Player Matchup

Cernunnos
Cernunnos
Axz13
Cernunnos
Level 88
God Stats
43W - 42L
1,579 SR
Queue Stats
308W - 267L
1,499 Elo+
Party 1
Kali
Kali
BossWarlockGuy
Kali
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,506 Elo+
Party 2
Athena
Athena
Cody6493pc
Athena
Level 44
God Stats
6W - 5L
1,717 SR
Queue Stats
220W - 187L
1,517 Elo+
Party 1
Thor
Thor
LynXoo
Thor
Level 125
God Stats
33W - 37L
1,502 SR
Queue Stats
244W - 224L
1,550 Elo+
Party 2
Cabrakan
Cabrakan
itzthyhazardz
Cabrakan
Level 128
God Stats
4W - 4L
1,625 SR
Queue Stats
201W - 174L
1,538 Elo+
Party 2
Team Averages
Level 82
1,585 SR
1,522 Elo+

VS

Team Averages
Level 80
1,501 SR
1,472 Elo+
Artemis
Artemis
GerrySuperPa021
Artemis
Level 89
God Stats
14W - 13L
1,560 SR
Queue Stats
170W - 175L
1,437 Elo+
Solo
Zeus
Zeus
Insideoutoreo_98
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 118L
1,499 Elo+
Party 3
Kali
Kali
ccmixcoatl
Kali
Level 147
God Stats
8W - 9L
1,383 SR
Queue Stats
453W - 512L
1,417 Elo+
Solo
Bacchus
Bacchus
jimmyweava23
Bacchus
Level 108
God Stats
4W - 7L
1,500 SR
Queue Stats
389W - 355L
1,497 Elo+
Party 3
King Arthur
King Arthur
mrgoob1209
King Arthur
Level 28
God Stats
8W - 10L
1,562 SR
Queue Stats
229W - 210L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Axz13
Cernunnos
17
0 / 1 / 9
10,714
487
9,738
13,306
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 6
10,011
455
4,225
18,681
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Cody6493pc
Athena
15
1 / 2 / 13
10,413
473
8,229
20,736
24,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
LynXoo
Thor
19
9 / 0 / 6
11,931
542
16,276
16,222
21,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
itzthyhazardz
Cabrakan
19
15 / 5 / 6
12,170
553
26,056
15,428
11,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 6
9,283
422
10,113
15,680
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 10 / 3
9,986
454
13,356
13,817
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 4
9,479
431
6,026
17,695
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
jimmyweava23
Bacchus
12
2 / 3 / 6
8,503
387
9,582
18,169
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
mrgoob1209
King Arthur
17
1 / 3 / 2
10,478
476
8,474
21,153
15,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
26
Kills
11
11
Deaths
26
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Axz13
Cernunnos
0
1
9
4.5
W
1
3
6
1.33
W
Athena
Cody6493pc
Athena
1
2
13
3.75
L
0
6
6
0.5
L
7
10
3
0.85
W
Thor
LynXoo
Thor
9
0
6
12
L
1
4
4
0.75
W
Cabrakan
itzthyhazardz
Cabrakan
15
5
6
3.6
L
Bacchus
jimmyweava23
Bacchus
2
3
6
1.67
L
King Arthur
mrgoob1209
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,524
Damage
47,551
84,373
Taken
86,514
69,936
Mitigated
50,789
25,947
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Axz13
Cernunnos
9,738
4,315
0
5,009
13,306
5,066
2,051
2,888
10,384
0
90,338
W
4,225
2,622
0
8,383
18,681
7,646
1,352
3,243
15,387
0
63,299
W
Athena
Cody6493pc
Athena
8,229
2,118
579
5,147
20,736
24,202
22
7,797
12,680
34,070
3,384
L
10,113
3,947
0
4,760
15,680
5,114
0
6,784
8,750
0
67,035
L
13,356
2,974
0
469
13,817
5,056
0
8,404
5,075
46,468
0
W
Thor
LynXoo
Thor
16,276
4,183
0
4,530
16,222
21,518
281
2,487
13,691
0
77,030
L
6,026
3,180
0
7,651
17,695
6,122
0
5,225
12,370
0
64,794
W
Cabrakan
itzthyhazardz
Cabrakan
26,056
3,592
0
2,299
15,428
11,504
267
5,864
9,293
70,247
0
L
Bacchus
jimmyweava23
Bacchus
9,582
1,304
465
3,528
18,169
19,399
0
7,337
10,644
23,373
0
L
King Arthur
mrgoob1209
King Arthur
8,474
915
0
2,582
21,153
15,098
0
5,379
15,629
0
75,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,239
Gold Earned
47,729
531
Minions Killed
506
0
Camps Cleared
0
1,976,166
Distance Traveled
1,867,768
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,714
487
151
7
0
381,206
4
W
Kali
10,011
455
110
5
0
397,090
0
W
Athena
10,413
473
55
3
0
402,364
6
L
Artemis
9,283
422
117
5
0
359,617
2
L
Zeus
9,986
454
82
4
0
319,756
4
W
Thor
11,931
542
127
6
0
404,042
9
L
Kali
9,479
431
124
6
0
407,346
2
W
Cabrakan
12,170
553
88
4
0
391,464
3
L
Bacchus
8,503
387
25
1
0
389,287
2
L
King Arthur
10,478
476
158
7
0
391,762
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role