Player Matchup

Anubis
Anubis
ProTScope
Anubis
Level 28
God Stats
11W - 9L
1,538 SR
Queue Stats
66W - 109L
1,317 Elo+
Party 2
Bellona
Bellona
Soulcollector101
Bellona
Level 59
God Stats
14W - 12L
1,524 SR
Queue Stats
142W - 206L
1,348 Elo+
Party 2
Pele
Pele
pandoradeathbox
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 92L
1,231 Elo+
Party 2
Team Averages
Level 37
1,521 SR
1,298 Elo+

VS

Team Averages
Level 35
1,411 SR
1,288 Elo+
Sol
Sol
OutKast4050
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Ah Puch
Ah Puch
OutKast790
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Pele
Pele
uriosteguibemore
Pele
Level 18
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ProTScope
Anubis
16
8 / 0 / 17
10,708
892
9,296
9,895
4,116
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
17 / 5 / 9
11,825
985
19,733
15,111
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
5 / 5 / 19
10,386
866
7,850
12,603
3,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 2
9,253
771
9,327
13,503
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
OutKast790
Ah Puch
12
5 / 9 / 3
8,297
691
9,876
12,809
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 11 / 8
7,816
651
8,034
14,099
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
30
Kills
10
10
Deaths
30
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
L
Ah Puch
OutKast790
Ah Puch
5
9
3
0.72
W
Anubis
ProTScope
Anubis
8
0
17
16.5
W
17
5
9
4.3
W
5
5
19
2.9
L
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,879
Damage
27,237
37,609
Taken
40,411
20,076
Mitigated
7,917
12,889
Healing
3,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,327
1,327
0
1,285
13,503
3,053
0
3,183
9,961
24,721
1,324
L
Ah Puch
OutKast790
Ah Puch
9,876
260
0
1,116
12,809
2,311
0
2,712
9,976
20,731
0
W
Anubis
ProTScope
Anubis
9,296
114
408
6,654
9,895
4,116
539
4,177
5,718
39,068
0
W
19,733
6,267
433
2,037
15,111
12,266
226
8,667
6,444
0
39,742
W
7,850
1,859
0
3,357
12,603
3,694
326
6,677
5,926
0
22,581
L
8,034
1,024
0
1,161
14,099
2,553
0
3,618
10,240
0
21,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
25,366
142
Minions Killed
98
8
Camps Cleared
2
661,443
Distance Traveled
483,279
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,253
771
44
4
2
166,007
2
L
Ah Puch
8,297
691
25
2
0
159,116
0
W
Anubis
10,708
892
61
5
3
220,193
0
W
Bellona
11,825
985
38
3
4
218,104
0
W
Pele
10,386
866
43
4
1
223,146
4
L
Pele
7,816
651
29
2
0
158,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role