Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SakuraBlooms3000
Merlin
Level 115
God Stats
1W - 1L
1,806 SR
Queue Stats
73W - 104L
1,378 Elo+
Party 1
Thanatos
Thanatos
dannyboy7562
Thanatos
Level 101
God Stats
0W - 3L
1,210 SR
Queue Stats
48W - 37L
1,523 Elo+
Party 2
Olorun
Olorun
imsoclassified77
Olorun
Level 69
God Stats
2W - 1L
1,754 SR
Queue Stats
33W - 29L
1,431 Elo+
Party 2
Team Averages
Level 114
1,554 SR
1,466 Elo+

VS

Team Averages
Level 102
1,585 SR
1,544 Elo+
Tyr
Tyr
 
Tyr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DaPplsChamp112
Baron Samedi
Level 45
God Stats
16W - 6L
1,411 SR
Queue Stats
130W - 77L
1,621 Elo+
Party 3
Cthulhu
Cthulhu
Phourc
Cthulhu
Level 68
God Stats
19W - 14L
1,668 SR
Queue Stats
40W - 47L
1,413 Elo+
Solo
Thanatos
Thanatos
jones_swag16
Thanatos
Level 91
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 137L
1,439 Elo+
Solo
Charybdis
Charybdis
stephen17
Charybdis
Level 156
God Stats
6W - 0L
1,844 SR
Queue Stats
242W - 132L
1,750 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
8 / 4 / 2
9,184
918
14,142
12,700
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
 
Shiva
12
0 / 5 / 3
6,540
654
7,891
9,883
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 3 / 4
7,662
766
5,504
5,333
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
dannyboy7562
Thanatos
12
2 / 7 / 3
7,355
736
4,945
9,220
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 6 / 5
7,055
706
6,972
9,916
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 1 / 5
7,732
773
4,738
7,148
2,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DaPplsChamp112
Baron Samedi
16
7 / 0 / 11
8,749
875
8,175
7,906
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Phourc
Cthulhu
14
4 / 1 / 12
7,964
796
6,984
15,614
9,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
jones_swag16
Thanatos
13
3 / 7 / 9
7,583
758
5,012
9,361
3,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Charybdis
stephen17
Charybdis
16
9 / 2 / 5
8,768
877
12,107
11,202
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
11
Kills
25
25
Deaths
11
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
8
4
2
2.25
L
Shiva
 
Shiva
0
5
3
0.3
W
Tyr
 
Tyr
2
1
5
4.5
W
Baron Samedi
DaPplsChamp112
Baron Samedi
7
0
11
12.5
W
Cthulhu
Phourc
Cthulhu
4
1
12
10
L
0
3
4
0.67
L
Thanatos
dannyboy7562
Thanatos
2
7
3
0.5
L
1
6
5
0.58
W
Thanatos
jones_swag16
Thanatos
3
7
9
1.07
W
Charybdis
stephen17
Charybdis
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,454
Damage
37,016
47,052
Taken
51,231
30,175
Mitigated
23,107
9,078
Healing
17,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,142
4,561
0
1,863
12,700
13,738
0
4,149
8,379
0
22,595
L
Shiva
 
Shiva
7,891
273
241
2,017
9,883
8,847
0
3,264
6,396
0
17,856
W
Tyr
 
Tyr
4,738
82
0
829
7,148
2,877
640
1,019
5,988
0
18,767
W
Baron Samedi
DaPplsChamp112
Baron Samedi
8,175
780
1,675
2,955
7,906
3,640
298
2,017
5,764
19,523
0
W
Cthulhu
Phourc
Cthulhu
6,984
581
229
5,782
15,614
9,210
116
6,498
8,610
16,664
0
L
5,504
70
0
225
5,333
1,745
0
930
4,397
33,023
0
L
Thanatos
dannyboy7562
Thanatos
4,945
1,871
0
2,333
9,220
2,721
0
2,437
6,631
0
14,057
L
6,972
2,390
319
2,080
9,916
3,124
0
3,668
6,090
22,504
0
W
Thanatos
jones_swag16
Thanatos
5,012
1,228
0
2,425
9,361
3,231
360
969
8,234
0
11,095
W
Charybdis
stephen17
Charybdis
12,107
4,212
0
3,127
11,202
4,149
265
1,973
9,140
0
38,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
40,796
170
Minions Killed
173
0
Camps Cleared
0
933,470
Distance Traveled
1,056,325
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,184
918
20
2
0
207,512
2
L
Shiva
6,540
654
17
2
0
213,947
1
W
Tyr
7,732
773
43
4
0
232,753
4
W
Baron Samedi
8,749
875
33
3
0
195,116
1
W
Cthulhu
7,964
796
23
2
0
211,253
1
L
Merlin
7,662
766
71
7
0
170,570
1
L
Thanatos
7,355
736
27
3
0
175,428
1
L
Olorun
7,055
706
35
4
0
166,013
3
W
Thanatos
7,583
758
16
2
0
209,067
0
W
Charybdis
8,768
877
58
6
0
208,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role