Player Matchup

Morgan Le Fay
Morgan Le Fay
EPIKILLS
Morgan Le Fay
Level 69
God Stats
11W - 9L
1,173 SR
Queue Stats
198W - 164L
1,409 Elo+
Party 2
Achilles
Achilles
Logan63111
Achilles
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 124L
1,289 Elo+
Party 2
Artemis
Artemis
PeachyMirai
Artemis
Level 19
God Stats
13W - 7L
1,500 SR
Queue Stats
199W - 163L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
TempestMonkey
Gilgamesh
Level 109
God Stats
33W - 21L
1,660 SR
Queue Stats
357W - 293L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
volkanderson
Nu Wa
Level 16
God Stats
4W - 2L
1,755 SR
Queue Stats
14W - 10L
1,552 Elo+
Solo
Team Averages
Level 64
1,518 SR
1,409 Elo+

VS

Team Averages
Level 34
1,516 SR
1,444 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Axalatra
Sol
Level 23
God Stats
4W - 7L
1,569 SR
Queue Stats
29W - 42L
1,398 Elo+
Solo
Artemis
Artemis
BetterRunBoiii
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,309 Elo+
Party 1
Chaac
Chaac
Christyk4445
Chaac
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
GwizzlyBear
Da Ji
Level 79
God Stats
11W - 14L
1,511 SR
Queue Stats
202W - 185L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EPIKILLS
Morgan Le Fay
15
2 / 0 / 8
8,229
823
9,748
3,968
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Logan63111
Achilles
13
3 / 0 / 5
7,497
750
5,420
5,944
4,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
PeachyMirai
Artemis
13
0 / 1 / 7
7,193
719
6,381
4,079
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TempestMonkey
Gilgamesh
14
5 / 0 / 4
8,714
871
6,610
7,119
4,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 4
8,089
809
9,961
2,981
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 2 / 0
6,489
649
2,435
10,714
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 1
6,458
646
3,366
7,053
2,049
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 2 / 0
6,134
613
3,103
6,133
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 0
6,486
649
4,507
12,241
8,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 2 / 0
6,309
631
4,385
7,232
2,727

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
12
Kills
1
1
Deaths
12
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
0
0
L
0
3
1
0.17
L
0
2
0
0
L
0
3
0
0
W
Morgan Le Fay
EPIKILLS
Morgan Le Fay
2
0
8
6
L
1
2
0
0.5
W
Achilles
Logan63111
Achilles
3
0
5
5.5
W
Artemis
PeachyMirai
Artemis
0
1
7
3.5
W
Gilgamesh
TempestMonkey
Gilgamesh
5
0
4
7
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,120
Damage
17,796
24,091
Taken
43,373
13,488
Mitigated
22,942
5,712
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,435
177
0
358
10,714
7,557
125
5,037
5,555
8,023
0
L
3,366
344
0
2,800
7,053
2,049
0
4,343
2,642
11,830
0
L
3,103
1,553
0
949
6,133
1,779
0
3,778
2,329
0
14,378
L
4,507
156
30
2,145
12,241
8,830
0
5,609
6,521
0
21,048
W
Morgan Le Fay
EPIKILLS
Morgan Le Fay
9,748
231
0
209
3,968
1,581
1,572
446
3,522
35,653
0
L
4,385
556
0
120
7,232
2,727
0
1,943
5,162
0
9,538
W
Achilles
Logan63111
Achilles
5,420
1,252
28
741
5,944
4,918
703
1,707
4,237
1,855
10,860
W
Artemis
PeachyMirai
Artemis
6,381
1,684
0
862
4,079
1,482
1,107
765
3,314
0
12,963
W
Gilgamesh
TempestMonkey
Gilgamesh
6,610
2,024
1,617
1,868
7,119
4,591
728
2,355
4,764
0
15,588
W
9,961
2,801
0
387
2,981
916
2,572
528
2,453
35,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
31,876
184
Minions Killed
103
0
Camps Cleared
0
1,022,857
Distance Traveled
851,133
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,489
649
8
1
0
156,157
0
L
Sol
6,458
646
19
2
0
163,437
0
L
Artemis
6,134
613
25
3
0
134,667
0
L
Chaac
6,486
649
36
4
0
200,817
0
W
Morgan Le Fay
8,229
823
73
7
0
223,838
2
L
Da Ji
6,309
631
15
2
0
196,055
1
W
Achilles
7,497
750
12
1
0
195,272
0
W
Artemis
7,193
719
15
2
0
177,123
0
W
Gilgamesh
8,714
871
15
2
0
237,580
0
W
Nu Wa
8,089
809
69
7
0
189,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role