Player Matchup

Danzaburou
Danzaburou
Azael7265
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,379 Elo+
Party 2
Mercury
Mercury
Nico1as328YT
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,363 Elo+
Party 2
Ymir
Ymir
wGTS JUGGERNAUT
Ymir
Level 69
God Stats
0W - 1L
1,493 SR
Queue Stats
3W - 5L
1,550 Elo+
Party 3
Agni
Agni
wGTS Nemesis
Agni
Level 108
God Stats
0W - 1L
1,759 SR
Queue Stats
6W - 6L
1,550 Elo+
Party 3
Chaac
Chaac
wGTS REDBIRD
Chaac
Level 6
God Stats
0W - 3L
1,763 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 55
1,603 SR
1,468 Elo+

VS

Team Averages
Level 77
1,607 SR
1,434 Elo+
Artio
Artio
LouieVruntZ
Artio
Level 86
God Stats
2W - 0L
1,526 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
PoloGangCrazy
Bellona
Level 104
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Sigmodial
Chaac
Level 43
God Stats
18W - 6L
1,822 SR
Queue Stats
219W - 232L
1,405 Elo+
Party 4
Agni
Agni
TCB Cee
Agni
Level 101
God Stats
3W - 3L
1,526 SR
Queue Stats
13W - 13L
1,379 Elo+
Party 1
Awilix
Awilix
Yovime-
Awilix
Level 53
God Stats
46W - 41L
1,516 SR
Queue Stats
197W - 205L
1,386 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azael7265
Danzaburou
7
0 / 4 / 0
5,079
391
3,020
5,167
1,373
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Nico1as328YT
Mercury
8
0 / 4 / 1
5,375
413
2,864
9,986
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 6 / 0
5,056
389
2,711
9,484
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 5 / 0
5,802
446
6,785
7,292
3,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 0
5,889
453
4,991
7,871
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,236
557
2,739
8,754
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
11
2 / 0 / 8
6,610
508
3,908
5,742
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Sigmodial
Chaac
13
5 / 1 / 4
7,808
601
7,787
10,665
5,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
TCB Cee
Agni
12
3 / 1 / 10
7,503
577
8,928
8,131
3,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Yovime-
Awilix
14
10 / 0 / 1
8,869
682
6,506
8,766
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
22
22
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Azael7265
Danzaburou
0
4
0
0
W
2
0
7
5.5
L
Mercury
Nico1as328YT
Mercury
0
4
1
0.13
W
Bellona
2
0
8
6
W
Chaac
Sigmodial
Chaac
5
1
4
7
W
Agni
TCB Cee
Agni
3
1
10
8
W
Awilix
Yovime-
Awilix
10
0
1
10.5
L
0
6
0
0
L
2
5
0
0.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,371
Damage
29,868
39,800
Taken
42,058
15,269
Mitigated
23,766
6,508
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Azael7265
Danzaburou
3,020
1,046
0
754
5,167
1,373
180
2,775
2,284
0
17,375
W
2,739
108
901
3,568
8,754
7,773
643
2,265
6,454
20,021
0
L
Mercury
Nico1as328YT
Mercury
2,864
898
0
2,717
9,986
2,732
0
1,461
8,489
0
22,545
W
Bellona
3,908
601
263
2,513
5,742
4,446
605
1,243
4,499
0
27,502
W
Chaac
Sigmodial
Chaac
7,787
1,844
0
3,599
10,665
5,234
1,242
1,617
8,770
0
45,275
W
Agni
TCB Cee
Agni
8,928
428
0
4,871
8,131
3,218
1,828
3,602
4,529
44,803
0
W
Awilix
Yovime-
Awilix
6,506
2,451
0
2,838
8,766
3,095
0
769
7,966
0
50,066
L
2,711
193
101
516
9,484
2,864
0
4,897
4,351
14,646
0
L
6,785
498
82
782
7,292
3,125
240
2,507
4,749
23,357
0
L
4,991
1,602
0
1,556
7,871
5,175
165
27
7,844
0
29,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
38,026
210
Minions Killed
346
0
Camps Cleared
0
1,221,720
Distance Traveled
1,402,853
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,079
391
44
3
0
195,707
2
W
Artio
7,236
557
28
2
0
256,653
1
L
Mercury
5,375
413
47
4
0
284,092
2
W
Bellona
6,610
508
49
4
0
271,758
0
W
Chaac
7,808
601
88
7
0
288,066
1
W
Agni
7,503
577
76
6
0
260,747
1
W
Awilix
8,869
682
105
8
0
325,629
1
L
Ymir
5,056
389
25
2
0
243,732
3
L
Agni
5,802
446
41
3
0
247,639
4
L
Chaac
5,889
453
53
4
0
250,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role