Player Matchup

Khepri
Khepri
AtomicCosmic713
Khepri
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 68L
1,552 Elo+
Party 3
Raijin
Raijin
DARKARDI
Raijin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
DajjaI
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,835 Elo+
Party 3
Neith
Neith
NGirgha
Neith
Level 98
God Stats
6W - 8L
1,271 SR
Queue Stats
123W - 130L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
StalkerHeberx
Hou Yi
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 130L
1,478 Elo+
Party 1
Team Averages
Level 103
1,454 SR
1,571 Elo+

VS

Team Averages
Level 116
1,440 SR
1,502 Elo+
Medusa
Medusa
Bakedpotato155
Medusa
Level 65
God Stats
3W - 1L
1,074 SR
Queue Stats
122W - 113L
1,530 Elo+
Solo
Poseidon
Poseidon
GBPNevik
Poseidon
Level 139
God Stats
2W - 2L
1,546 SR
Queue Stats
47W - 34L
1,637 Elo+
Solo
Erlang Shen
Erlang Shen
KidBoiBoi
Erlang Shen
Level 116
God Stats
15W - 5L
1,489 SR
Queue Stats
569W - 617L
1,367 Elo+
Solo
Discordia
Discordia
Mirthras
Discordia
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,443 Elo+
Party 2
Bastet
Bastet
XX NEW DUDE XX
Bastet
Level 160
God Stats
2W - 2L
1,593 SR
Queue Stats
81W - 80L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 8
8,819
802
4,524
14,516
16,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
DARKARDI
Raijin
16
4 / 7 / 4
9,820
893
13,455
12,523
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
DajjaI
Xing Tian
15
2 / 4 / 7
8,371
761
7,193
14,101
14,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
NGirgha
Neith
13
4 / 6 / 4
8,341
758
4,795
9,240
3,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 4
8,156
741
8,351
11,612
4,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 14
10,458
951
11,704
8,606
3,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
GBPNevik
Poseidon
17
5 / 3 / 11
10,210
928
10,652
9,015
3,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
KidBoiBoi
Erlang Shen
16
6 / 5 / 13
10,366
942
9,158
13,530
11,318
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Mirthras
Discordia
16
3 / 2 / 14
9,213
838
9,786
6,367
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 2 / 14
10,804
982
15,729
12,745
5,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
14
Kills
32
32
Deaths
14
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
8
2
14
7.5
L
Raijin
DARKARDI
Raijin
4
7
4
0.86
L
Xing Tian
DajjaI
Xing Tian
2
4
7
1.38
W
Poseidon
GBPNevik
Poseidon
5
3
11
3.5
W
Erlang Shen
KidBoiBoi
Erlang Shen
6
5
13
2.5
W
Discordia
Mirthras
Discordia
3
2
14
5
L
Neith
NGirgha
Neith
4
6
4
1
L
2
8
4
0.5
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,318
Damage
57,029
61,992
Taken
50,263
44,577
Mitigated
26,100
11,462
Healing
18,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,524
505
889
1,229
14,516
16,957
0
3,769
10,747
8,377
0
W
11,704
4,111
1,340
2,390
8,606
3,612
2,957
5,379
3,031
0
25,321
L
Raijin
DARKARDI
Raijin
13,455
742
1,196
1,608
12,523
5,397
0
2,755
9,768
31,117
0
L
Xing Tian
DajjaI
Xing Tian
7,193
373
1,155
1,477
14,101
14,739
0
6,057
8,044
10,350
0
W
Poseidon
GBPNevik
Poseidon
10,652
691
0
1,944
9,015
3,392
1,938
4,436
4,467
37,449
0
W
Erlang Shen
KidBoiBoi
Erlang Shen
9,158
3,869
2,041
4,081
13,530
11,318
48
5,983
7,325
0
13,144
W
Discordia
Mirthras
Discordia
9,786
105
66
539
6,367
2,379
296
2,775
3,516
15,076
0
L
Neith
NGirgha
Neith
4,795
1,309
847
1,184
9,240
3,024
0
4,045
5,195
0
12,544
L
8,351
2,557
674
1,203
11,612
4,460
0
3,812
7,800
0
16,710
W
15,729
2,404
1,628
4,187
12,745
5,399
906
5,721
6,752
0
23,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,507
Gold Earned
51,051
101
Minions Killed
130
0
Camps Cleared
0
985,185
Distance Traveled
1,161,349
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,819
802
4
0
0
207,091
0
W
Medusa
10,458
951
35
3
0
248,929
0
L
Raijin
9,820
893
43
4
0
182,355
2
L
Xing Tian
8,371
761
8
1
0
221,101
0
W
Poseidon
10,210
928
61
6
0
233,897
2
W
Erlang Shen
10,366
942
7
1
0
200,035
0
W
Discordia
9,213
838
6
1
0
221,256
0
L
Neith
8,341
758
29
3
0
195,592
0
L
Hou Yi
8,156
741
17
2
0
179,046
0
W
Bastet
10,804
982
21
2
0
257,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role