Player Matchup

Chernobog
Chernobog
Knight_Renegade_
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,311 Elo+
Party 3
Serqet
Serqet
NicJackson187
Serqet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
504W - 595L
1,431 Elo+
Party 2
Xing Tian
Xing Tian
RonDog81
Xing Tian
Level 134
God Stats
1W - 3L
1,477 SR
Queue Stats
472W - 520L
1,398 Elo+
Party 2
Thoth
Thoth
jabberwocky_game
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,452 Elo+
Solo
Kali
Kali
mocnlight
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 94
1,495 SR
1,418 Elo+

VS

Team Averages
Level 97
1,553 SR
1,376 Elo+
Cliodhna
Cliodhna
Anosen
Cliodhna
Level 68
God Stats
2W - 0L
1,740 SR
Queue Stats
92W - 117L
1,390 Elo+
Solo
Arachne
Arachne
LordPenDragon117
Arachne
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 144L
1,373 Elo+
Solo
Hun Batz
Hun Batz
brent_gee
Hun Batz
Level 139
God Stats
4W - 5L
1,503 SR
Queue Stats
225W - 257L
1,379 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
miggysmalls1988
Ah Muzen Cab
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 169L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
mofukrsnuts156
Ah Puch
Level 108
God Stats
5W - 1L
1,522 SR
Queue Stats
174W - 200L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
3 / 4 / 4
7,302
811
7,828
7,145
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 8 / 4
6,709
745
4,220
11,282
8,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
RonDog81
Xing Tian
13
1 / 4 / 4
7,287
810
1,920
10,425
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 5 / 5
6,546
727
4,169
6,817
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
10
0 / 6 / 1
6,043
671
1,110
6,993
1,776
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anosen
Cliodhna
16
7 / 3 / 12
9,457
1,051
9,341
7,328
2,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
9 / 2 / 11
9,096
1,011
8,507
7,537
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
brent_gee
Hun Batz
14
4 / 2 / 16
8,365
929
8,939
10,807
3,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
miggysmalls1988
Ah Muzen Cab
15
6 / 2 / 12
8,727
970
7,046
5,850
2,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
1 / 1 / 13
7,890
877
3,302
2,902
702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
6
Kills
27
27
Deaths
10
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Anosen
Cliodhna
7
3
12
4.33
L
Chernobog
3
4
4
1.25
W
9
2
11
7.25
L
2
8
4
0.5
L
Xing Tian
RonDog81
Xing Tian
1
4
4
0.75
W
Hun Batz
brent_gee
Hun Batz
4
2
16
6
L
0
5
5
0.5
W
Ah Muzen Cab
miggysmalls1988
Ah Muzen Cab
6
2
12
6
L
Kali
0
6
1
0.08
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
37,135
42,662
Taken
34,424
22,012
Mitigated
12,452
5,736
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Anosen
Cliodhna
9,341
602
389
1,186
7,328
2,654
636
1,178
6,150
0
22,153
L
Chernobog
7,828
2,913
0
674
7,145
2,805
0
137
7,008
0
20,193
W
8,507
6,723
986
2,011
7,537
3,122
1,189
1,046
6,335
0
14,912
L
4,220
594
86
1,127
11,282
8,046
0
817
10,465
0
8,216
L
Xing Tian
RonDog81
Xing Tian
1,920
125
252
1,653
10,425
7,592
0
1,060
9,365
10,382
0
W
Hun Batz
brent_gee
Hun Batz
8,939
640
823
3,250
10,807
3,710
501
2,692
7,869
0
21,962
L
4,169
492
261
1,215
6,817
1,793
0
287
6,530
13,317
0
W
Ah Muzen Cab
miggysmalls1988
Ah Muzen Cab
7,046
3,227
279
779
5,850
2,264
1,542
950
4,900
0
16,102
L
Kali
1,110
0
65
403
6,993
1,776
0
1,001
5,992
0
3,161
W
3,302
383
801
740
2,902
702
1,413
223
2,049
9,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
43,535
79
Minions Killed
94
0
Camps Cleared
0
721,348
Distance Traveled
960,731
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,457
1,051
30
3
0
200,443
0
L
Chernobog
7,302
811
31
3
0
159,557
0
W
Arachne
9,096
1,011
12
1
0
220,819
0
L
Serqet
6,709
745
9
1
0
149,210
1
L
Xing Tian
7,287
810
11
1
0
159,437
0
W
Hun Batz
8,365
929
13
1
0
193,449
3
L
Thoth
6,546
727
24
3
0
133,542
0
W
Ah Muzen Cab
8,727
970
27
3
0
174,057
0
L
Kali
6,043
671
4
0
0
119,602
0
W
Ah Puch
7,890
877
12
1
0
171,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role