Player Matchup

Ne Zha
Ne Zha
ClownGame
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,595 Elo+
Party 1
Thanatos
Thanatos
LG Sweet YT
Thanatos
Level 68
God Stats
16W - 11L
1,625 SR
Queue Stats
513W - 459L
1,563 Elo+
Solo
Anubis
Anubis
MaGiCsQuIrReL4
Anubis
Level 158
God Stats
2W - 0L
1,875 SR
Queue Stats
7W - 7L
1,397 Elo+
Party 1
Shiva
Shiva
TheAlaskan76
Shiva
Level 127
God Stats
2W - 3L
1,248 SR
Queue Stats
72W - 94L
1,485 Elo+
Solo
Sol
Sol
bstruck28
Sol
Level 108
God Stats
1W - 1L
1,254 SR
Queue Stats
155W - 143L
1,559 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,520 Elo+

VS

Team Averages
Level 97
1,416 SR
1,519 Elo+
Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Comunista18
Zhong Kui
Level 126
God Stats
8W - 7L
1,485 SR
Queue Stats
187W - 171L
1,572 Elo+
Party 3
Ymir
Ymir
Mizzards_vzla
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 116L
1,483 Elo+
Party 2
Horus
Horus
Sans1o1
Horus
Level 124
God Stats
3W - 6L
1,284 SR
Queue Stats
125W - 114L
1,613 Elo+
Party 3
Neith
Neith
walter_akihiko1
Neith
Level 41
God Stats
3W - 8L
1,309 SR
Queue Stats
187W - 230L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ClownGame
Ne Zha
10
3 / 1 / 9
6,746
613
4,660
8,926
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
LG Sweet YT
Thanatos
12
6 / 2 / 5
7,047
641
8,246
7,139
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
8 / 1 / 2
7,237
658
9,670
8,316
4,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 2
7,034
639
8,400
10,168
4,603
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 5
7,238
658
5,745
5,275
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 4 / 1
5,828
530
5,969
6,984
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Comunista18
Zhong Kui
8
0 / 6 / 2
5,051
459
6,642
11,655
3,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 7 / 1
4,320
393
1,200
10,804
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Sans1o1
Horus
10
1 / 3 / 0
5,734
521
4,955
13,093
5,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 1
6,450
586
4,422
7,112
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
24
Kills
6
6
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
1
0.63
W
Ne Zha
ClownGame
Ne Zha
3
1
9
7.5
L
Zhong Kui
Comunista18
Zhong Kui
0
6
2
0.17
W
Thanatos
LG Sweet YT
Thanatos
6
2
5
4.25
W
8
1
2
9
L
0
7
1
0.07
L
Horus
Sans1o1
Horus
1
3
0
0.33
W
2
1
2
3
W
5
1
5
7.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
23,188
39,824
Taken
49,648
20,124
Mitigated
15,951
14,201
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,969
1,478
0
1,711
6,984
1,562
0
1,971
5,013
0
30,613
W
Ne Zha
ClownGame
Ne Zha
4,660
2,330
0
1,860
8,926
7,372
0
2,644
6,282
0
20,404
L
Zhong Kui
Comunista18
Zhong Kui
6,642
426
96
3,621
11,655
3,971
741
4,879
6,776
29,314
0
W
Thanatos
LG Sweet YT
Thanatos
8,246
2,264
0
5,674
7,139
2,719
0
1,564
5,415
0
33,887
W
9,670
817
0
3,546
8,316
4,207
228
3,298
5,018
51,616
0
L
1,200
321
0
374
10,804
3,319
0
4,911
5,893
10,224
0
L
Horus
Sans1o1
Horus
4,955
2,142
43
5,567
13,093
5,228
0
0
13,093
0
34,133
W
8,400
2,318
0
1,069
10,168
4,603
0
0
10,168
0
46,812
W
5,745
2,163
0
2,052
5,275
1,223
0
336
4,778
39,393
5,987
L
4,422
1,549
0
1,755
7,112
1,871
0
3,111
4,001
0
34,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
27,383
352
Minions Killed
262
0
Camps Cleared
0
1,070,304
Distance Traveled
1,017,425
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,828
530
59
5
0
240,497
4
W
Ne Zha
6,746
613
20
2
0
228,187
6
L
Zhong Kui
5,051
459
46
4
0
202,175
3
W
Thanatos
7,047
641
55
5
0
240,818
1
W
Anubis
7,237
658
98
9
0
187,717
3
L
Ymir
4,320
393
16
1
0
189,391
3
L
Horus
5,734
521
73
7
0
193,933
0
W
Shiva
7,034
639
89
8
0
203,868
2
W
Sol
7,238
658
90
8
0
209,714
0
L
Neith
6,450
586
68
6
0
191,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role