Player Matchup

Olorun
Olorun
Aogail
Olorun
Level 123
God Stats
7W - 3L
1,500 SR
Queue Stats
687W - 498L
1,585 Elo+
Party 1
Atlas
Atlas
Junkagon
Atlas
Level 113
God Stats
8W - 1L
2,037 SR
Queue Stats
467W - 315L
1,676 Elo+
Party 1
Nu Wa
Nu Wa
LTenny
Nu Wa
Level 28
God Stats
2W - 4L
1,286 SR
Queue Stats
522W - 379L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
PlzNoBeltDad
Kuzenbo
Level 24
God Stats
6W - 0L
1,500 SR
Queue Stats
73W - 31L
1,714 Elo+
Party 1
Tiamat
Tiamat
Wazuki
Tiamat
Level 65
God Stats
10W - 15L
1,459 SR
Queue Stats
691W - 496L
1,580 Elo+
Party 1
Team Averages
Level 71
1,557 SR
1,628 Elo+

VS

Team Averages
Level 42
1,511 SR
1,476 Elo+
Charybdis
Charybdis
DaBeast_0319
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 86L
1,473 Elo+
Solo
Cerberus
Cerberus
JaBBa8787
Cerberus
Level 120
God Stats
5W - 6L
1,730 SR
Queue Stats
515W - 504L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
KaiserSmith
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 149L
1,552 Elo+
Solo
Arachne
Arachne
Sluggishmeat2
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,462 Elo+
Solo
Hercules
Hercules
kizmut
Hercules
Level 28
God Stats
0W - 2L
1,326 SR
Queue Stats
54W - 59L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aogail
Olorun
16
11 / 3 / 10
10,236
931
19,042
9,744
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Junkagon
Atlas
14
5 / 2 / 20
9,492
863
11,683
16,302
11,374
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
LTenny
Nu Wa
16
2 / 1 / 14
8,952
814
7,481
6,392
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
PlzNoBeltDad
Kuzenbo
15
3 / 2 / 21
9,378
853
7,586
17,647
22,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Wazuki
Tiamat
15
8 / 2 / 17
9,815
892
13,715
11,091
10,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaBeast_0319
Charybdis
14
4 / 7 / 1
8,411
765
15,518
13,489
4,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
JaBBa8787
Cerberus
6
0 / 4 / 3
6,153
559
1,789
9,186
4,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
KaiserSmith
Baron Samedi
17
5 / 5 / 4
9,146
831
11,953
13,311
9,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
11
0 / 7 / 5
6,879
625
6,253
12,913
4,293
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
kizmut
Hercules
11
1 / 7 / 4
7,672
697
7,092
16,790
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
29
Kills
10
10
Deaths
30
82
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aogail
Olorun
11
3
10
5.33
L
Charybdis
DaBeast_0319
Charybdis
4
7
1
0.64
L
Cerberus
JaBBa8787
Cerberus
0
4
3
0.38
W
Atlas
Junkagon
Atlas
5
2
20
7.5
L
Baron Samedi
KaiserSmith
Baron Samedi
5
5
4
1.4
W
Nu Wa
LTenny
Nu Wa
2
1
14
9
W
Kuzenbo
PlzNoBeltDad
Kuzenbo
3
2
21
6.75
L
Arachne
0
7
5
0.36
W
Tiamat
Wazuki
Tiamat
8
2
17
8.25
L
Hercules
kizmut
Hercules
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,507
Damage
42,605
61,176
Taken
65,689
51,453
Mitigated
30,500
24,813
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aogail
Olorun
19,042
9,185
6,121
3,476
9,744
5,131
2,222
3,041
6,703
33,710
0
L
Charybdis
DaBeast_0319
Charybdis
15,518
8,409
312
1,952
13,489
4,270
171
12,310
1,047
0
30,996
L
Cerberus
JaBBa8787
Cerberus
1,789
152
220
1,784
9,186
4,423
0
8,505
583
3,110
0
W
Atlas
Junkagon
Atlas
11,683
4,168
2,692
3,848
16,302
11,374
379
4,301
12,001
21,603
0
L
Baron Samedi
KaiserSmith
Baron Samedi
11,953
200
2,805
4,162
13,311
9,566
160
11,715
1,318
36,860
0
W
Nu Wa
LTenny
Nu Wa
7,481
3,023
693
915
6,392
2,323
1,198
711
5,681
15,881
0
W
Kuzenbo
PlzNoBeltDad
Kuzenbo
7,586
3,369
1,424
1,698
17,647
22,273
435
3,475
14,172
12,985
0
L
Arachne
6,253
4,031
0
2,302
12,913
4,293
0
10,638
2,163
0
11,528
W
Tiamat
Wazuki
Tiamat
13,715
2,175
1,169
2,777
11,091
10,352
839
2,962
7,096
22,081
0
L
Hercules
kizmut
Hercules
7,092
1,484
261
1,689
16,790
7,948
0
15,449
1,071
1,547
8,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,873
Gold Earned
38,261
122
Minions Killed
87
0
Camps Cleared
0
1,028,690
Distance Traveled
745,683
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,236
931
37
3
0
189,904
2
L
Charybdis
8,411
765
32
3
0
157,523
0
L
Cerberus
6,153
559
2
0
0
58,808
0
W
Atlas
9,492
863
23
2
0
233,315
1
L
Baron Samedi
9,146
831
41
4
0
171,431
0
W
Nu Wa
8,952
814
21
2
0
182,526
0
W
Kuzenbo
9,378
853
15
1
0
225,238
0
L
Arachne
6,879
625
8
1
0
190,097
2
W
Tiamat
9,815
892
26
2
0
197,707
0
L
Hercules
7,672
697
4
0
0
167,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role