Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
 
Kali
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
J4k3Jake
Apollo
Platinum III
Level 144
God Stats
10W - 8L
1,648 SR
Queue Stats
511W - 509L
1,710 MMR
Solo
Achilles
Achilles
Gold II
RYCON1134
Achilles
Gold II
Level 135
God Stats
13W - 15L
1,703 SR
Queue Stats
161W - 157L
1,704 MMR
Solo
Ganesha
Ganesha
Gold IV
Supernaru64
Ganesha
Gold IV
Level 148
God Stats
1W - 2L
1,582 SR
Queue Stats
48W - 49L
1,683 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,586 SR
1,619 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,472 SR
1,698 MMR
Gilgamesh
Gilgamesh
Gold IV
C0MiCguy
Gilgamesh
Gold IV
Level 124
God Stats
2W - 3L
1,552 SR
Queue Stats
29W - 29L
1,600 MMR
Party 2
Bellona
Bellona
Platinum IV
GatorGussy
Bellona
Platinum IV
Level 129
God Stats
2W - 1L
1,308 SR
Queue Stats
32W - 30L
1,864 MMR
Party 2
Medusa
Medusa
Gold II
LummoxDUDE
Medusa
Gold II
Level 153
God Stats
4W - 6L
1,500 SR
Queue Stats
80W - 66L
1,673 MMR
Party 1
Athena
Athena
Gold II
SqwackArmy
Athena
Gold II
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 66L
1,673 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum V
Wolf0fEloStreet
Baba Yaga
Platinum V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 7 / 2
9,910
496
11,241
14,613
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
 
Kali
16
3 / 6 / 1
9,835
492
5,450
20,224
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
J4k3Jake
Apollo
18
1 / 6 / 1
10,817
541
9,920
18,242
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RYCON1134
Achilles
15
0 / 6 / 2
9,258
463
10,154
19,525
21,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Supernaru64
Ganesha
12
0 / 7 / 3
8,108
405
4,094
19,288
18,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CliodhnaGebThothCharybdis

VS

Bans
BastetMulanAtlasYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C0MiCguy
Gilgamesh
19
8 / 1 / 16
12,818
641
16,167
18,098
14,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
GatorGussy
Bellona
17
7 / 1 / 9
12,548
627
12,275
18,000
18,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
LummoxDUDE
Medusa
20
10 / 2 / 10
14,155
708
22,057
13,453
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
SqwackArmy
Athena
15
1 / 2 / 18
11,260
563
5,976
18,306
22,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
Wolf0fEloStreet
Baba Yaga
20
6 / 0 / 16
13,462
673
18,695
13,852
5,806
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
6
Kills
32
32
Deaths
6
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
2
0.43
L
Kali
 
Kali
3
6
1
0.58
W
Gilgamesh
C0MiCguy
Gilgamesh
8
1
16
16
W
Bellona
GatorGussy
Bellona
7
1
9
11.5
L
Apollo
J4k3Jake
Apollo
1
6
1
0.25
W
Medusa
LummoxDUDE
Medusa
10
2
10
7.5
L
Achilles
RYCON1134
Achilles
0
6
2
0.17
W
Athena
SqwackArmy
Athena
1
2
18
5
L
Ganesha
Supernaru64
Ganesha
0
7
3
0.21
W
Baba Yaga
Wolf0fEloStreet
Baba Yaga
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,859
Damage
75,170
91,892
Taken
81,709
59,314
Mitigated
65,672
14,840
Healing
29,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,241
331
67
1,952
14,613
4,701
0
5,103
9,510
80,519
0
L
Kali
 
Kali
5,450
1,716
0
2,425
20,224
8,777
507
4,521
15,317
0
66,070
W
Gilgamesh
C0MiCguy
Gilgamesh
16,167
5,032
0
4,089
18,098
14,445
2,422
3,796
14,302
0
94,795
W
Bellona
GatorGussy
Bellona
12,275
5,217
0
9,635
18,000
18,115
1,466
2,239
15,761
0
61,266
L
Apollo
J4k3Jake
Apollo
9,920
5,478
0
4,154
18,242
6,327
3,496
4,108
14,134
0
96,694
W
Medusa
LummoxDUDE
Medusa
22,057
11,801
0
7,288
13,453
5,214
6,190
2,562
10,891
0
124,674
L
Achilles
RYCON1134
Achilles
10,154
2,059
0
3,990
19,525
21,157
0
4,721
14,804
0
54,065
W
Athena
SqwackArmy
Athena
5,976
1,764
0
2,281
18,306
22,092
295
4,119
12,478
20,187
0
L
Ganesha
Supernaru64
Ganesha
4,094
356
0
2,252
19,288
18,352
0
6,218
13,070
17,290
0
W
Baba Yaga
Wolf0fEloStreet
Baba Yaga
18,695
1,640
0
6,145
13,852
5,806
4,219
4,966
8,886
108,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
64,243
590
Minions Killed
582
0
Camps Cleared
0
1,938,810
Distance Traveled
2,171,818
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,910
496
142
7
0
376,708
3
L
Kali
9,835
492
127
6
0
407,527
3
W
Gilgamesh
12,818
641
107
5
0
459,325
7
W
Bellona
12,548
627
114
6
0
421,916
6
L
Apollo
10,817
541
199
10
0
388,210
8
W
Medusa
14,155
708
171
9
0
415,119
9
L
Achilles
9,258
463
115
6
0
367,259
4
W
Athena
11,260
563
23
1
0
441,406
3
L
Ganesha
8,108
405
7
0
0
399,106
11
W
Baba Yaga
13,462
673
167
8
0
434,052
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role