Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GingerlyKing
Merlin
Level 159
God Stats
4W - 9L
1,505 SR
Queue Stats
218W - 227L
1,553 Elo+
Solo
Da Ji
Da Ji
LoboSolitario54
Da Ji
Level 144
God Stats
2W - 7L
1,541 SR
Queue Stats
324W - 256L
1,643 Elo+
Party 2
Shiva
Shiva
Skilot
Shiva
Level 142
God Stats
18W - 10L
1,579 SR
Queue Stats
366W - 286L
1,652 Elo+
Party 2
Charybdis
Charybdis
somkesomeweed
Charybdis
Level 107
God Stats
12W - 20L
1,505 SR
Queue Stats
334W - 329L
1,475 Elo+
Solo
Team Averages
Level 142
1,526 SR
1,565 Elo+

VS

Team Averages
Level 127
1,511 SR
1,588 Elo+
Bellona
Bellona
Ivxzn
Bellona
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,342 Elo+
Solo
Cliodhna
Cliodhna
illumi23
Cliodhna
Level 127
God Stats
6W - 9L
1,315 SR
Queue Stats
98W - 95L
1,588 Elo+
Solo
Raijin
Raijin
lHaymakerl
Raijin
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 48L
1,837 Elo+
Solo
Geb
Geb
xPhantomThief
Geb
Level 159
God Stats
2W - 0L
1,739 SR
Queue Stats
50W - 40L
1,677 Elo+
Party 1
Xbalanque
Xbalanque
xxxshotgunfreal
Xbalanque
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 2 / 5
8,688
724
4,870
14,019
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
16
1 / 7 / 5
8,809
734
11,193
10,284
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 8 / 5
8,973
748
8,422
15,789
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
Skilot
Shiva
15
3 / 6 / 9
9,136
761
9,844
16,534
20,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
somkesomeweed
Charybdis
14
1 / 8 / 2
8,609
717
2,586
12,362
3,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ivxzn
Bellona
10
0 / 0 / 0
7,176
598
0
0
0
Cliodhna
illumi23
Cliodhna
17
10 / 5 / 13
10,421
868
18,073
12,374
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
lHaymakerl
Raijin
19
9 / 2 / 15
10,941
912
17,729
11,955
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 25
9,998
833
7,092
17,338
22,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
xxxshotgunfreal
Xbalanque
19
12 / 3 / 14
11,612
968
17,709
12,672
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
12
Kills
31
31
Deaths
12
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
5
2.25
L
Merlin
1
7
5
0.5
W
Bellona
Ivxzn
Bellona
0
0
0
0
L
5
8
5
0.94
L
Shiva
Skilot
Shiva
3
6
9
1.25
W
Cliodhna
illumi23
Cliodhna
10
5
13
3.3
W
Raijin
lHaymakerl
Raijin
9
2
15
8.25
L
Charybdis
somkesomeweed
Charybdis
1
8
2
0.25
W
0
2
25
6.25
W
Xbalanque
xxxshotgunfreal
Xbalanque
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
60,603
68,988
Taken
54,339
44,680
Mitigated
39,837
5,406
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,870
36
0
1,283
14,019
12,910
0
5,093
8,644
18,871
0
L
Merlin
11,193
559
0
390
10,284
3,019
160
3,245
6,941
44,457
0
W
Bellona
Ivxzn
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
8,422
2,774
0
764
15,789
4,596
0
5,040
10,531
0
15,098
L
Shiva
Skilot
Shiva
9,844
1,603
412
1,555
16,534
20,863
0
6,499
9,750
0
21,594
W
Cliodhna
illumi23
Cliodhna
18,073
3,276
0
1,126
12,374
5,435
508
3,596
8,778
0
32,825
W
Raijin
lHaymakerl
Raijin
17,729
1,826
0
1,439
11,955
5,216
1,386
3,585
8,370
51,503
0
L
Charybdis
somkesomeweed
Charybdis
2,586
940
0
1,002
12,362
3,292
1,583
3,877
8,301
0
22,120
W
7,092
493
897
2,557
17,338
22,881
108
5,449
11,889
15,018
0
W
Xbalanque
xxxshotgunfreal
Xbalanque
17,709
8,804
0
4,395
12,672
6,305
3,890
3,433
9,239
0
57,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
50,148
186
Minions Killed
219
0
Camps Cleared
0
1,075,403
Distance Traveled
1,099,866
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,688
724
43
4
0
241,377
0
L
Merlin
8,809
734
64
5
0
191,177
2
W
Bellona
7,176
598
0
0
0
23
0
L
Da Ji
8,973
748
13
1
0
214,472
2
L
Shiva
9,136
761
23
2
0
241,904
2
W
Cliodhna
10,421
868
34
3
0
281,125
5
W
Raijin
10,941
912
79
7
0
262,336
0
L
Charybdis
8,609
717
43
4
0
186,473
0
W
Geb
9,998
833
9
1
0
291,291
4
W
Xbalanque
11,612
968
97
8
0
265,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role