Player Matchup

Heimdallr
Heimdallr
DivKim
Heimdallr
Level 29
God Stats
0W - 2L
1,113 SR
Queue Stats
4W - 7L
1,132 Elo+
Party 2
Discordia
Discordia
Jajado
Discordia
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 30L
1,363 Elo+
Party 2
Hercules
Hercules
temp-965119
Hercules
Level 42
God Stats
0W - 4L
1,354 SR
Queue Stats
18W - 27L
1,287 Elo+
Solo
Team Averages
Level 46
1,322 SR
1,260 Elo+

VS

Team Averages
Level 52
1,415 SR
1,228 Elo+
Zhong Kui
Zhong Kui
ChaosThunder54
Zhong Kui
Level 81
God Stats
4W - 6L
1,314 SR
Queue Stats
115W - 161L
1,285 Elo+
Party 1
Neith
Neith
bwayne48
Neith
Level 29
God Stats
22W - 32L
1,488 SR
Queue Stats
36W - 66L
1,291 Elo+
Party 1
Gilgamesh
Gilgamesh
pandacazes
Gilgamesh
Level 45
God Stats
29W - 47L
1,442 SR
Queue Stats
187W - 407L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DivKim
Heimdallr
16
2 / 11 / 6
12,853
676
12,267
22,109
8,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Jajado
Discordia
17
7 / 6 / 2
13,143
692
17,637
14,849
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
temp-965119
Hercules
16
3 / 8 / 5
13,041
686
18,895
31,340
26,772
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChaosThunder54
Zhong Kui
20
14 / 2 / 7
15,327
807
24,613
20,911
19,642
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
bwayne48
Neith
19
9 / 5 / 11
14,473
762
27,961
20,110
8,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
pandacazes
Gilgamesh
17
2 / 5 / 16
12,861
677
9,996
18,916
10,299
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
12
Kills
25
25
Deaths
12
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChaosThunder54
Zhong Kui
14
2
7
8.75
L
Heimdallr
DivKim
Heimdallr
2
11
6
0.45
L
Discordia
Jajado
Discordia
7
6
2
1.33
W
Neith
bwayne48
Neith
9
5
11
2.9
W
Gilgamesh
pandacazes
Gilgamesh
2
5
16
2
L
Hercules
temp-965119
Hercules
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,799
Damage
62,570
68,298
Taken
59,937
40,213
Mitigated
38,140
9,608
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChaosThunder54
Zhong Kui
24,613
1,536
464
8,001
20,911
19,642
456
3,442
17,085
48,905
0
L
Heimdallr
DivKim
Heimdallr
12,267
2,504
208
1,446
22,109
8,671
405
11,231
10,878
0
46,281
L
Discordia
Jajado
Discordia
17,637
959
0
837
14,849
4,770
0
5,199
9,650
48,717
0
W
Neith
bwayne48
Neith
27,961
16,564
0
6,814
20,110
8,199
635
7,770
11,818
0
66,309
W
Gilgamesh
pandacazes
Gilgamesh
9,996
3,121
0
4,916
18,916
10,299
0
7,954
10,541
0
24,112
L
Hercules
temp-965119
Hercules
18,895
5,213
509
6,608
31,340
26,772
0
8,951
22,389
4,587
27,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
42,661
172
Minions Killed
158
8
Camps Cleared
6
903,645
Distance Traveled
1,106,732
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,327
807
49
3
1
437,760
3
L
Heimdallr
12,853
676
62
3
1
308,475
1
L
Discordia
13,143
692
82
4
4
293,165
2
W
Neith
14,473
762
88
5
1
326,585
0
W
Gilgamesh
12,861
677
21
1
4
342,387
4
L
Hercules
13,041
686
28
1
3
302,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role