Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GodSlayerZeref
Morgan Le Fay
Level 108
God Stats
29W - 8L
1,856 SR
Queue Stats
203W - 130L
1,667 Elo+
Party 1
Skadi
Skadi
MysticSloth101
Skadi
Level 85
God Stats
20W - 12L
1,595 SR
Queue Stats
209W - 200L
1,566 Elo+
Solo
Bastet
Bastet
Robertzombie665
Bastet
Level 64
God Stats
2W - 0L
1,397 SR
Queue Stats
46W - 64L
1,403 Elo+
Solo
Arachne
Arachne
damUmad
Arachne
Level 105
God Stats
16W - 16L
1,812 SR
Queue Stats
86W - 118L
1,427 Elo+
Solo
Team Averages
Level 103
1,632 SR
1,513 Elo+

VS

Team Averages
Level 122
1,401 SR
1,465 Elo+
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Jormungandr DMN
Ah Muzen Cab
Level 140
God Stats
1W - 6L
1,450 SR
Queue Stats
28W - 35L
1,369 Elo+
Party 2
Vulcan
Vulcan
MLORD
Vulcan
Level 103
God Stats
0W - 7L
1,226 SR
Queue Stats
6W - 14L
1,348 Elo+
Party 3
Kuzenbo
Kuzenbo
P0ETlC
Kuzenbo
Level 126
God Stats
0W - 2L
1,327 SR
Queue Stats
69W - 74L
1,513 Elo+
Party 2
Ravana
Ravana
PapuVenture
Ravana
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
172W - 182L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
4 / 0 / 18
12,452
830
10,093
18,389
30,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
GodSlayerZeref
Morgan Le Fay
19
5 / 0 / 17
11,602
773
13,291
8,744
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 17
11,851
790
14,199
11,406
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 3 / 10
11,865
791
9,664
13,412
6,485
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
damUmad
Arachne
20
12 / 0 / 4
12,750
850
16,926
17,812
8,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 8 / 0
10,025
668
14,750
15,960
4,935
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Jormungandr DMN
Ah Muzen Cab
17
0 / 4 / 0
10,205
680
5,450
10,795
3,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
MLORD
Vulcan
17
1 / 5 / 1
10,036
669
11,054
10,557
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
P0ETlC
Kuzenbo
14
0 / 10 / 0
8,633
576
8,562
19,420
23,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
15
0 / 5 / 2
9,414
628
11,531
15,025
9,659
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
7
32
Kills
4
4
Deaths
32
66
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
18
13
L
Sol
 
Sol
3
8
0
0.38
W
Morgan Le Fay
GodSlayerZeref
Morgan Le Fay
5
0
17
13.5
L
Ah Muzen Cab
Jormungandr DMN
Ah Muzen Cab
0
4
0
0
L
Vulcan
MLORD
Vulcan
1
5
1
0.3
W
4
1
17
12.5
L
Kuzenbo
P0ETlC
Kuzenbo
0
10
0
0
L
Ravana
0
5
2
0.2
W
7
3
10
4
W
Arachne
damUmad
Arachne
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,173
Damage
51,347
69,763
Taken
71,757
54,697
Mitigated
45,550
24,644
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,093
673
736
6,242
18,389
30,324
0
10,059
8,062
28,918
0
L
Sol
 
Sol
14,750
2,232
232
1,461
15,960
4,935
288
6,100
9,796
33,028
0
W
Morgan Le Fay
GodSlayerZeref
Morgan Le Fay
13,291
550
0
1,829
8,744
4,120
960
4,109
4,477
48,578
0
L
Ah Muzen Cab
Jormungandr DMN
Ah Muzen Cab
5,450
764
690
1,888
10,795
3,884
1,276
3,917
6,808
0
40,010
L
Vulcan
MLORD
Vulcan
11,054
4,703
29
273
10,557
3,635
360
2,821
7,693
50,017
0
W
14,199
5,536
0
3,210
11,406
4,820
8,059
7,317
4,011
0
66,296
L
Kuzenbo
P0ETlC
Kuzenbo
8,562
2,169
0
152
19,420
23,437
0
6,156
13,264
19,082
0
L
Ravana
11,531
1,928
0
1,390
15,025
9,659
0
4,291
10,678
0
32,143
W
9,664
3,442
826
2,866
13,412
6,485
2,132
5,893
7,401
0
26,560
W
Arachne
damUmad
Arachne
16,926
13,343
0
8,935
17,812
8,948
2,047
6,254
11,446
0
59,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,520
Gold Earned
48,313
328
Minions Killed
265
0
Camps Cleared
0
1,654,749
Distance Traveled
1,308,241
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,452
830
41
3
0
341,910
3
L
Sol
10,025
668
53
4
0
270,949
1
W
Morgan Le Fay
11,602
773
65
4
0
334,243
0
L
Ah Muzen Cab
10,205
680
77
5
0
233,104
9
L
Vulcan
10,036
669
71
5
0
258,923
0
W
Skadi
11,851
790
101
7
0
318,581
3
L
Kuzenbo
8,633
576
18
1
0
238,177
0
L
Ravana
9,414
628
46
3
0
307,088
3
W
Bastet
11,865
791
40
3
0
316,448
4
W
Arachne
12,750
850
81
5
0
343,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role