / 4
11,651
485
10,127
22,116
8,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Chi3ken
Camazotz
20
6 / 4 / 2
12,388
516
11,708
21,709
20,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
StragMike
Baron Samedi
19
4 / 6 / 3
12,037
502
16,239
17,723
8,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
oZtxy
Geb
15
0 / 4 / 5
8,860
369
10,189
21,306
15,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 5 / 3
11,008
459
6,833
13,351
3,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 5
12,188
508
18,069
14,096
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Kriipitonix
Hachiman
20
8 / 4 / 5
13,188
550
17,505
19,544
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Lifetker
Sylvanus
16
1 / 2 / 12
10,766
449
7,640
15,454
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 3 / 7
12,538
522
11,721
16,845
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
20
3 / 0 / 5
12,376
516
12,227
16,892
22,348
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
15
Kills
22
22
Deaths
15
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CBJORDAHL12
Kumbhakarna
3
3
4
1.67
L
Camazotz
Chi3ken
Camazotz
6
4
2
1.75
W
4
6
5
1.08
W
Hachiman
Kriipitonix
Hachiman
8
4
5
2.63
W
Sylvanus
Lifetker
Sylvanus
1
2
12
3.5
W
6
3
7
3.17
W
Achilles
3
0
5
5.5
L
Baron Samedi
StragMike
Baron Samedi
4
6
3
0.92
L
Geb
oZtxy
Geb
0
4
5
0.63
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,096
Damage
67,162
96,205
Taken
82,831
56,153
Mitigated
59,392
27,510
Healing
33,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CBJORDAHL12
Kumbhakarna
10,127
874
0
7,876
22,116
8,818
0
6,453
15,663
100,366
0
L
Camazotz
Chi3ken
Camazotz
11,708
2,621
0
8,345
21,709
20,598
200
3,441
18,268
0
84,197
W
18,069
107
493
2,231
14,096
5,590
0
7,926
5,980
103,853
0
W
Hachiman
Kriipitonix
Hachiman
17,505
8,932
0
6,857
19,544
7,739
1,152
7,828
11,540
0
102,445
W
Sylvanus
Lifetker
Sylvanus
7,640
1,177
3,819
6,041
15,454
17,504
145
9,999
5,222
19,942
0
W
11,721
2,701
0
6,629
16,845
6,211
0
5,842
10,849
0
100,320
W
Achilles
12,227
4,011
0
7,008
16,892
22,348
52
4,084
12,685
0
86,656
L
Baron Samedi
StragMike
Baron Samedi
16,239
721
2,034
4,865
17,723
8,073
0
7,283
10,440
86,451
0
L
Geb
oZtxy
Geb
10,189
1,373
468
2,332
21,306
15,311
0
6,867
14,439
36,349
0
L
6,833
2,978
0
1,590
13,351
3,353
1,086
1,665
11,686
0
63,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,944
Gold Earned
61,056
603
Minions Killed
659
0
Camps Cleared
0
2,266,705
Distance Traveled
2,233,131
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,651
485
151
6
0
481,693
7
L
Camazotz
12,388
516
150
6
0
454,195
5
W
Eset
12,188
508
165
7
0
410,000
2
W
Hachiman
13,188
550
160
7
0
397,761
4
W
Sylvanus
10,766
449
26
1
0
442,313
2
W
Loki
12,538
522
146
6
0
495,267
11
W
Achilles
12,376
516
162
7
0
487,790
3
L
Baron Samedi
12,037
502
154
6
0
411,009
9
L
Geb
8,860
369
41
2
0
482,255
5
L
Apollo
11,008
459
107
4
0
437,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role