Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KinG_Midas24
Mulan
Level 143
God Stats
6W - 1L
1,852 SR
Queue Stats
178W - 143L
1,632 Elo+
Party 1
Sol
Sol
PartySnackss
Sol
Level 60
God Stats
4W - 4L
1,336 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 1
Chaac
Chaac
Some1youKnow96
Chaac
Level 124
God Stats
5W - 1L
1,531 SR
Queue Stats
17W - 19L
1,252 Elo+
Party 1
Skadi
Skadi
glaev
Skadi
Level 28
God Stats
52W - 9L
2,012 SR
Queue Stats
62W - 14L
1,791 Elo+
Party 1
Team Averages
Level 96
1,646 SR
1,485 Elo+

VS

Team Averages
Level 62
1,457 SR
1,479 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Erickoss999
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 2
Loki
Loki
Galien105
Loki
Level 56
God Stats
3W - 4L
1,406 SR
Queue Stats
29W - 25L
1,562 Elo+
Party 3
Athena
Athena
TortuMau145
Athena
Level 87
God Stats
2W - 2L
1,381 SR
Queue Stats
60W - 44L
1,545 Elo+
Party 3
Ymir
Ymir
enano848
Ymir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 1 / 3
6,051
605
2,511
7,450
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 0 / 5
5,902
590
4,534
6,013
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 3
5,917
592
5,689
3,603
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 2 / 4
6,114
611
3,938
7,696
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
glaev
Skadi
12
9 / 0 / 0
7,438
744
7,369
5,193
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 3 / 0
5,779
578
2,261
7,351
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,372
537
4,033
7,207
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
8
1 / 4 / 0
4,859
486
4,075
7,603
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
7
0 / 3 / 0
4,644
464
2,608
7,558
3,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
3
0 / 3 / 0
3,636
364
196
2,854
119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
3
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
3
3.5
L
Aphrodite
 
Aphrodite
1
3
0
0.33
L
1
2
1
0.75
L
Loki
1
4
0
0.25
W
2
0
5
4.5
W
1
0
3
2.5
W
1
2
4
1.5
L
Athena
0
3
0
0
L
Ymir
0
3
0
0
W
Skadi
glaev
Skadi
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
13,173
29,955
Taken
32,573
12,942
Mitigated
13,072
13,677
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,511
1,885
0
3,590
7,450
2,137
399
870
6,580
0
34,330
L
Aphrodite
 
Aphrodite
2,261
150
846
3,959
7,351
2,480
0
3,049
4,278
34,231
0
L
4,033
683
0
2,111
7,207
5,572
156
0
6,974
3,319
19,638
L
Loki
4,075
899
0
2,318
7,603
1,553
0
757
6,780
0
21,851
W
4,534
980
36
1,414
6,013
2,701
0
2,072
3,696
0
13,411
W
5,689
2,666
0
2,450
3,603
1,182
1,096
1,023
2,580
25,956
4,921
W
3,938
1,029
0
4,009
7,696
5,327
818
872
6,540
0
23,305
L
Athena
2,608
446
437
1,230
7,558
3,348
0
1,094
6,464
16,260
0
L
Ymir
196
0
0
75
2,854
119
0
0
2,854
1,816
0
W
Skadi
glaev
Skadi
7,369
3,565
0
2,178
5,193
1,595
358
1,100
4,093
0
46,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
24,290
284
Minions Killed
219
0
Camps Cleared
0
1,042,181
Distance Traveled
898,494
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,051
605
74
7
0
218,207
3
L
Aphrodite
5,779
578
80
8
0
183,773
4
L
Chaac
5,372
537
55
6
0
189,354
1
L
Loki
4,859
486
48
5
0
214,961
1
W
Mulan
5,902
590
18
2
0
228,863
1
W
Sol
5,917
592
64
6
0
197,673
2
W
Chaac
6,114
611
47
5
0
200,584
0
L
Athena
4,644
464
34
3
0
193,209
2
L
Ymir
3,636
364
2
0
0
117,197
0
W
Skadi
7,438
744
81
8
0
196,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role