Player Matchup

Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Platinum V
ItsStormGod
Merlin
Platinum V
Level 160
God Stats
6W - 6L
1,857 SR
Queue Stats
319W - 304L
1,766 MMR
Party 3
Cupid
Cupid
Diamond V
Nongrinder
Cupid
Diamond V
Level 67
God Stats
7W - 3L
1,500 SR
Queue Stats
126W - 125L
1,887 MMR
Solo
Serqet
Serqet
Gold IV
iJaimes
Serqet
Gold IV
Level 101
God Stats
6W - 0L
1,851 SR
Queue Stats
58W - 35L
1,820 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
oLycan
Erlang Shen
Platinum II
Level 159
God Stats
5W - 4L
1,390 SR
Queue Stats
258W - 248L
1,898 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,620 SR
1,774 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,544 SR
1,864 MMR
Atlas
Atlas
Platinum I
FluffyCakeBall
Atlas
Platinum I
Level 156
God Stats
2W - 4L
1,576 SR
Queue Stats
532W - 524L
1,842 MMR
Solo
Hercules
Hercules
Platinum V
Rejektion
Hercules
Platinum V
Level 102
God Stats
25W - 25L
1,459 SR
Queue Stats
311W - 286L
1,771 MMR
Party 1
Loki
Loki
Platinum III
TablePepper
Loki
Platinum III
Level 152
God Stats
18W - 11L
1,728 SR
Queue Stats
95W - 83L
1,840 MMR
Solo
Cernunnos
Cernunnos
Platinum II
gume29
Cernunnos
Platinum II
Level 160
God Stats
10W - 8L
1,522 SR
Queue Stats
295W - 304L
1,907 MMR
Solo
Tiamat
Tiamat
Diamond V
szax
Tiamat
Diamond V
Level 160
God Stats
3W - 5L
1,435 SR
Queue Stats
245W - 238L
1,960 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 0 / 7
6,118
556
3,899
7,189
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
13
4 / 0 / 1
7,133
648
4,982
2,831
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
12
4 / 0 / 1
7,530
685
5,186
4,059
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
iJaimes
Serqet
11
4 / 0 / 5
6,344
577
4,881
5,864
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
oLycan
Erlang Shen
12
0 / 0 / 3
6,752
614
3,728
5,503
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
JanusKaliGilgamesh

VS

Bans
BastetPersephoneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,669
424
1,519
9,763
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Rejektion
Hercules
11
0 / 2 / 0
5,874
534
2,877
7,200
2,645
9
0 / 1 / 0
5,132
467
1,886
5,482
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
gume29
Cernunnos
9
0 / 4 / 0
5,452
496
3,912
6,062
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
szax
Tiamat
11
0 / 3 / 0
5,822
529
2,728
6,735
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
13
Kills
0
0
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
7
4.5
L
0
3
0
0
W
Merlin
4
0
1
4.5
W
Cupid
4
0
1
4.5
L
Hercules
Rejektion
Hercules
0
2
0
0
L
0
1
0
0
L
Cernunnos
gume29
Cernunnos
0
4
0
0
W
Serqet
iJaimes
Serqet
4
0
5
6.5
W
Erlang Shen
oLycan
Erlang Shen
0
0
3
1.5
L
Tiamat
szax
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,676
Damage
12,922
25,446
Taken
35,242
12,544
Mitigated
12,975
9,250
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,899
639
0
1,759
7,189
5,766
0
2,581
4,448
10,588
2,353
L
1,519
711
0
2,085
9,763
4,301
0
3,779
5,877
14,050
0
W
Merlin
4,982
709
0
1,242
2,831
910
0
678
2,135
54,411
0
W
Cupid
5,186
2,896
69
2,069
4,059
1,022
0
105
3,954
0
49,220
L
Hercules
Rejektion
Hercules
2,877
1,196
0
2,210
7,200
2,645
0
0
7,056
0
35,436
L
1,886
439
0
2,821
5,482
1,231
0
400
4,927
0
28,558
L
Cernunnos
gume29
Cernunnos
3,912
2,115
0
1,180
6,062
1,713
0
576
5,486
0
37,120
W
Serqet
iJaimes
Serqet
4,881
1,614
0
669
5,864
2,007
0
683
5,021
0
32,147
W
Erlang Shen
oLycan
Erlang Shen
3,728
1,949
0
3,442
5,503
2,839
0
0
5,503
0
41,646
L
Tiamat
szax
Tiamat
2,728
308
0
1,884
6,735
3,085
52
3,333
3,402
36,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
26,949
407
Minions Killed
339
0
Camps Cleared
0
1,137,453
Distance Traveled
1,070,061
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,118
556
21
2
0
211,456
7
L
Atlas
4,669
424
18
2
0
211,299
0
W
Merlin
7,133
648
130
12
0
216,966
3
W
Cupid
7,530
685
103
9
0
196,016
6
L
Hercules
5,874
534
82
7
0
212,607
0
L
Loki
5,132
467
71
6
0
257,875
0
L
Cernunnos
5,452
496
78
7
0
190,082
5
W
Serqet
6,344
577
54
5
0
266,576
6
W
Erlang Shen
6,752
614
99
9
0
246,439
4
L
Tiamat
5,822
529
90
8
0
198,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role