Player Matchup

Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Aoimaru
Xing Tian
Platinum III
Level 159
God Stats
9W - 5L
1,684 SR
Queue Stats
499W - 504L
1,809 MMR
Solo
Janus
Janus
Platinum V
ImStrixus
Janus
Platinum V
Level 144
God Stats
2W - 2L
1,675 SR
Queue Stats
188W - 189L
1,808 MMR
Solo
Artio
Artio
Platinum V
KaryuEND
Artio
Platinum V
Level 160
God Stats
4W - 5L
1,652 SR
Queue Stats
109W - 100L
1,847 MMR
Solo
Xbalanque
Xbalanque
Platinum V
TheSangromancer
Xbalanque
Platinum V
Level 160
God Stats
9W - 11L
1,153 SR
Queue Stats
155W - 154L
1,727 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,533 SR
1,738 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,567 SR
1,814 MMR
Terra
Terra
Gold III
AWSMFailure
Terra
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,591 MMR
Party 2
Agni
Agni
Platinum II
DRÀG0N
Agni
Platinum II
Level 160
God Stats
24W - 9L
1,774 SR
Queue Stats
291W - 275L
1,882 MMR
Party 2
Anhur
Anhur
Platinum III
GustavitoLastra
Anhur
Platinum III
Level 62
God Stats
27W - 24L
1,604 SR
Queue Stats
302W - 325L
1,697 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
iJaimes
Erlang Shen
Gold I
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 35L
1,911 MMR
Party 1
Achilles
Achilles
Platinum I
oLycan
Achilles
Platinum I
Level 159
God Stats
1W - 4L
1,455 SR
Queue Stats
258W - 248L
1,989 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
3 / 9 / 5
11,730
533
8,124
20,776
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Aoimaru
Xing Tian
14
2 / 6 / 4
9,786
445
6,469
21,971
22,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
ImStrixus
Janus
14
3 / 8 / 3
9,491
431
10,430
13,427
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
KaryuEND
Artio
18
2 / 3 / 0
11,230
510
7,578
20,079
24,563
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
TheSangromancer
Xbalanque
19
3 / 4 / 3
12,293
559
15,957
20,946
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneThothGebAtlas

VS

Bans
BastetCliodhnaCamazotzGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
12,231
556
6,539
20,469
25,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
DRÀG0N
Agni
19
3 / 2 / 9
13,623
619
17,771
8,932
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 3 / 2
13,510
614
12,665
18,059
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
iJaimes
Erlang Shen
20
11 / 3 / 5
13,990
636
21,035
19,581
14,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
oLycan
Achilles
20
4 / 3 / 7
13,643
620
15,288
25,706
30,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
13
Kills
29
30
Deaths
13
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
9
5
0.61
W
2
2
15
4.75
L
Xing Tian
Aoimaru
Xing Tian
2
6
4
0.67
W
Agni
DRÀG0N
Agni
3
2
9
3.75
W
9
3
2
3.33
L
Janus
ImStrixus
Janus
3
8
3
0.56
L
Artio
KaryuEND
Artio
2
3
0
0.67
L
Xbalanque
TheSangromancer
Xbalanque
3
4
3
1.13
W
Erlang Shen
iJaimes
Erlang Shen
11
3
5
4.5
W
Achilles
oLycan
Achilles
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,558
Damage
73,298
97,199
Taken
92,747
62,215
Mitigated
80,549
34,048
Healing
42,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,124
1,628
0
15,850
20,776
7,113
2,811
6,711
13,722
0
88,337
W
6,539
1,384
4,930
10,284
20,469
25,605
1,122
4,027
15,457
25,233
5,677
L
Xing Tian
Aoimaru
Xing Tian
6,469
362
0
1,882
21,971
22,744
0
7,667
13,905
22,082
0
W
Agni
DRÀG0N
Agni
17,771
1,360
0
3,193
8,932
3,203
4,968
2,703
6,063
103,254
0
W
12,665
6,150
0
6,619
18,059
7,114
9,312
5,688
12,225
0
83,924
L
Janus
ImStrixus
Janus
10,430
804
0
651
13,427
2,947
0
1,939
11,436
47,775
0
L
Artio
KaryuEND
Artio
7,578
685
774
8,747
20,079
24,563
0
2,467
17,556
79,574
0
L
Xbalanque
TheSangromancer
Xbalanque
15,957
6,479
0
6,144
20,946
4,848
0
4,805
16,029
0
88,179
W
Erlang Shen
iJaimes
Erlang Shen
21,035
9,369
0
8,169
19,581
14,222
1,763
6,134
13,185
0
119,107
W
Achilles
oLycan
Achilles
15,288
4,251
0
9,370
25,706
30,405
1,253
7,249
18,373
0
93,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,530
Gold Earned
66,997
583
Minions Killed
625
0
Camps Cleared
0
2,104,677
Distance Traveled
2,323,895
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,730
533
140
6
0
414,735
0
W
Terra
12,231
556
41
2
0
472,528
8
L
Xing Tian
9,786
445
31
1
0
434,241
7
W
Agni
13,623
619
177
8
0
453,255
13
W
Anhur
13,510
614
119
5
0
402,932
3
L
Janus
9,491
431
93
4
0
419,335
11
L
Artio
11,230
510
178
8
0
414,624
8
L
Xbalanque
12,293
559
141
6
0
421,742
6
W
Erlang Shen
13,990
636
137
6
0
495,451
8
W
Achilles
13,643
620
151
7
0
499,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role