Player Matchup

Cabrakan
Cabrakan
Platinum I
DoctorC00chy
Cabrakan
Platinum I
Level 155
God Stats
10W - 6L
1,940 SR
Queue Stats
233W - 233L
2,021 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
ImInMyBag
Gilgamesh
Diamond V
Level 160
God Stats
10W - 12L
1,766 SR
Queue Stats
706W - 720L
1,914 MMR
Party 1
Nike
Nike
Masters
Rukinder
Nike
Masters
Level 142
God Stats
2W - 5L
1,555 SR
Queue Stats
933W - 780L
2,647 MMR
Solo
Thoth
Thoth
Masters
Tímebomb
Thoth
Masters
Level 110
God Stats
32W - 30L
1,729 SR
Queue Stats
413W - 362L
2,645 MMR
Solo
Ullr
Ullr
Platinum I
dragonballdurag
Ullr
Platinum I
Level 125
God Stats
21W - 19L
1,615 SR
Queue Stats
291W - 276L
1,824 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,721 SR
2,210 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,498 SR
2,058 MMR
Tsukuyomi
Tsukuyomi
Diamond II
 
Tsukuyomi
Diamond II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum IV
C0mpassi0n
Ganesha
Platinum IV
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
175W - 151L
1,832 MMR
Solo
Rama
Rama
Diamond I
HardToPlease
Rama
Diamond I
Level 80
God Stats
2W - 4L
1,249 SR
Queue Stats
78W - 72L
2,510 MMR
Solo
Fenrir
Fenrir
Masters
KINGMuFasa23
Fenrir
Masters
Level 156
God Stats
47W - 28L
1,703 SR
Queue Stats
635W - 587L
2,451 MMR
Solo
Ra
Ra
Diamond V
touchiii
Ra
Diamond V
Level 159
God Stats
10W - 8L
1,539 SR
Queue Stats
505W - 479L
1,995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DoctorC00chy
Cabrakan
14
5 / 6 / 4
9,083
505
5,155
15,046
19,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
ImInMyBag
Gilgamesh
15
4 / 4 / 2
9,135
508
8,365
15,866
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
17
6 / 4 / 2
10,506
584
10,385
15,354
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Tímebomb
Thoth
14
2 / 5 / 5
8,554
475
13,347
11,113
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 5
9,080
504
8,560
15,514
5,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ZeusCharybdisCliodhna

VS

Bans
KaliAh Muzen CabAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 5 / 8
10,054
559
13,036
14,746
6,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
C0mpassi0n
Ganesha
14
0 / 2 / 16
9,491
527
4,813
18,406
21,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
10 / 2 / 6
11,932
663
19,642
13,583
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
8 / 5 / 3
11,457
637
9,611
17,394
9,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 5 / 9
10,947
608
8,804
12,640
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
19
Kills
24
24
Deaths
19
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
5
8
1.4
W
Ganesha
C0mpassi0n
Ganesha
0
2
16
4
L
Cabrakan
DoctorC00chy
Cabrakan
5
6
4
1.17
W
10
2
6
6.5
L
Gilgamesh
ImInMyBag
Gilgamesh
4
4
2
1.25
W
Fenrir
8
5
3
1.9
L
Nike
6
4
2
1.75
L
Thoth
Tímebomb
Thoth
2
5
5
0.9
L
2
5
5
0.9
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,812
Damage
55,906
72,893
Taken
76,769
49,045
Mitigated
48,021
10,536
Healing
28,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,036
2,927
0
3,867
14,746
6,290
786
4,023
10,282
0
62,222
W
Ganesha
C0mpassi0n
Ganesha
4,813
266
0
3,356
18,406
21,995
113
3,870
14,469
19,030
0
L
Cabrakan
DoctorC00chy
Cabrakan
5,155
749
0
2,166
15,046
19,814
0
4,310
10,736
13,349
0
W
19,642
15,619
0
7,594
13,583
5,484
2,832
2,975
10,564
0
110,363
L
Gilgamesh
ImInMyBag
Gilgamesh
8,365
2,878
0
1,288
15,866
6,163
0
3,578
12,288
0
61,800
W
Fenrir
9,611
3,859
0
4,226
17,394
9,441
1,484
4,157
13,032
0
67,249
L
Nike
10,385
1,571
0
4,678
15,354
13,832
169
1,648
13,706
0
66,499
L
Thoth
Tímebomb
Thoth
13,347
517
0
1,417
11,113
3,637
0
2,091
9,022
69,104
0
L
8,560
3,826
0
987
15,514
5,599
146
1,990
13,524
0
65,353
W
8,804
999
5,137
4,292
12,640
4,811
1,124
6,665
5,937
96,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,358
Gold Earned
53,881
518
Minions Killed
555
0
Camps Cleared
0
1,711,786
Distance Traveled
1,746,534
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,054
559
111
6
0
361,580
7
W
Ganesha
9,491
527
4
0
0
355,999
10
L
Cabrakan
9,083
505
14
1
0
324,772
4
W
Rama
11,932
663
160
9
0
330,187
6
L
Gilgamesh
9,135
508
115
6
0
366,232
5
W
Fenrir
11,457
637
119
7
0
345,537
3
L
Nike
10,506
584
149
8
0
369,269
3
L
Thoth
8,554
475
119
7
0
327,286
6
L
Ullr
9,080
504
121
7
0
324,227
2
W
Ra
10,947
608
161
9
0
353,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role