Player Matchup

Achilles
Achilles
AkariShiffer
Achilles
Level 146
God Stats
0W - 2L
1,206 SR
Queue Stats
111W - 111L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
Drewcasket
Baron Samedi
Level 37
God Stats
20W - 32L
1,520 SR
Queue Stats
62W - 79L
1,470 Elo+
Party 3
Artemis
Artemis
SavGod
Artemis
Level 69
God Stats
27W - 10L
2,047 SR
Queue Stats
140W - 112L
1,578 Elo+
Party 3
Thor
Thor
ThanatosShiffer
Thor
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 15L
1,429 Elo+
Party 2
Kuzenbo
Kuzenbo
natid4
Kuzenbo
Level 26
God Stats
24W - 21L
1,535 SR
Queue Stats
42W - 44L
1,416 Elo+
Party 3
Team Averages
Level 61
1,562 SR
1,477 Elo+

VS

Team Averages
Level 57
1,561 SR
1,509 Elo+
Zeus
Zeus
D-V0l4T1l3
Zeus
Level 44
God Stats
183W - 96L
1,735 SR
Queue Stats
473W - 446L
1,616 Elo+
Solo
Izanami
Izanami
Kimiko-kat
Izanami
Level 28
God Stats
3W - 5L
1,417 SR
Queue Stats
11W - 14L
1,421 Elo+
Party 1
Hel
Hel
UnLuhKey
Hel
Level 13
God Stats
9W - 16L
1,535 SR
Queue Stats
38W - 48L
1,554 Elo+
Party 4
Bacchus
Bacchus
Zelliox
Bacchus
Level 48
God Stats
9W - 5L
1,617 SR
Queue Stats
23W - 21L
1,545 Elo+
Party 4
Amaterasu
Amaterasu
vicecityXsnow
Amaterasu
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkariShiffer
Achilles
20
4 / 1 / 8
14,904
1,065
20,794
25,040
30,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Drewcasket
Baron Samedi
19
1 / 8 / 8
13,666
976
11,250
19,031
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
SavGod
Artemis
17
0 / 0 / 0
10,116
723
0
0
0
20
9 / 5 / 4
16,080
1,149
18,780
20,179
11,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
natid4
Kuzenbo
19
1 / 5 / 10
14,232
1,017
18,350
31,951
54,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

82

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 6
16,740
1,196
42,352
15,005
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Kimiko-kat
Izanami
20
1 / 5 / 6
13,408
958
9,247
16,113
6,256
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 4 / 9
13,920
994
11,895
13,141
9,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Zelliox
Bacchus
20
1 / 0 / 13
14,393
1,028
10,353
10,520
19,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
vicecityXsnow
Amaterasu
20
5 / 2 / 8
14,937
1,067
17,589
18,573
12,164
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
15
Kills
19
19
Deaths
15
30
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
AkariShiffer
Achilles
4
1
8
8
W
11
4
6
3.5
L
Baron Samedi
Drewcasket
Baron Samedi
1
8
8
0.63
W
Izanami
Kimiko-kat
Izanami
1
5
6
0.8
L
Artemis
SavGod
Artemis
0
0
0
0
L
9
5
4
2.2
W
1
4
9
1.38
W
Bacchus
Zelliox
Bacchus
1
0
13
7.5
L
Kuzenbo
natid4
Kuzenbo
1
5
10
1.2
W
Amaterasu
vicecityXsnow
Amaterasu
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,174
Damage
91,436
96,201
Taken
73,352
102,448
Mitigated
53,124
6,359
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AkariShiffer
Achilles
20,794
6,177
0
2,878
25,040
30,049
0
16,523
8,071
250
49,782
W
42,352
3,841
200
1,803
15,005
5,837
0
6,480
8,525
81,661
0
L
Baron Samedi
Drewcasket
Baron Samedi
11,250
1,995
904
2,046
19,031
5,888
0
12,466
6,527
24,573
0
W
Izanami
Kimiko-kat
Izanami
9,247
7,194
0
2,279
16,113
6,256
0
4,487
11,626
0
30,536
L
Artemis
SavGod
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
18,780
2,008
0
301
20,179
11,530
0
13,461
6,546
0
55,045
W
11,895
1,620
5,308
4,699
13,141
9,655
0
4,710
8,431
39,282
0
W
Bacchus
Zelliox
Bacchus
10,353
1,171
0
983
10,520
19,212
0
3,947
6,573
20,054
0
L
Kuzenbo
natid4
Kuzenbo
18,350
3,845
0
230
31,951
54,981
0
21,010
10,289
32,243
0
W
Amaterasu
vicecityXsnow
Amaterasu
17,589
9,476
0
2,975
18,573
12,164
0
10,177
8,396
0
45,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,998
Gold Earned
73,398
216
Minions Killed
310
9
Camps Cleared
13
1,073,413
Distance Traveled
1,374,649
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,904
1,065
73
5
2
299,486
0
W
Zeus
16,740
1,196
90
6
4
270,746
3
L
Baron Samedi
13,666
976
37
3
0
197,644
0
W
Izanami
13,408
958
71
5
5
240,597
0
L
Artemis
10,116
723
0
0
0
0
0
L
Thor
16,080
1,149
89
6
5
280,693
0
W
Hel
13,920
994
65
5
1
287,162
0
W
Bacchus
14,393
1,028
19
1
0
271,698
0
L
Kuzenbo
14,232
1,017
17
1
2
295,590
0
W
Amaterasu
14,937
1,067
65
5
3
304,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role