Player Matchup

Xbalanque
Xbalanque
DarkSoul2219
Xbalanque
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 120L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
Jasper1517
Kuzenbo
Level 28
God Stats
5W - 5L
1,514 SR
Queue Stats
84W - 99L
1,459 Elo+
Party 1
Vulcan
Vulcan
VyrlektheDuck
Vulcan
Level 86
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 16L
1,743 Elo+
Party 1
Team Averages
Level 55
1,577 SR
1,577 Elo+

VS

Team Averages
Level 69
1,452 SR
1,306 Elo+
Ymir
Ymir
ChaosThunder54
Ymir
Level 81
God Stats
13W - 17L
1,443 SR
Queue Stats
115W - 161L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChiefBearkin
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
DarkDensetsu
Kukulkan
Level 120
God Stats
12W - 14L
1,414 SR
Queue Stats
18W - 29L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DarkSoul2219
Xbalanque
14
6 / 0 / 7
10,046
773
11,637
9,511
4,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Jasper1517
Kuzenbo
14
0 / 1 / 12
9,937
764
3,057
11,839
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 1 / 6
10,700
823
15,675
6,986
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
8,019
617
3,070
15,893
17,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ChiefBearkin
Tsukuyomi
11
2 / 11 / 0
7,714
593
2,336
12,748
4,175
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
DarkDensetsu
Kukulkan
13
0 / 0 / 2
7,951
612
10,313
4,945
1,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Tsukuyomi
ChiefBearkin
Tsukuyomi
2
11
0
0.18
L
Kukulkan
DarkDensetsu
Kukulkan
0
0
2
1
W
Xbalanque
DarkSoul2219
Xbalanque
6
0
7
9.5
W
Kuzenbo
Jasper1517
Kuzenbo
0
1
12
6
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
15,719
28,336
Taken
33,586
21,510
Mitigated
23,130
6,574
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,070
194
13
1,438
15,893
17,275
0
8,344
7,549
10,213
0
L
Tsukuyomi
ChiefBearkin
Tsukuyomi
2,336
224
87
1,046
12,748
4,175
0
7,390
5,358
0
9,384
L
Kukulkan
DarkDensetsu
Kukulkan
10,313
229
280
533
4,945
1,680
0
2,998
1,947
53,078
0
W
Xbalanque
DarkSoul2219
Xbalanque
11,637
2,250
0
1,563
9,511
4,213
1,488
5,428
4,083
0
55,218
W
Kuzenbo
Jasper1517
Kuzenbo
3,057
1,412
0
1,662
11,839
13,913
190
3,383
8,456
9,265
0
W
15,675
3,780
928
2,421
6,986
3,384
976
5,267
1,719
48,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
23,684
161
Minions Killed
137
10
Camps Cleared
0
774,833
Distance Traveled
583,269
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,019
617
17
1
0
197,710
0
L
Tsukuyomi
7,714
593
10
1
0
174,791
4
L
Kukulkan
7,951
612
110
8
0
210,768
2
W
Xbalanque
10,046
773
77
6
7
262,916
1
W
Kuzenbo
9,937
764
10
1
2
243,590
0
W
Vulcan
10,700
823
74
6
1
268,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role